Ignatz Johnson Higham

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  1. 1 vote

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    0 comments  ·  After Effects  ·  Flag idea as inappropriate…  ·  Admin →
    Ignatz Johnson Higham shared this idea  · 
  2. 598 votes

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    39 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
    Ignatz Johnson Higham supported this idea  · 
  3. 6 votes

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    2 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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    Ignatz Johnson Higham commented  · 

    Yes, a thousand times yes. This would be such a useful feature. It exists in other software such as Blender and is so helpful.

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  4. 26 votes

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    1 comment  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  5. 60 votes

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    8 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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    Ignatz Johnson Higham commented  · 

    This should be built in and easily accessible via keyboard shortcuts

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  6. 2 votes

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    1 comment  ·  After Effects » Workflow & interoperability  ·  Flag idea as inappropriate…  ·  Admin →
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    Ignatz Johnson Higham commented  · 

    or how about being able to plug the active camera's z depth data into the blur map of Camera Lens Blur effect or other third party plugins. mmm Bokeh

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  7. 190 votes

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    48 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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    Ignatz Johnson Higham commented  · 

    So many issues with the UI. My current fav is that the red play head disappears when previewing. No idea what causes it. Tried updating this and that, I suspect it has something to do with dynamic link and Premiere, but who knows. The only fix seems to be restarting AE. This is a fundamental aspect of the program - time based key framing, if you can't get the core functionality to work then what's the point in anything else. Please, no new features until it is stable and solid.

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  8. 1 vote

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    3 comments  ·  Premiere Pro » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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    Ignatz Johnson Higham commented  · 

    Yes! This is the biggest bug and it appears in updates! FIX THE UI, make it reliable and stable, quit adding features no one is going to use.

  9. 1 vote

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    0 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  10. 37 votes

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    7 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  11. 1 vote

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    0 comments  ·  Premiere Pro » General  ·  Flag idea as inappropriate…  ·  Admin →
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  12. 6 votes

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    2 comments  ·  After Effects » Workflow & interoperability  ·  Flag idea as inappropriate…  ·  Admin →

    Thank you for reporting this bug. Our team is investigating the cause of this problem.

    This problem occurs when rendering from the After Effects render queue using premultiplied alpha. If you change the alpha mode to straight (in the Output Module Settings dialog, set the Color option to Straight (Unmatted)), the problem does not occur.

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  13. 1 vote

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    2 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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    Ignatz Johnson Higham commented  · 

    Hi, to give more information:

    AE version 17.1.2 (Build 37)
    Windows 10 version 2004
    Nvidia RTX 2070 super

    Hardware Accelerate composition is enabled
    The length of the comp and audio don't seem to make a difference, but typically I'm working with only a few minutes at most.

    I've uploaded a screen capture of the issue, as you can see as soon as the waveform is visible scrolling the timeline by either holding down spacebar, grabbing the scroll bar or 'zoom bar' it is really choppy.

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  14. 7 votes

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    1 comment  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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  15. 1,149 votes

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    513 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →

    Hi folks! A quick update to let you know that three new Multi-Frame Rendering features went live in the After Effects public beta (18.4×37 and later) earlier this week:

    • Speculative Preview: When AE is idle (you’re checking your email, grabbing a coffee or even just browsing effects), it will render your timeline in the background so you’re ready to preview when you get back.
    • Multi-Frame Rendering in Adobe Media Encoder Beta: Enable MFR in the AE Beta and export in the background up to 3x faster.
    • Render notifications on desktop, iOS and Android: AE can let you know when it’s done no matter where you are via the Creative Cloud app. (Fun bonus: notifications will even work on your smartwatch!)

    Here’s a link with more info on each feature:
    https://community.adobe.com/t5/after-effects-beta/multi-frame-rendering-is-here-aka-the-multithreading-you-ve-been-asking-for/m-p/12131175#M925

    Let us know how things are working for you on the beta forums. And stay tuned for more Multi-Frame Rendering…

    Ignatz Johnson Higham supported this idea  · 
  16. 10 votes

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    0 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  17. 3 votes

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    1 comment  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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  18. 63 votes

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    34 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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    Ignatz Johnson Higham commented  · 

    Switched from a mac as I've been disappointed with apple for a while. Got a shiny new pc and 4k monitor. The lag is minor, but it's annoying enough that it slows down my workflow, a missed click here and there adds up as does the frustration. Adobe really needs to focus on fast and stable apps, lose the extra features. Yes its boring and it doesn't make people gasp at their events. But it would make the majority of their users so much happier.

    Though - I have found that switching to scaling of 150% and allowing windows to fix blury apps is the smoothest.

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