Joe Clay

My feedback

  1. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    Needs More Info  ·  2 comments  ·  After Effects » Workflow & interoperability  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment
    Joe Clay commented  · 

    Hi John! Maybe it's the combo with sampleImage?

    L = thisComp.layer("Controller").effect("Layer Control")("Layer");
    L.sampleImage(position,[5,5],true);

    Thanks for getting back to me. Sorry for the delay on my end!

    Joe Clay shared this idea  · 
  2. 10 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →
    Joe Clay supported this idea  · 
  3. 5 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
    Joe Clay supported this idea  · 
  4. 1,141 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    501 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →

    Multi-Frame Rendering is now available in After Effects public beta. We’re starting with Render Queue export, and will add support for preview, AME, MOGRTs and beyond in subsequent releases.

    This is a significant update to the After Effects architecture. Unlike older versions that rendered multiple frames by creating copies of the application, this is true multithreaded rendering. The render pipeline has been optimized from end to end, enabling After Effects to use your system to its full potential.

    We know how important rendering faster is to you. That’s why we’ve taken the time to do this right, and build a strong, high-performance foundation for the future. We appreciate your patience, and would love to hear how Multi-Frame Rendering is working on your hardware and with your projects.

    You can learn more about this multi-year effort here: https://blog.adobe.com/en/publish/2021/03/10/multi-frame-rendering-now-in-after-effects-beta.html

    An error occurred while saving the comment
    Joe Clay commented  · 

    Thanks Antoine. I hadn't seen the list. I wouldn't say almost all of them got ported. I mean Curves and Levels aren't. Neither is Lumetri which was borrowed from Premiere. I think maybe 2 effects on the project I tested with were MFR compatible. I'll continue to wait as always, haha.

    An error occurred while saving the comment
    Joe Clay commented  · 

    Tried this out. With the project we tried across three computers we ran about the exact same times. It turns out hardly any of the effects are optimized for multicore rendering—including things like Invert, Levels, Hue/Sat, etc. So if you're using any plugins, you might not notice any improvements. I get that it's beta, but what is there to test?

  5. 159 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    34 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
    Joe Clay supported this idea  · 
  6. 446 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    18 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
    Joe Clay supported this idea  · 
  7. 58 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    7 comments  ·  After Effects » Workflow & interoperability  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment
    Joe Clay commented  · 

    Have been hit by this one before....

    Joe Clay supported this idea  · 
  8. 13 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
    Joe Clay supported this idea  · 
  9. 7 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  After Effects » Workflow & interoperability  ·  Flag idea as inappropriate…  ·  Admin →
    Joe Clay shared this idea  · 
  10. 6 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    4 comments  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment
    Joe Clay commented  · 

    This might be just a problem with frames display vs timecode. Someone suggested I swap, and I did. Now it even works properly when I swap back to frames.

    An error occurred while saving the comment
    Joe Clay commented  · 

    Same here on macOS 10.13.6

    It doesn't happen on simpler comps, but if you let AE render to the end of a range that doesn't have the last frame already cached, it instantly quits.

    Joe Clay supported this idea  · 
  11. 232 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    7 comments  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →
    Joe Clay supported this idea  · 
  12. 2 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    0 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
    Joe Clay shared this idea  · 
  13. 13 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    2 comments  ·  After Effects » Workflow & interoperability  ·  Flag idea as inappropriate…  ·  Admin →
    Joe Clay supported this idea  · 

Feedback and Knowledge Base