Felix Dames

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  1. 12 votes
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    8 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  2. 94 votes
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    3 comments  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →
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  3. 6 votes
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    1 comment  ·  After Effects » Animation  ·  Flag idea as inappropriate…  ·  Admin →
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  4. 4 votes
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    0 comments  ·  After Effects » Compositing & effects  ·  Flag idea as inappropriate…  ·  Admin →
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  5. 7 votes
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    0 comments  ·  After Effects » Compositing & effects  ·  Flag idea as inappropriate…  ·  Admin →
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  6. 3 votes
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    9 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
    Felix Dames commented  · 

    In AE Preferences -> Display:

    "Hardware Accelerated Composition, Layer, and Footage Panels"

    Turn it off to test if that helps to get back normal performance.

  7. 910 votes
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    377 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →

    Hello everybody!

    (This post was co-authored by Tim Kurkoski (After Effects Product Owner), Andrew Cheyne (After Effects Engineering Manager), and Victoria Nece (After Effects Product Manager).)

    This thread has been sitting here for quite a while without a response. To start, we want to apologize for that. We haven’t been ignoring you or your feedback – this is just a particularly complex topic. That said, it’s time for us to check in with you, clarify a few things, and give you an idea of what we’re looking at for the future of After Effects, especially when it comes to performance.

    To start, we fully understand that you want After Effects to be as fast as it can be – utilizing your computer’s hardware resources to render as fast as possible. Over the last several years, we have been working on the performance of After Effects constantly. Sometimes those performance gains…

    Felix Dames commented  · 

    AE's Ram Preview and Render Queue renderings are often super slow but AE barely use my available hardware resources. Most things seems to render only on one CPU Core. Even the GPU is mostly doing nothing although Adobe claims that they are porting more and more effects to be GPU accelerated. My personal opinion is they should better invest development resources in multithreaded CPU Core rendering and porting ALL EFFECTS to be 32bits per channel color aware.
    Also think about AMD's next Threadripper 3 CPU offerings with hopefully 64 CPU Cores coming in Jan. 2020!

    AE's RAM Preview is often only capable of rendering with 0,03 fps but my 16 CPU Cores idling between 10%-50%, GPU is about 5%! When I render something with other software e.g. 3ds max and Arnold renderer CPU is maxed out 100% all the time! AE's performance is getting worse with every release - it's ridiculous.

    And if you work with large footage files and compositions (4K, 8K) having "Mercury GPU Acceleration (Cuda)" turned on in Project Settings AE renders sometimes slower than when turned off ("Mercury Software only")!

    If you activated in Preferences -> Display:
    "Hardware Accelerated Composition, Layer, and Footage Panels"
    The whole UI gets sluggish instead of snappier - This UI GPU Hardware acceleration also seems to not work very well and is one reason people complain so much about UI performance in general. This is easily noticable if you import a 6K or 8k footage file drop it into a new Comp with same size, set the composition viewer zoom level (magnification ratio) to 12,5% and resolution to full and try to pan the composition windows with middle mouse button. Composition viewer updates with less then 1 fps if at all! So I suggest turning this GPU (none) acceleration off and get back a snappy composition viewer which updates with appr. more then 50fps!

    WTF.

    My System Specs are quite fast but Adobe is still crawling:
    AE 2019 16.1.3 (Build 5)
    OS: Windows 10 Pro 64bit
    CPU: AMD Threadripper 1950x (16 Cores @ 3,6 - 4,2 Ghz Turbo)
    GPU: nvidia GeForce GTX 1080 8GB StudioDriver vers. 431.70
    RAM: 32 GB G.Skill Trident Z Quad channel DDR4-3200 CL14
    System Drive: Samsung NVMe M.2 SSD 960 EVO 512GB
    AE Cache Drive: Samsung NVMe M.2 SSD 970 PRO 512GB

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  8. 32 votes
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    2 comments  ·  After Effects  ·  Flag idea as inappropriate…  ·  Admin →
    Felix Dames commented  · 

    I'm having the same problem.

    AE's Ram Preview and Render Queue renderings are often super slow but AE barely use my available hardware resources. Most things seems to render only on one CPU Core. Even the GPU is mostly doing nothing although Adobe claims that they are porting more and more effects to be GPU accelerated. My personal opinion is they should better invest development resources in multithreaded CPU Core rendering and porting ALL EFFECTS to be 32bits per channel color aware.
    Also think about AMD's next Threadripper 3 CPU offerings with hopefully 64 CPU Cores coming in Jan. 2020!

    AE's RAM Preview is often only capable of rendering with 0,03 fps but my 16 CPU Cores idling between 10%-50%, GPU is about 5%! When I render something with other software e.g. 3ds max and Arnold renderer CPU is maxed out 100% all the time! AE's performance is getting worse with every release - it's ridiculous.

    And if you work with large footage files and compositions (4K, 8K) having "Mercury GPU Acceleration (Cuda)" turned on in Project Settings AE renders slower then when turned off ("Mercury Software only")!

    If you activated in Preferences -> Display:
    "Hardware Accelerated Composition, Layer, and Footage Panels"
    The whole UI gets sluggish instead of snappier - This UI GPU Hardware acceleration seems to not work either very well and is one reason people complain so much about UI performance in general. So I suggest turning it off.

