Николай Олегович

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  1. 8 votes
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    2 comments  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →

    Hi there,

    @Иланна Марченко I’m not sure how to answer the question. Placing sticks (bones) in the arm along with tags for elbow and shoulder will allow you to apply a behavior called ‘Arm IK’. Parameters there will allow you to adjust maximum stretch and adjust point at which elbow bends. A wrist tag with a draggable behavior will allow you to drag the arm. Does that help?

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    Николай Олегович commented  · 

    no. Arm IK does not help.
    hands stretch like rubber if pulled by the elbow. but if you pull by wrist, then everything is fine. but sometimes you need to move the elbow to establish the correct point in the position of the hands. and they begin to stretch as in the picture

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  2. 1 vote
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    1 comment  ·  Character Animator » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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    Николай Олегович commented  · 

    a good idea! and it would also be great if each action had its own description (it is not always clear what kind of trigger / action was applied

  3. 6 votes
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    3 comments  ·  Character Animator » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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    Николай Олегович commented  · 

    David Simons (Adobe)
    great news! Thanks!

  4. 2 votes
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    3 comments  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →
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    Николай Олегович commented  · 

    My example is how a doll flies. (controlled only with the help of the camera) It is very important for me that the legs are as mobile as a person’s (knees, feet, etc.), and that the doll does not fly.

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    Николай Олегович commented  · 

    Дэвид Саймонс (Adobe), тоже есть такая проблема, как бы я ее ни исправил, персонаж постоянно плавает.
    пожалуйста, запишите видео, как вы это сделали. Не все твои слова понятны при переводе на мой язык. Спасибо

    David Simons (Adobe), тоже есть такая проблема, как бы я не закреплял, персонаж постоянно плавает.

    пожалуйста, запишите видео, как вы это сделали. Не все Ваши слова понятны при переводе на мой язык. Спасибо

  5. 4 votes
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    2 comments  ·  Character Animator » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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    Николай Олегович commented  · 

    I’ll add that when recording with “triggers” there are not enough free fingers on the keyboard)) and hand on the mouse “rests”

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    Николай Олегович commented  · 

    all right, but a little unusual. Based on the experience of using various programs, this function is assigned to the wheel. It would be great.

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  6. 3 votes
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    0 comments  ·  Character Animator » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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