Daniel Gheorghe

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  1. 987 votes
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    439 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →

    Hello everybody!

    (This post was co-authored by Tim Kurkoski (After Effects Product Owner), Andrew Cheyne (After Effects Engineering Manager), and Victoria Nece (After Effects Product Manager).)

    This thread has been sitting here for quite a while without a response. To start, we want to apologize for that. We haven’t been ignoring you or your feedback – this is just a particularly complex topic. That said, it’s time for us to check in with you, clarify a few things, and give you an idea of what we’re looking at for the future of After Effects, especially when it comes to performance.

    To start, we fully understand that you want After Effects to be as fast as it can be – utilizing your computer’s hardware resources to render as fast as possible. Over the last several years, we have been working on the performance of After Effects constantly. Sometimes those performance gains…

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    Daniel Gheorghe commented  · 

    If you use GPU accelerated 3rd party plugins for your VFX, then it might be a good idea to upgrade your GPU.. and perhaps consider a Quadro instead of RTX... this is a good website to get information about what hardware works best with After Effects: https://www.pugetsystems.com/recommended/Recommended-Systems-for-Adobe-After-Effects-144/Hardware-Recommendations .. You can probably increase your AE performance a lot more by increasing your RAM than by upgrading the GPU (it depends on what GPU you currently have).

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    Daniel Gheorghe commented  · 

    MrBeep, that doesn't sound right at all. I mean, yeah, AE has its flaws, but what you're describing should not be happening. Perhaps there are other factors causing this behavior.

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    Daniel Gheorghe commented  · 

    Have you guys tried this "trick": https://youtu.be/tQLH0QGGpDk ? Just found out about it today... It seems to work great so far. I'm rendering something as I write this and I can see AE uses a lot more of the CPU than before.

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    Daniel Gheorghe commented  · 

    No, I'm on PC. It was a footage intensive project, with various effects applied.. Probably this is why AE "liked" more the ProRes export.. Don't really know, actually :)

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    Daniel Gheorghe commented  · 

    I only have an i7 3770k with 24 GB of RAM, but doing some tests with BG Renderer MAX, I got the following results (while exporting the same comp to the same SSD location and clearing RAM and disk cache between renders; I used 4 threads out of 8 in BG Renderer Max settings, as they recommend):

    - AE renderer, export to PNG sequence, Trillions of Colors, RGB, no Alpha: time 3 min 33 sec
    - BG renderer MAX, export to PNG sequence (without compiling movie in the end), Trillions of Colors, RGB, no Alpha: time 2 min 46 sec
    - AE renderer, export to QuickTime ProRes 4444 XQ, Trillions of Colors, RGB, no Alpha: time 1 min 25 sec

    I'm confused :)

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    Daniel Gheorghe commented  · 

    Thanks, Seth! I have a feeling that the CPU not being used to its fullest might have to do with RAM not being fast enough (or big enough), rather than AE CC2019 being worse than CC2014 performance wise.

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    Daniel Gheorghe commented  · 

    I actually voted for this too.. But could someone with the latest generation CPU do a test, please? Same project, same rendering settings, AE CC 2014 and AE CC 2019. Just curious what the difference really is.

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  2. 347 votes
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    Under Review  ·  71 comments  ·  Premiere Pro » Color/Lumetri  ·  Flag idea as inappropriate…  ·  Admin →
    Daniel Gheorghe supported this idea  · 
  3. 436 votes
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    31 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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  4. 113 votes
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    17 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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  5. 2 votes
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    1 comment  ·  Premiere Pro » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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    Daniel Gheorghe commented  · 

    surprised this does not have more votes already.. or that it's not implemented by default

    Daniel Gheorghe supported this idea  · 
  6. 7 votes
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    1 comment  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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  7. 340 votes
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    31 comments  ·  After Effects » Compositing & effects  ·  Flag idea as inappropriate…  ·  Admin →
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  8. 5 votes
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    0 comments  ·  Cross-Application Workflows » Fonts/Typekit  ·  Flag idea as inappropriate…  ·  Admin →
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  9. 3 votes
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    2 comments  ·  Premiere Pro » Color/Lumetri  ·  Flag idea as inappropriate…  ·  Admin →
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    Daniel Gheorghe commented  · 

    P.S.: The Match Color plugin from Re:Vision FX does a pretty good job color matching frame by frame.. But it would be nice to have this feature in Premiere Pro without the need to use 3rd party plugins.

  10. 293 votes
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    15 comments  ·  After Effects » Animation  ·  Flag idea as inappropriate…  ·  Admin →
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  11. 36 votes
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    6 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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  12. 18 votes
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    0 comments  ·  Premiere Pro » GPUs  ·  Flag idea as inappropriate…  ·  Admin →
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  13. 484 votes
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    27 comments  ·  Premiere Pro » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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