245 votesIn Progress · AdminVictoria Nece (Sr. Product Manager, Motion Graphics and VFX, Adobe DVA) responded
This feature is now in public beta in AE and Premiere Pro.
Here’s more info: https://www.youtube.com/watch?v=Akp8aXF-iwM&feature=youtu.be
Let us know what you think!
As Wes noted, we are looking at many areas for optimization and have made strides in the last few releases already.
We recognize there are still many areas to improve performance and we are investing in appropriate areas.
Threads that are catch-alls are often non-actionable. Please keep giving us specific feedback on what workflows are slow for you.
Technical solutions may not always be as obvious as some people may be suggesting as the application architecture is often very different than people’s conception.
Short answer. Yes, we want to and will make it faster.
This is something we are looking into. Thanks for the feedback.
Thanks for the suggestion(s).
3 votesDexter Decker shared this idea ·
1,135 votesIn Progress · AdminVictoria Nece (Sr. Product Manager, Motion Graphics and VFX, Adobe DVA) responded
Multi-Frame Rendering is now available in After Effects public beta. We’re starting with Render Queue export, and will add support for preview, AME, MOGRTs and beyond in subsequent releases.
This is a significant update to the After Effects architecture. Unlike older versions that rendered multiple frames by creating copies of the application, this is true multithreaded rendering. The render pipeline has been optimized from end to end, enabling After Effects to use your system to its full potential.
We know how important rendering faster is to you. That’s why we’ve taken the time to do this right, and build a strong, high-performance foundation for the future. We appreciate your patience, and would love to hear how Multi-Frame Rendering is working on your hardware and with your projects.
You can learn more about this multi-year effort here: https://blog.adobe.com/en/publish/2021/03/10/multi-frame-rendering-now-in-after-effects-beta.html