    WTF.

    My System Specs are quite fast but Adobe is still crawling:
    AE 2019 16.1.3 (Build 5)
    OS: Windows 10 Pro 64bit
    CPU: AMD Threadripper 1950x (16 Cores @ 3,6 - 4,2 Ghz Turbo)
    GPU: nvidia GeForce GTX 1080 8GB StudioDriver vers. 431.70
    RAM: 32 GB G.Skill Trident Z Quad channel DDR4-3200 CL14
    System Drive: Samsung NVMe M.2 SSD 960 EVO 512GB
    AE Cache Drive: Samsung NVMe M.2 SSD 970 PRO 512GB

    Felix Dames supported this idea  · 
  9. 26 votes
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    4 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
    Felix Dames commented  · 

    What really slows down the overall UI including Composition Footage Layer Window, Timeline, RAM Previews, Text Tool (Selecting text and Editing), Shape Layers, Activated Rulers & Guides, Panning in zoomed in Composition Window, drawing Masks, Painting etc. is when in Preferences -> Display:

    "Hardware Accelerated Composition, Layer, and Footage Panels" is activated!

    Especially when working with large footage files and compositions (4K, 8K).
    Turning it OFF in Preferences speeds up everything although I have a nvidia GeForce GTX 1080 board which should be more then capable to accelerate AE's UI.
    It should be the opposite (turning it on) but it's not!

    Adobe is still very bad at using the GPU properly and this GPU UI acceleration never worked for me on any computer I worked on regardless which CPU (AMD or INTEL) or GPU. I always turn it off for performance reasons for the good.

    Turn it OFF and enjoy a much more snappy overall UI ;)

    My System Specs are quite fast but Adobe is still crawling:
    AE 2019 16.1.3 (Build 5)
    OS: Windows 10 Pro 64bit
    CPU: AMD Threadripper 1950x (16 Cores @ 3,6 - 4,2 Ghz Turbo)
    GPU: nvidia GeForce GTX 1080 8GB StudioDriver vers. 431.70
    RAM: 32 GB G.Skill Trident Z Quad channel DDR4-3200 CL14
    System Drive: Samsung NVMe M.2 SSD 960 EVO 512GB
    AE Cache Drive: Samsung NVMe M.2 SSD 970 PRO 512GB

    Felix Dames supported this idea  · 
  10. 2 votes
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    1 comment  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
    Felix Dames commented  · 

    I have read there was a change in newer nvidia drivers so Mocha did not recognised the GPU properly. This bug is fixed in MochaPro but it is not fixed in Mocha AE (AE Version 2019 16.1.3).

    In Mocha AE Preferences -> GPU:
    "GPU Processing is not supported See Logfile for details"
    [x] Allow unsupported GPUs (use at your own risk) checkbox does not help either.

    So Mocha AE complains about an unsupported GPU and switches to software only which is very slow with 4K footage although I have an officially supported nvidia GeForce GTX 1080 board.

    For further reading about it:
    https://forum.borisfx.com/t/gpu-processing-not-supported-ae2019/5098

    Adobe hurry up fixing this. martinb (Mocha Product Manager) at Boris FX forum said it's up to Adobe to implement the new and fixed Mocha AE version into After Effects.

    Felix Dames supported this idea  · 
  11. 14 votes
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    2 comments  ·  After Effects » Workflow & interoperability  ·  Flag idea as inappropriate…  ·  Admin →
    Felix Dames commented  · 

    Could be done like this:

    Ctrl+v to paste with formatting (the standard)
    Ctrl+Shift+v to paste without formatting

    Felix Dames supported this idea  · 
  12. 7 votes
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    0 comments  ·  After Effects » Compositing & effects  ·  Flag idea as inappropriate…  ·  Admin →
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  13. 7 votes
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    0 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  14. 9 votes
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    0 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  15. 9 votes
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    5 comments  ·  After Effects » Workflow & interoperability  ·  Flag idea as inappropriate…  ·  Admin →
    Felix Dames commented  · 

    Take a look at Autodesk 3ds max Import -> Merge function to see how this can be done properly!
    Right now AE always imports the whole project. It would be great to have a sneak preview into the whole project structure where you could select what you want to import. For selected compositions this would mean all corresponding precomps and footage files gets imported accordingly depending on their dependencies. Keep folder structures of imported project items intact (optional choice) and put all newly imported items in a new separate folder called "Imported Items from [Project File Name]".

    Felix Dames supported this idea  · 
  16. 10 votes
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    0 comments  ·  After Effects  ·  Flag idea as inappropriate…  ·  Admin →
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  17. 10 votes
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    2 comments  ·  After Effects  ·  Flag idea as inappropriate…  ·  Admin →
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  18. 12 votes
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    2 comments  ·  After Effects » Animation  ·  Flag idea as inappropriate…  ·  Admin →
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  19. 11 votes
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    3 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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  20. 12 votes
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    2 comments  ·  After Effects » Compositing & effects  ·  Flag idea as inappropriate…  ·  Admin →
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