Currently, Premiere uses the Lanczos method for intrinsic scale and rotation. Lanczos is an exceptionally high-quality interpolation method which generally yields better results than bicubic, bilinear or nearest neighbor. From reading the forum post, it seems that up-scaling is the real issue here. I suggest looking at the Detail-Preserving Upscale effect in After Effects. It does a really good job and gives you some parameters to tweak to fit your specific content.Dave E supported this idea ·
An error occurred while saving the commentDave E commented
Nearest neighbor video upscale for retro gaming (nes snes genesis ps1 atari gameboy ds etc)
ive been using premier pro for 10 years and it would be a nice feature to have select able upscaling option next to the standard video scale controls. right now premier only does bicubic scaling. nearest neighbor would allow any 2d sprite based game to to be pixel perfect instead of blurry. ive tried paid for 3rd party software plug ins but it just doesn't work. so having this feature naively would be really useful for any one making videos with old video game footage captured via emulator window. or just simply wanting to keep the pixels sharp for some project.