David Simons (Adobe)

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  1. 2 votes

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    2 comments  ·  Character Animator » Performance  ·  Flag idea as inappropriate…  ·  Admin →

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    David Simons (Adobe) commented  · 

    You can do this now by exporting a puppet file from Pro mode and importing it into Starter mode. However, there are various things that don't work in Starter mode, like Dragger, and triggers that overlap in time, and you always have to start fresh with a new scene.

  2. 1 vote

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    David Simons (Adobe) commented  · 

    Can you be more specific? Latency between camera movement and what you see on the screen? Or audio latency of the lip sync? Some other kind of latency? Also: please let us know the version of Ch and the version of your operating system. Ideally Ch would prefer 4 or more CPUs.

  3. 12 votes

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    5 comments  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →

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    David Simons (Adobe) commented  · 

    Does the new Leader/Follower behavior (currently in the beta version) take care of this for you?

  4. 1 vote

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    1 comment  ·  Character Animator » Recording  ·  Flag idea as inappropriate…  ·  Admin →

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    David Simons (Adobe) commented  · 

    To do this, use File > Export > Video with Alpha via Adobe Media Encoder...

  5. 1 vote

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    David Simons (Adobe) commented  · 

    When you say "click on a puppet", are you referring to the puppet in the project panel, timeline, or puppet panel?

    In all three cases, a single click should show relevant properties in the Properties panel.

    Double-clicking on the puppet in the project opens its timeline and scene. Double-clicking a puppet in the timeline opens it in the Puppet panel. Double-clicking on a folder in the Puppet panel opens that folder (also in the Puppet panel) — a nice way to reduce clutter in the panel and concentrate on a smaller set of layers. Clicking the left arrow at the top gets you back.

    Does that help?

  6. 1 vote

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    1 comment  ·  Character Animator » Performance  ·  Flag idea as inappropriate…  ·  Admin →

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    David Simons (Adobe) commented  · 

    best to ask for this type of help here: https://community.adobe.com/t5/character-animator/bd-p/character-animator

    would help to show a screenshot of the puppet in the Rig workspace

  7. 2 votes

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    2 comments  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →

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    David Simons (Adobe) commented  · 

    We would like to enable behaviors running on each particle, however we have found it is too slow to be usable.

  8. 2 votes

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    3 comments  ·  Character Animator » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →

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    David Simons (Adobe) commented  · 

    It has already worked for millions of users. Maybe there is something special about your system that is preventing it from working? If you share the details of your problem (OS version, app version, hardware configuration, symptoms, etc,) maybe we can help you enjoy it too!

  9. 2 votes

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    1 comment  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →

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    David Simons (Adobe) commented  · 

    You can get scale & rotate control over handles when using Dragger by using a touch-enabled device.

  10. 1 vote

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    1 comment  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →

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    David Simons (Adobe) commented  · 

    Not exactly what you're looking for (because you can't control it via Dragger), but you can get parent-child independent movement by keyframing properties of the Transform behavior after applying it at different levels in the puppet hierarchy.

  11. 1 vote

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    1 comment  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →

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    David Simons (Adobe) commented  · 

    While the orange Solving banner is up, you don’t have to wait for it to solve, you can click/drag to select more points to delete. Unfortunately this doesn't work during the very first solve, as you can't see the points yet.

  12. 1 vote

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    David Simons (Adobe) commented  · 

    Maybe the lighting on your face isn't bright enough? (Calibration should never affect _whether_ it tracks, just _how_ the tracking data is mapped onto your character.)

  13. 1 vote

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    2 comments  ·  Character Animator » Streaming  ·  Flag idea as inappropriate…  ·  Admin →

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    David Simons (Adobe) commented  · 

    You might be able to get this working by using MIDI signals sent to Ch (you can specify a MIDI event for each trigger).

  14. 1 vote

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    1 comment  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →

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    David Simons (Adobe) commented  · 

    Does using _Hold_ keyframes for mask opacity help?

  15. 1 vote

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    David Simons (Adobe) commented  · 

    Looks like that project is on a network drive, which can work, but depending on the server can also cause problems, including slow performance. Try this: quit Ch, copy the entire project folder down to a local drive, re-launch Ch and open the local copy. If Windows Explorer can't copy the folder (for the same reason Ch can't open that file), you'll need to find out which machine on the network is holding it open.

  16. 1 vote

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    1 comment  ·  After Effects  ·  Flag idea as inappropriate…  ·  Admin →

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    David Simons (Adobe) commented  · 

    Because Time Remapping allows a single time in the source item to map to more than one time in the layer (e.g. if you had time going forwards and then backwards, a given frame in the middle of the source would end up at two different times in the comp), there's no right answer for which frame to go to.

    But if you are only slowing down and never going backwards it could do what you want. Is that your typical case?

  17. 2 votes

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    1 comment  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →

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    David Simons (Adobe) commented  · 

    This is an intermittent bug that we haven't been able to nail down yet. In the meantime, as a workaround if you switch out of AE and then back in, the menu should be available. Another option: right-click on the item in the project panel and use the Reveal in Composition menu.

    David Simons (Adobe) supported this idea  · 
  18. 1 vote

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    1 comment  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →

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    David Simons (Adobe) commented  · 

    Thanks for the diagram. We do read all requests here, but course have limited resources so we have to pick carefully!

  19. 2 votes

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    2 comments  ·  After Effects » Animation  ·  Flag idea as inappropriate…  ·  Admin →

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    David Simons (Adobe) commented  · 

    While the orange Solving Camera banner is showing, you can still select track points and delete them — no need to wait for it to finish.

  20. 18 votes

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    2 comments  ·  Character Animator  ·  Flag idea as inappropriate…  ·  Admin →

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    David Simons (Adobe) commented  · 
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