Seb James

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  1. 92 votes

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    38 comments  ·  After Effects » Compositing & effects  ·  Flag idea as inappropriate…  ·  Admin →
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  2. 2 votes

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    0 comments  ·  After Effects » Workflow & interoperability  ·  Flag idea as inappropriate…  ·  Admin →
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  3. 106 votes

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    9 comments  ·  After Effects » Animation  ·  Flag idea as inappropriate…  ·  Admin →
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    Seb James commented  · 

    An updated graph editor would be great to have. Something like Maya's graph editor would be awesome, where you're able to zoom out further than the comp's restrictions to see handles & keyframes that lie outside of the timeline.

    Seb James supported this idea  · 
  4. 29 votes

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    4 comments  ·  After Effects » Compositing & effects  ·  Flag idea as inappropriate…  ·  Admin →
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    Seb James commented  · 

    This definitely needs some attention. It's SO fiddly to use.

    Please give us the easy ability to attach the grid to footage too, and/or points of the grid to tracked nulls. It would make it so much more usable.

    Seb James supported this idea  · 
  5. 8 votes

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    4 comments  ·  After Effects » Animation  ·  Flag idea as inappropriate…  ·  Admin →
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    Seb James commented  · 

    Definitely! I don't know how they even forgot to incorporate this, it seems like an obvious thing to put in.

  6. 215 votes

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    20 comments  ·  After Effects » Workflow & interoperability  ·  Flag idea as inappropriate…  ·  Admin →
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  7. 597 votes

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    38 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  8. 86 votes

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    8 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  9. 157 votes

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    87 comments  ·  After Effects » Stability  ·  Flag idea as inappropriate…  ·  Admin →
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    Seb James commented  · 

    I've just come on here to report the same problem and found your post. It's driving me up the wall!
    Running the latest version of AE on Windows 10.

    I need to run the Studio Nvidia driver as it works with RTX with Vray...

  10. 188 votes

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    47 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
    Seb James supported this idea  · 
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    Seb James commented  · 

    I came on here today to try and submit a bug report as the interface and usability in this latest version of AE is shockingly slow and unresponsive. I'm trying to do some fairly simple mograph with type and shapes and the RAM preview sometimes doesn't even respond - so I have to restart the program - multiple times a day. Pressing Numpad "." to preview audio doesn't work half the time, and when it does the timeline indicator doesn't move so I've no idea where I am in the timeline. It takes SO LONG to just move along and up and down in the timeline sometimes.

    I swear 99% of my stress at work is caused by Adobe software being slow and just **** at the simplest of tasks, it's so frustrating.

    Adobe, sort it out!!

  11. 1 vote

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  12. 1 vote

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  13. 88 votes

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  14. 1,149 votes

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    513 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →

    Hi folks! A quick update to let you know that three new Multi-Frame Rendering features went live in the After Effects public beta (18.4×37 and later) earlier this week:

    • Speculative Preview: When AE is idle (you’re checking your email, grabbing a coffee or even just browsing effects), it will render your timeline in the background so you’re ready to preview when you get back.
    • Multi-Frame Rendering in Adobe Media Encoder Beta: Enable MFR in the AE Beta and export in the background up to 3x faster.
    • Render notifications on desktop, iOS and Android: AE can let you know when it’s done no matter where you are via the Creative Cloud app. (Fun bonus: notifications will even work on your smartwatch!)

    Here’s a link with more info on each feature:
    https://community.adobe.com/t5/after-effects-beta/multi-frame-rendering-is-here-aka-the-multithreading-you-ve-been-asking-for/m-p/12131175#M925

    Let us know how things are working for you on the beta forums. And stay tuned for more Multi-Frame Rendering…

    Seb James supported this idea  · 

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