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  1. 45 votes

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    4 comments  ·  Character Animator » Recording  ·  Flag idea as inappropriate…  ·  Admin →

    While the heading of this post is “import video as scene background”, and you can’t just grab any video file to do so, you can accomplish the requests of both comments in Character Animator now. By importing a PNG sequence. Once you’ve turned the video background you want into a PNG sequence, using an encoder/transcoder like Adobe Media Encoder, then, in Character Animator, go to:

    File→Import Cycle→
    (browse to PNG folder and click on first image of your PNG sequence)
    →Import

    You will create a puppet in your Project panel with the name of the sequence folder. Open this puppet in the Puppet panel (Rig workspace) and apply the Cycle Layers behavior to the root puppet layer. In the Properties panel, under ‘Behaviors’, you’ll see your Cycle Layers behavior and an item that says “Start” with a corresponding drop down menu that defaults to “Immediately”. Click on the drop down…

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    Anonymous commented  · 

    I am desperately trying to use a video file (or even a PNG sequence!) as a reference to line up animations in the timeline. Currently, you can add a PNG sequence as a puppet, but it plays automatically and isnt synced when scrubbing on the timeline. Having a frame accurate option would give a TON of flexibilty.

  2. 19 votes

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    3 comments  ·  Character Animator » Performance  ·  Flag idea as inappropriate…  ·  Admin →

    As a workaround for importing video to animate against, you can import a PNG or JPG sequence (File → Import Cycle…) and use the Cycle Layers option for Start = Synced to timeline. This is new in version 2.1 released in April 2019.

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    Anonymous commented  · 

    I am desperately trying to use a video file (or even a PNG sequence!) as a reference to line up animations in the timeline. Currently, you can add a PNG sequence as a puppet, but it plays automatically and isnt synced when scrubbing on the timeline. Having a frame accurate option would give a TON of flexibilty.

    Anonymous supported this idea  · 

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