Devin Harrigan

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  1. 4 votes
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    0 comments  ·  Character Animator » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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  2. 7 votes
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    0 comments  ·  Character Animator » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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  3. 7 votes
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    1 comment  ·  Character Animator » Streaming  ·  Flag idea as inappropriate…  ·  Admin →
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  4. 8 votes
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    2 comments  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →

    Hi there,

    @Иланна Марченко I’m not sure how to answer the question. Placing sticks (bones) in the arm along with tags for elbow and shoulder will allow you to apply a behavior called ‘Arm IK’. Parameters there will allow you to adjust maximum stretch and adjust point at which elbow bends. A wrist tag with a draggable behavior will allow you to drag the arm. Does that help?

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  5. 9 votes
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    1 comment  ·  Character Animator  ·  Flag idea as inappropriate…  ·  Admin →
    Devin Harrigan supported this idea  · 
  6. 9 votes
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    0 comments  ·  Character Animator » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  7. 2 votes
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    0 comments  ·  Character Animator » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  8. 6 votes
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    3 comments  ·  Character Animator » Performance  ·  Flag idea as inappropriate…  ·  Admin →
    Devin Harrigan supported this idea  · 
  9. 1 vote
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    0 comments  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →
    Devin Harrigan shared this idea  · 
  10. 1 vote
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    1 comment  ·  Character Animator » Recording  ·  Flag idea as inappropriate…  ·  Admin →
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  11. 5 votes
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    1 comment  ·  Character Animator  ·  Flag idea as inappropriate…  ·  Admin →
    Devin Harrigan supported this idea  · 

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