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  1. 469 votes

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    137 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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    5Diraptor commented  · 

    Or another alternative way to do this:

    Add an empty track where you're moving to
    Press A to get the track select tool up.
    Shift click at the start of the track you want to shift (highlights everything on that track)
    Press V to get arrow tool
    Shift click highlighted clips (prevents them tracking forward or backward)
    ...and drag drop to the empty track

    You could even do a macro to do the first part of this (I have a streamdeck which would make this a one press operation)

    100% agree still not as intuitive or easy as drag / drop and IMO I still think we need this feature for real.

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    5Diraptor commented  · 

    Each voter and commenter gets an email notification for every comment which probably explains the increase in comments.

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  2. 107 votes

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    48 comments  ·  Premiere Pro » Import  ·  Flag idea as inappropriate…  ·  Admin →
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    5Diraptor commented  · 

    Debatable that it "should" delete duplicates, but I like the thought process. My preference is to have all these methods as options so everyone can choose their own preference.

    I do as much work as possible in the folder and file management as this is the easiest way to maintain projects for the long term. By managing projects using the standard Windows folder and file structures, I have the advantage that this can be reproduced anywhere. I can back up or replicate that folder structure onto cloud storage such as dropbox, box.com, or onto a BlackMagic cloud storage or other NAS, server, hard drive etc... and in every case my folder structure is respected. I can easily navigate to the same project in any of those places, because I know exactly where I'll find it.

    So as you can guess, it's pretty annoying when Premiere Pro doesn't respect my folder structure. It's the spanner in the works. As usual, would be nice to see lots more options**. (**caveat: options that work I mean)

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  3. 707 votes

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    79 comments  ·  Premiere Pro » Stability  ·  Flag idea as inappropriate…  ·  Admin →
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    5Diraptor commented  · 

    Ton of solutions to all the challenges here. Just needs some good management in Adobe to sort things out. Have often wondered myself why Adobe don't rebuild some of their older programs from the ground up.

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  4. 141 votes

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    71 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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    5Diraptor commented  · 

    Been struggling with this exact issue (4k nested footage blacking out), spent a while redoing the work, then looked up a bunch of tutorials to find out what I was doing wrong. Nothing I found told me to do anything different so just googled the error and this is top result. As usual with most Premiere Pro problems, I find it to be a years old bug that has never been fixed.

    Already started learning Davinci Resolve. I've decided that every time I hit an Adobe bug / issue in future, I will watch 1x YouTube tutorial on Davinci. That way, I figure it's in Adobe's hands how quickly I move away from Premiere Pro!

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  5. 402 votes

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    Under Review  ·  77 comments  ·  Premiere Pro » Color/Lumetri  ·  Flag idea as inappropriate…  ·  Admin →
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    5Diraptor commented  · 

    https://generator.iwltbap.com - I always use this free LUT generator for color grading in PPro, been a lifesaver.

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  6. 165 votes

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    52 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    5Diraptor commented  · 

    Thanks Mike, really appreciate your response.

    Paul and Levi, this may or may not help but I've had some success with a few workarounds:

    - One thing I've done is add duration controls, and tied the animation in with a duration. I can set the duration of either the whole mogrt or an individual effect, and the animation changes it's speed or timing based on that.

    - For following a tracking point, I've overlaid 2 mogrts before where one entire clip follows the motion tracking using the standard Motion controls, the other clip is static but both tie together at the same position which can be entered into both mogrts. Hacky but it did the trick.

    - I also considered making a script that could insert a mogrt over and over, each is one frame duration, and the script would set certain values for the controls, effectively a makeshift animated mogrt. I haven't needed it enough yet to seriously look into this though and whether it can be done.

    I've attached an screenshot of one that uses a duration slider to control how long before the graphic animates out. I think this one also used the length of the text to change some animation timings too. So simple animating can be done by building it in, but it's much more complex.

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    5Diraptor commented  · 

    The link I posted in the description is wrong, for reference it can be found here: https://community.adobe.com/t5/premiere-pro-discussions/is-there-any-way-to-keyframe-an-ae-mogrt-in-premiere/td-p/10177446

    Great to see so much support for this, it's now in the top 50 requests for Premiere Pro features! Disappointing that there's no response from Adobe after 4 years - it really isn't hard just to say "we've noticed but we don't have capacity to work on this yet" so we don't feel completely ignored... but hey.... we're only customers!

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    5Diraptor commented  · 

    Hello Dacia, thanks for updating us on this - keen to see the workaround!

