Thanks for all the feedback. It’s pretty clear that we’ve got to look into the workflow using this format more closely, there are enough reports about gaps at this point to reopen this item. I’ll post more info about next steps shortly. In the meantime, a couple of questions are easy to answer:
- The plugin is designed for Premiere Pro. It currently doesn’t provide support for After Effects.
- It does work with AME, so if you want to use it for batch processing, that’s very doable
- If you’ve started a project with Autokroma, there’s no easy way to transfer it to be running with the new plugin.
An error occurred while saving the commentJamie LeJeune commented
Yes, this feature is really necessary. The Autokroma plugin is CPU only, so the performance is quite poor. The BMD SDK includes support for GPU processing, so it appears there’s some kind of limitation to Premiere’s plugin API. Adobe really needs to simply support BRAW natively. Relying on a third party plugin simply isn’t cutting it.