Maxim Jago

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  1. 32 votes
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    8 comments  ·  Premiere Pro » Import  ·  Flag idea as inappropriate…  ·  Admin →
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    Maxim Jago commented  · 

    +1 !

  2. 1 vote
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    0 comments  ·  Premiere Pro » Audio  ·  Flag idea as inappropriate…  ·  Admin →
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  3. 53 votes
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    19 comments  ·  Premiere Pro » Audio  ·  Flag idea as inappropriate…  ·  Admin →

    We’re currently working on an implementation for this on Windows that closely matches the MacOS feature introduced last year. When complete, the first-launch default audio device should match the Windows System Default device for input and output. As Windows recognizes changes to the default audio device, the Adobe applications should update to match. You’ll still be able to override this behavior by selecting specific audio devices in the preferences, but should largely avoid the “Audio devices have changed” messages and setup confusion.

    Please stay tuned. I expect to see this in the public beta builds soon, and any early feedback we can get will help speed this to the main release.

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  4. 23 votes
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    1 comment  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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  5. 2 votes
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    0 comments  ·  Premiere Pro » Export  ·  Flag idea as inappropriate…  ·  Admin →
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  6. 7 votes
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    7 comments  ·  Premiere Pro » Audio  ·  Flag idea as inappropriate…  ·  Admin →
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    Maxim Jago commented  · 

    @Jim - Thanks for this feedback. Are you familiar with the Ripples Sequence Markers option I mentioned? Until this feature was added, sequence markers were only temporarily useful, or not really that useful at all because the timing would not match the contents of the sequence when timing changes were made.
    By adding a similar option to the audio track keyframes, editors would be able to apply broad audio changes that bridge multiple clips, and switch out elements like music or atmos while still continuing to modify the timing of the edit.
    Just as adjustment layers allow for multi-clip visual adjustments (and they move with the rest of the sequence), this would allow for multi-clip audio adjustments.

    Maxim Jago shared this idea  · 

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