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    5Diraptor commented  · 

    Sorry the link I posted is slightly incorrect. It should be: https://forums.adobe.com/thread/2555991

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  7. 87 votes

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    35 comments  ·  Premiere Pro » Closed Captions  ·  Flag idea as inappropriate…  ·  Admin →
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  8. 13 votes

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    0 comments  ·  Premiere Pro » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  9. 156 votes

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    5 comments  ·  Premiere Pro » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  10. 34 votes

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    11 comments  ·  Premiere Pro » Import  ·  Flag idea as inappropriate…  ·  Admin →
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  11. 20 votes

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    1 comment  ·  Premiere Pro » Import  ·  Flag idea as inappropriate…  ·  Admin →
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  12. 6 votes

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    1 comment  ·  Premiere Pro » Projects  ·  Flag idea as inappropriate…  ·  Admin →
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  13. 50 votes

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    13 comments  ·  Premiere Pro » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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    5Diraptor commented  · 

    Other option is to use Nvidia control panel to stitch all monitors together into a single window, and then maximising PPro will make it full screen across all monitors. You can then change the panels about to fit the windows. Only works on same resolution monitors though.

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    5Diraptor commented  · 

    +1 to Benoit, that's what I have to use, but very weird that a second panel won't have the usual minimize / maximise options at the top right of the window

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    5Diraptor commented  · 

    Yes, need an option to maximise windows on a second screen, when you pull it out it's impossible to make it full screen

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  14. 716 votes

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    36 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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    5Diraptor commented  · 

    James Kolb. Why do you say that background rendering can't happen while editing? My knowledge of programming while not extensive leads me to believe it could work by locking the part being rendered so that it can't be edited, which should prevent most errors? Rarely does editing use the entire CPU / GPU / RAM so there's a buffer that can be used for background rendering.

    Render entire sequence in background:
    - rendering an entire sequence could work by locking that particular sequence and any nested sequences.
    - select a sequence, click to render in background, that sequence locks up and I can continue working on other sequences while that one renders for me to review shortly.

    Render selected area / workbar in background
    - Again, the select length of timeline could just be locked if this causes a problem and I can render a part of a sequence while working on another part.

    RAYG (Render as you go)
    - Like After Effects. In PPro, every time I stop on an unrendered frame, it will render it after a second or so. Why not save that rendered frame every time so that it doesn't have to be rendered again? That's what After Effects does, and it reduces render time by a good chunk.

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    5Diraptor commented  · 

    How come it takes 3 years to "look into something"? Maybe it would be better to take some time out to "look into" creating a decision-making progress that would address how user feature requests are handled? At the very least, have the decency and respect for your customers to give us a regular (monthly?) update on major requests like this even if there's no change. Nothing says "I want your money and not you" more than an unresponsive business.

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    5Diraptor commented  · 

    Background render would be amazing. My problem is that:
    - Our video projects are stored on a network server. Although we have between 1-10GbE connection to server, it still slows down render times.
    - When rendering sequence, I can't do an ounce of work in PPro.

    When doing general editing work, I'm rarely using more then 75% processing capacity, generally around 30-60%, there's plenty of of processer room to render a sequence in background.

    - CPU / RAM / GPU usage to be capped to a user setting so that we can adjust how much power can be used when rendering in background. (Prevents it freezing up PC while editing)

    - Sequence could be locked while rendering in background. Projects I work on always have multiple sequences, if I could let one render in background while I worked on another that would be very useful.

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  15. 367 votes

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    88 comments  ·  Premiere Pro » Export  ·  Flag idea as inappropriate…  ·  Admin →
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  16. 14 votes

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    1 comment  ·  Premiere Pro » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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    5Diraptor commented  · 
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  17. 295 votes

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    153 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    5Diraptor commented  · 

    jeanette jones - sounds like a whole separate conversation, not sure why you are raising that in this thread? Try checking the CC libraries within apps if you bought it in creative cloud, or if you bought from a third party website, check your downloads folder. Either way, maybe do some more research, and if it's still a problem, raise a new support ticket / feature request so that your request gets the attention it deserves. Posting on a random thread rarely gets you anywhere.

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  18. 18 votes

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    4 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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  19. 90 votes

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    45 comments  ·  Premiere Pro » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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    5Diraptor commented  · 

    Same here, having a ton of issues with a second monitor with the latest version of Premiere Pro.

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  20. 40 votes

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    13 comments  ·  Premiere Pro » Export  ·  Flag idea as inappropriate…  ·  Admin →
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    5Diraptor commented  · 

    Yes! I'm usually working with between 3 and 8 video projects at any one time. Each time I export a video, it defaults to the last export location of the last video. So I open Project X, make changes, export draft, and I then have to navigate to the folders for / Project X video / Export / - and save here. Then later, I open Project Y, make changes, export, and it automatically takes me to Project X / Export /. I have to navigate to / Project Y / Export / before I can save.

    ... and so on for every project. It's a little tedious when it could be made easier by either of the following:

    - Default export folder can be made to be the same folder as the project is saved in.
    - Default export folder can be made to be the folder that was last used as a save location by this project.

    Really look forward to this little tweak.

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