Alexander Freese

My feedback

  1. 18 votes
    Sign in Sign in with Adobe ID
    Signed in as (Sign out)

    We’ll send you updates on this idea

    3 comments  ·  After Effects  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment
    Alexander Freese commented  · 

    And don't answer, it would cost too much.

    Alexander Freese supported this idea  · 
  2. 179 votes
    Sign in Sign in with Adobe ID
    Signed in as (Sign out)

    We’ll send you updates on this idea

    6 comments  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →
    Alexander Freese supported this idea  · 
  3. 246 votes
    Sign in Sign in with Adobe ID
    Signed in as (Sign out)

    We’ll send you updates on this idea

    50 comments  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →
    Alexander Freese supported this idea  · 
  4. 284 votes
    Sign in Sign in with Adobe ID
    Signed in as (Sign out)

    We’ll send you updates on this idea

    20 comments  ·  After Effects  ·  Flag idea as inappropriate…  ·  Admin →
    Alexander Freese supported this idea  · 
  5. 976 votes
    Sign in Sign in with Adobe ID
    Signed in as (Sign out)

    We’ll send you updates on this idea

    427 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →

    Hello everybody!

    (This post was co-authored by Tim Kurkoski (After Effects Product Owner), Andrew Cheyne (After Effects Engineering Manager), and Victoria Nece (After Effects Product Manager).)

    This thread has been sitting here for quite a while without a response. To start, we want to apologize for that. We haven’t been ignoring you or your feedback – this is just a particularly complex topic. That said, it’s time for us to check in with you, clarify a few things, and give you an idea of what we’re looking at for the future of After Effects, especially when it comes to performance.

    To start, we fully understand that you want After Effects to be as fast as it can be – utilizing your computer’s hardware resources to render as fast as possible. Over the last several years, we have been working on the performance of After Effects constantly. Sometimes those performance gains…

    Alexander Freese supported this idea  · 

Feedback and Knowledge Base