Jonah Walker

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  1. 6 votes

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    4 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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  2. 13 votes

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    2 comments  ·  After Effects » Compositing & effects  ·  Flag idea as inappropriate…  ·  Admin →
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  3. 46 votes

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    14 comments  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →
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    Jonah Walker commented  · 

    Yes this is nuts, how does this not work?

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  4. 10 votes

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    0 comments  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →
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  5. 13 votes

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    3 comments  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →
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    Jonah Walker commented  · 

    No kidding and it is even more ridiculous now that it was added to the Essential Graphics Panel in Premiere Pro 2020.

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  6. 83 votes

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    6 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
    Jonah Walker supported this idea  · 
  7. 1,137 votes

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    500 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →

    Multi-Frame Rendering is now available in After Effects public beta. We’re starting with Render Queue export, and will add support for preview, AME, MOGRTs and beyond in subsequent releases.

    This is a significant update to the After Effects architecture. Unlike older versions that rendered multiple frames by creating copies of the application, this is true multithreaded rendering. The render pipeline has been optimized from end to end, enabling After Effects to use your system to its full potential.

    We know how important rendering faster is to you. That’s why we’ve taken the time to do this right, and build a strong, high-performance foundation for the future. We appreciate your patience, and would love to hear how Multi-Frame Rendering is working on your hardware and with your projects.

    You can learn more about this multi-year effort here: https://blog.adobe.com/en/publish/2021/03/10/multi-frame-rendering-now-in-after-effects-beta.html

    Jonah Walker supported this idea  · 
  8. 392 votes

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    20 comments  ·  Premiere Pro » General  ·  Flag idea as inappropriate…  ·  Admin →
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  9. 9 votes

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    0 comments  ·  Premiere Pro » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  10. 9 votes

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    3 comments  ·  Premiere Pro » Audio  ·  Flag idea as inappropriate…  ·  Admin →
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  11. 3 votes

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    1 comment  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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  12. 15 votes

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    1 comment  ·  Premiere Pro » Color/Lumetri  ·  Flag idea as inappropriate…  ·  Admin →
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    Jonah Walker commented  · 

    Yes yes yes. If we can't have SpeedGrade come back then we need more true color correction features in Lumetri.

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  13. 8 votes

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    1 comment  ·  Premiere Pro » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  14. 4 votes

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    3 comments  ·  Premiere Pro » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  15. 12 votes

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    2 comments  ·  Premiere Pro » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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  16. 24 votes

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    7 comments  ·  Premiere Pro » GPUs  ·  Flag idea as inappropriate…  ·  Admin →
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  17. 465 votes

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    45 comments  ·  Premiere Pro » Import  ·  Flag idea as inappropriate…  ·  Admin →
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  18. 42 votes

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    5 comments  ·  Premiere Pro » Effects & Transitions  ·  Flag idea as inappropriate…  ·  Admin →
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  19. 4 votes

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    1 comment  ·  Premiere Pro » Color/Lumetri  ·  Flag idea as inappropriate…  ·  Admin →
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    Jonah Walker commented  · 

    Yes I can't believe they ever killed SpeedGrade. It might not have been as powerful as DaVinci but is way ahead of what Lumetri will ever do. And the most amazing thing was being able to do a full grade and have it come back in as a plug in on the clips to render in Premiere. This was so powerful and fast. Adobe needs a full color package.

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  20. 629 votes

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    174 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →

    This is a great request that is certainly something we want to implement. Rest assured our engineers DO understand the importance of this feature and how to get the job done. We also know that the performance and stability of the app should be our #1 priority and that is where our focus is right now.

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    Jonah Walker commented  · 

    Yes yes yes, please this would be amazing. I love it's support in DaVinci Resolve and wish it was in Premiere itself.

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    Jonah Walker commented  · 

    Yea if they want Lumetri to be serious it needs to work with color charts.

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    Jonah Walker commented  · 

    Yes this should be a mandatory addition, and has nothing to do with Monitor Calibration.

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    Jonah Walker commented  · 

    Yes this is a huge feature in DaVinci that Premiere really could use as soon as possible!

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