Chris Jeffries

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  1. 6 votes

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    2 comments  ·  Premiere Pro » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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  2. 8 votes

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    1 comment  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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    Chris Jeffries commented  · 

    Yes please!

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  3. 140 votes

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    10 comments  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →
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  4. 32 votes

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  5. 86 votes

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  6. 2 votes

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    Chris Jeffries commented  · 

    Yes please!

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  7. 6 votes

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    1 comment  ·  After Effects  ·  Flag idea as inappropriate…  ·  Admin →
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    Chris Jeffries commented  · 

    Yes please!

  8. 25 votes

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    4 comments  ·  Premiere Pro » Preference & Settings  ·  Flag idea as inappropriate…  ·  Admin →
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    Chris Jeffries commented  · 

    Yes please!

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  9. 6 votes

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    2 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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    Chris Jeffries commented  · 

    Yes please!

  10. 642 votes

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    31 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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    Chris Jeffries commented  · 

    Yes please!

  11. 8 votes

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    2 comments  ·  After Effects » Workflow & interoperability  ·  Flag idea as inappropriate…  ·  Admin →
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    Chris Jeffries commented  · 

    Please!

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  12. 1,145 votes

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    513 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →

    Hi folks! A quick update to let you know that three new Multi-Frame Rendering features went live in the After Effects public beta (18.4×37 and later) earlier this week:

    • Speculative Preview: When AE is idle (you’re checking your email, grabbing a coffee or even just browsing effects), it will render your timeline in the background so you’re ready to preview when you get back.
    • Multi-Frame Rendering in Adobe Media Encoder Beta: Enable MFR in the AE Beta and export in the background up to 3x faster.
    • Render notifications on desktop, iOS and Android: AE can let you know when it’s done no matter where you are via the Creative Cloud app. (Fun bonus: notifications will even work on your smartwatch!)

    Here’s a link with more info on each feature:
    https://community.adobe.com/t5/after-effects-beta/multi-frame-rendering-is-here-aka-the-multithreading-you-ve-been-asking-for/m-p/12131175#M925

    Let us know how things are working for you on the beta forums. And stay tuned for more Multi-Frame Rendering…

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    Chris Jeffries commented  · 

    RE: Daniel's suggestion to use the "trick" in the YouTube video, I have followed the instructions and my benchmark results do not show an improvement. YMMV. See attached image for my results.

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    Chris Jeffries commented  · 

    @Seth RE: Benchmark: Can you please share the benchmark project file so that others can run the same test?

    If not, or in addition to yours, I have a benchmark file that I've been using for many years that I can share, and have also started logging the results on a Google Spreadsheet.

    If there's interest in adding to the results list I can share; just send me a note:

    chris ultrachroma

    (replace the space with an at-sign then add the dotcom to the end.)

    The latest results are attached, and you can see from the total render times that the render times have not improved much over the years... Granted, those early results were from some monster workstations; IIRC they were various maxed out Mac Pro at a facilities in which I was freelancing. The machine I'm currently on is no slouch, but it's not maxed out by any means.

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    Chris Jeffries commented  · 

    Agreed RE: Slow + Multi-core.

    Personally I use 2 machines, each with high-core-count processors (Xeon and i7) and AE lags. Xeon workstation has 3 Quadro cards (2x P1000 + 1x P400 for a combined VRAM of 10GB) and i7 has 4x 1070 (for a combined VRAM of 32GB). Neither workstation is a slouch on system RAM: 24GB for i7, 64GB for Xeon.

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    Chris Jeffries commented  · 

    Michael Szalapski thanks much for the tip! Hoping that we'll see AE become the competitor or surpass it, though I doubt that's likely.

    If I'm going to learn another package then it's likely going to be Nuke ("nuke") for many reasons, primarily among them is that I don't see many opportunities for Fusion work, whereas Nuke seems to be used everywhere.

    Please weigh in on this though - I'd love any info in this regard!

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    Chris Jeffries commented  · 

    Motion is for iMovie-level graphics. We need a proper competitor for Nuke ("nuke" as branded.)

    Think "Easy Bake Oven" vs "General Mills" :D

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  13. 9 votes

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    4 comments  ·  After Effects » Compositing & effects  ·  Flag idea as inappropriate…  ·  Admin →
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    Chris Jeffries commented  · 

    Seems this is now available in CC2019 - perhaps the status should be updated! :D

  14. 5 votes

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    1 comment  ·  After Effects » Workflow & interoperability  ·  Flag idea as inappropriate…  ·  Admin →
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  15. 7 votes

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  16. 7 votes

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  17. 3 votes

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  18. 30 votes

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    6 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  19. 381 votes

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    36 comments  ·  After Effects » Compositing & effects  ·  Flag idea as inappropriate…  ·  Admin →
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  20. 33 votes

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    3 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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