Mason Skender

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  1. 170 votes
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    13 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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    47 comments  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →
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  3. 261 votes
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    18 comments  ·  After Effects  ·  Flag idea as inappropriate…  ·  Admin →
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  4. 264 votes
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    6 comments  ·  After Effects » Workflow & interoperability  ·  Flag idea as inappropriate…  ·  Admin →
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  5. 377 votes
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    18 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  6. 910 votes
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    377 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →

    Hello everybody!

    (This post was co-authored by Tim Kurkoski (After Effects Product Owner), Andrew Cheyne (After Effects Engineering Manager), and Victoria Nece (After Effects Product Manager).)

    This thread has been sitting here for quite a while without a response. To start, we want to apologize for that. We haven’t been ignoring you or your feedback – this is just a particularly complex topic. That said, it’s time for us to check in with you, clarify a few things, and give you an idea of what we’re looking at for the future of After Effects, especially when it comes to performance.

    To start, we fully understand that you want After Effects to be as fast as it can be – utilizing your computer’s hardware resources to render as fast as possible. Over the last several years, we have been working on the performance of After Effects constantly. Sometimes those performance gains…

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  7. 342 votes
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    23 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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  8. 467 votes
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    Under Review  ·  43 comments  ·  Premiere Pro » Effects & Transitions  ·  Flag idea as inappropriate…  ·  Admin →
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  9. 226 votes
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    Under Review  ·  28 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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  10. 613 votes
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    70 comments  ·  Premiere Pro » Effects & Transitions  ·  Flag idea as inappropriate…  ·  Admin →

    What you’re suggesting would lead to a full on revision of the feature – therefore I’d like to ask a couple of additional questions:
    what kind of footage do you usually try to stabilize with the Warp Stabilizer? And how much tweaking of the settings do you do on average?

    Thanks
    Patrick

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  11. 155 votes
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    87 comments  ·  Premiere Pro » Playback  ·  Flag idea as inappropriate…  ·  Admin →
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  12. 524 votes
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    204 comments  ·  Premiere Pro » Audio  ·  Flag idea as inappropriate…  ·  Admin →

    We anticipate resolving this problem in an upcoming release, and I will update this UserVoice item to “Completed” when the new functionality is fully tested and available.

    With newer Apple systems, especially those based on the T2 chipset, many previously singular states of the Built-in audio interface are now exposed as completely different virtual devices by MacOS. One used to be able to plug in a pair of headphones and let the OS re-route the output automatically. Now, this either requires a manual change, or utilizing new frameworks for the same functionality.

    Thanks for your feedback, and please stay tuned.

    Mason Skender supported this idea  · 
    Mason Skender commented  · 

    I am experiencing this across both the PC's & Mac's in the studio - really disappointing that something seemly simple like this is such a huge pain point!!!

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