Nate V

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  1. 3 votes
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    1 comment  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →
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  2. 2 votes
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    1 comment  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →
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  3. 3 votes
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    7 comments  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →
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    Nate V commented  · 

    Yes, please implement a layered approach to limbs using IK (as well as other body parts)! I'm currently animating a robot, and the "Puppet Pin" style bending is not at all desirable. I'd love to be able to keep the thigh, calf, foot, etc as separate layers so they only rotate from their origins rather than becoming a single, bendy unit. The option of allowing some stretch via scaling (along the length of the limb only) would be beneficial as well, since this can help fake some 3D positions of the limbs. My current work-around is to make the feet and knees independent, which works to some degree, but I don't have a separate elbow part for my arms, so this method isn't very useful there.

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  4. 8 votes
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    2 comments  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →
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    Nate V commented  · 

    Can we also have the option to connect duplicated layers' draggers (when they are not in the same group)? If you have an arm group and you want to have a duplicate which can be in front of the body instead of behind, it would be great if, after Ctrl + D to duplicate the arm with its rigging, you could also connect the two layers' draggers so they are always aligned. That way when you switch between them it's seamless.

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  5. 5 votes
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    0 comments  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →
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  6. 3 votes
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    4 comments  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →
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    Nate V commented  · 

    I'm an After Effects user and it drives me bonkers that I can't parent stuff outside of the nested hierarchy! Can we please do away with the hierarchy being so rigid? Maybe keep that mode, but have an "advanced" mode where you have more control of your layer order and what's connected to each other? Alternatively, there could be a "Parent Behavior" that lets you select a layer from a drop-down to be the Parent of your object. Options for enabling/disabling Position, Scale, and Rotation for the Child would also be great.

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  7. 10 votes
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    3 comments  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →
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  8. 1 vote
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    1 comment  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →
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  9. 39 votes
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    15 comments  ·  Character Animator  ·  Flag idea as inappropriate…  ·  Admin →
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  10. 2 votes
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    1 comment  ·  Character Animator  ·  Flag idea as inappropriate…  ·  Admin →
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  11. 2 votes
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    0 comments  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →
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  12. 8 votes
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    5 comments  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →
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  13. 3 votes
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    0 comments  ·  Character Animator » Streaming  ·  Flag idea as inappropriate…  ·  Admin →
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  14. 9 votes
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    2 comments  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →
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  15. 1 vote
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    0 comments  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →
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  16. 1 vote
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    0 comments  ·  After Effects » Stability  ·  Flag idea as inappropriate…  ·  Admin →
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  17. 3 votes
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    1 comment  ·  After Effects » Workflow & interoperability  ·  Flag idea as inappropriate…  ·  Admin →
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  18. 6 votes
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    1 comment  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →

    Thank you for filing this bug report.

    We need more information in order to investigate this problem.

    - What version of After Effects are you using? From the About After Effects screen, ex. After Effects 16.0
    - What OS and version are you using? ex., Windows 10 or macOS 10.14
    - What type of audio files are you using in your composition?

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  19. 5 votes
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    0 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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  20. 4 votes
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    2 comments  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →

    Thank you for filing this report.

    We need more information before we can investigate this problem.

    Is the audio choppy only while After Effects is rendering previews, or after the composition is cached in RAM and playing back?

    While After Effects is rendering a preview, audio playback may be choppy or slowed down, as playback at this point may not be real-time.

    Once the preview is rendered and cached (the rendered frames are represented by green marks in the Timeline panel), playback should be real-time and audio playback should be smooth.

    You can determine whether or not playback is real-time in the Info panel.

    If the problem is only that audio is not smooth while previews are being rendered, you can disable audio during rendering in a couple of different ways:
    - In the Preview panel, enable the Cache Before Playback option. This causes After Effects to not attempt playback…

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