28 votesNubian supported this idea ·
An error occurred while saving the commentNubian commented
I can back this up, the bug is still present in v13.1. I have a sequence in 24 fps. All material is also 24 fps. In the export window, if I select the output also as 24 fps, and use the 'timecode overlay' option, I get the following results.
Choosing 'generate timecode' and '24fps' yields completely wild results. The starting time is not the same as displayed on the seqeunce itself. If i correct it with offset, it will not stay in time, in fact it does double frames, so the timecode does not change between two frames at various points.
If i select 'generate timecode' and 25 fps, the starting time is completely off, but I can again correct this with offset. This time, it stays correct from beginning to end.
So 24 fps is completely useless, and for some reason, for 24 fps sequence / material, you have to choose to generate 25 fps timecode and offset it if you want results.