Lasse Gjertsen

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  1. 446 votes

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    18 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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    Lasse Gjertsen commented  · 

    So long Adobe...

    Lasse Gjertsen supported this idea  · 
  2. 159 votes

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    34 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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    Lasse Gjertsen commented  · 

    So long Adobe...

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    Lasse Gjertsen commented  · 

    @Warren Definitely not a display driver issue. UI is laggy until I select a random path from one of the shape layers in the timeline. Then I can scrub the timeline and pan/tilt the composition window more or less smoothly. Goes from ≈3 fps to ≈15 fps.

    I guess the UI responsiveness depends on what type of layers and effects used. I built a character rig with multiple shape layers with expressions for inverted kinetics and links to properties on other layers. A lot of expressions, indeed, but I used an even more advanced rig many years ago and AE was not this unresponsive; on a PC ten times slower than my current workstation.

    I'm starting to wonder if the AE team have coded themselves into a corner; for AE to be backwards-compatible when importing older project files and etc. I kind of feel sorry for them, but they really need to sort this out.

    AE isn't even utilizing CPU and GPU properly. Foreground auto-saving disrupting workflow. Always having to rely on scripts and expressions for basic functions. Still unable to copy/paste keyframes from multiple layers without duplicating the layers. I could go on for hours.

    Luckily my yearly subscription runs out in a few days. I'm not paying for this anymore.

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    Lasse Gjertsen commented  · 

    I'm doing character animation with Shape Layers on two 4K screens. Simply viewing many keyframes makes the whole program lag, especially when zooming in and out on the timeline. Selecting many keyframes increases the lag exponentially.

    BUT when selecting only one keyframe/one path (still viewing all keyframes) the lag magically disappears and I can scrub the timeline more or less smoothly. What the hell is going on here?

    The timeline also starts lagging when viewing the Waveform of a single Audio clip/layer.

    Adobe, please fix these basic performance issues/BUGS before adding more 3D-features and etc. My workflow is seriously impaired because of this. If I could switch to another software I would do so instantly, but I'm stuck with this animation style midway in a 3 year project. Could as well have done this hand drawn, it would probably go faster...

    Working in a 1-3 fps User Interface because the software struggles with viewing dots on a screen on a high end workstation in 2021 is completely unacceptable, ridiculous and extremely frustrating. Come on!

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    Lasse Gjertsen commented  · 

    Just bought a secondary 4K screen to keep my timeline on, to get a better overview of layers and keyframes. Boy do I regret! It is SO SLOW AND LAGGY that I actually had to laugh out loud at the irony of a MOTION GRAPHICS software with more lag in the UI than in the actual graphics.

    Looking forward to the day this is fixed, same day we land on Mars I suppose...

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  3. 374 votes

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    29 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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    Lasse Gjertsen commented  · 

    This is such a stupid bug. Can't believe this is still an issue in 2021. This request has almost 400 votes! On their "Resolved"-list they have implemented request with ONE vote!

    Adobe Engineer Tim Kurkoski's solution to this request: "I'm wondering if this request needs to be split into two parts."

    I think your paycheck should be split into two parts so that you can hire someone who will actually do their job

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  4. 96 votes

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    6 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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  5. 12 votes

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    3 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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    Lasse Gjertsen commented  · 

    See an improvement you say? Well I recently opened a project I worked on 7 years ago. Character rig animation using Shape Layers, with expressions for IK and stuff. Now the character comps are so laggy and unresponsive that I can't use them anymore.

    So AE is performing slower on newer and faster hardware. Quite an improvement!

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  6. 1,141 votes

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    501 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →

    Multi-Frame Rendering is now available in After Effects public beta. We’re starting with Render Queue export, and will add support for preview, AME, MOGRTs and beyond in subsequent releases.

    This is a significant update to the After Effects architecture. Unlike older versions that rendered multiple frames by creating copies of the application, this is true multithreaded rendering. The render pipeline has been optimized from end to end, enabling After Effects to use your system to its full potential.

    We know how important rendering faster is to you. That’s why we’ve taken the time to do this right, and build a strong, high-performance foundation for the future. We appreciate your patience, and would love to hear how Multi-Frame Rendering is working on your hardware and with your projects.

    You can learn more about this multi-year effort here: https://blog.adobe.com/en/publish/2021/03/10/multi-frame-rendering-now-in-after-effects-beta.html

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  7. 28 votes

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    5 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  8. 2 votes

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    0 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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  9. 70 votes

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    7 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  10. 5 votes

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    Needs More Info  ·  4 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  11. 3 votes

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    Needs More Info  ·  2 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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    Lasse Gjertsen commented  · 

    Same here. Switched from a 1080p to 4K secondary screen, to keep the timeline on. Doing character animation with Shape Layers. Simply viewing many keyframes makes the whole program lag, especially when zooming in and out on the timeline. Selecting many keyframes increases the lag exponentially.

    BUT when selecting only one keyframe/one path the lag magically disappears and I can scrub the timeline more or less smoothly. What the hell is going on here?

    The timeline also starts lagging when viewing the Waveform of a single Audio clip/layer.

    Adobe, please fix these basic performance issues/BUGS before adding more 3D-features and etc. My workflow is seriously impaired because of this. If I could switch to another software I would do so instantly, but I'm stuck with this animation style midway in a 3 year project. Could as well have done this hand drawn, it would probably go faster...

    Working in a 1-3 fps User Interface because the software struggles with viewing dots on a screen on a high end workstation in 2021 is completely unacceptable, ridiculous and extremely frustrating. Come on!

    Lasse Gjertsen supported this idea  · 
  12. 6 votes

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    1 comment  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →
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  13. 8 votes

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    3 comments  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →

    Thank you for filing this report.

    We need more information before we can investigate this problem.

    Is the audio choppy only while After Effects is rendering previews, or after the composition is cached in RAM and playing back?

    While After Effects is rendering a preview, audio playback may be choppy or slowed down, as playback at this point may not be real-time.

    Once the preview is rendered and cached (the rendered frames are represented by green marks in the Timeline panel), playback should be real-time and audio playback should be smooth.

    You can determine whether or not playback is real-time in the Info panel.

    If the problem is only that audio is not smooth while previews are being rendered, you can disable audio during rendering in a couple of different ways:
    - In the Preview panel, enable the Cache Before Playback option. This causes After Effects to not attempt playback…

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  14. 17 votes

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    8 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  15. 151 votes

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    87 comments  ·  After Effects » Stability  ·  Flag idea as inappropriate…  ·  Admin →
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  16. 127 votes

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    5 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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  17. 146 votes

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    16 comments  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →
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  18. 60 votes

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    33 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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  19. 87 votes

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    4 comments  ·  After Effects  ·  Flag idea as inappropriate…  ·  Admin →
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  20. 232 votes

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    7 comments  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →
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