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40 votesSirr Less responded
In the recent release of Animate, under File→Publish Settings→Other Formats→SVG Image (checkbox)→Options, there is now a checkbox “Optimize For Character Animator”.
Using it, you can export an SVG image that Character can import, that will have a layers structure that works well in Character. While you can’t yet export an SVG sequence from Animate, right now you can get the image from Animate to Character with minimal clutter and add rigging to it for performance. Let us know if this is helpful and what you want to see happen next!
An error occurred while saving the commentLori Evans commented
I agree with Ken Gerleve. I was expecting the two animation programs to work with each other and it would be great if I could move fully formed animations back and forth between the two, as necessary.
As it is, I would really have appreciated it if Adobe could have specifically spelled out to me in their descriptions that these two programs have limited ability to work together. Then I wouldn't have had to spend so much time searching until I finally found the truth buried in some forum posts and on this page.
In addition, I don't know if Ch is natively vector or raster. I found someone on reddit saying it is vector, but don't know if they actually know the answer or not.
In the end, it seems that I may have to move assets from both Ch and An into Ae, which means a whole lot more learning for me and an end result that will definitely be raster.