liquidblueocean

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  1. 35 votes
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    22 comments  ·  Premiere Pro » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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    liquidblueocean commented  · 

    One of my student just told me that in the Pirate version it doesn't happens! WTF !!!

  2. 1,532 votes
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    557 comments  ·  Premiere Pro » Formats  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for all the feedback. It’s pretty clear that we’ve got to look into the workflow using this format more closely, there are enough reports about gaps at this point to reopen this item. I’ll post more info about next steps shortly. In the meantime, a couple of questions are easy to answer:

    - The plugin is designed for Premiere Pro. It currently doesn’t provide support for After Effects.
    - It does work with AME, so if you want to use it for batch processing, that’s very doable
    - If you’ve started a project with Autokroma, there’s no easy way to transfer it to be running with the new plugin.

    Patrick

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    liquidblueocean commented  · 

    I don't think that they actually care (IIABH) I think that if a smaller company like autokroma can make it work with what I am assuming is far less resources than are available at the adobe team, it is probably reasonable to assume they are not going to. I highly recommend the BRAW Studio plugin (it is great although can be a little clunky to adjust camera raw settings in some cases) and I hope they can roll out the Mac version super soon. But over 6 months of inaction i assume that Adobe is going to let third party companies fill this need while they work on a different feature that will help the vlogging/youtube market or continue make a watered down version of premiere (AKA Rush) that no one really wanted.

    Learn Resolve (it can do anything that premiere/aftereffects/audition can) and it is free with your Ursa/Pocket 4K (or at most a $400 single cost) Resolve has had free updates at least once a month (as opposed to once or twice a year) it actually has dual GPU support, Great noise reduction built in, braw works with Resolve on older computers, and they are rumoured to be releasing a huge industry changing update at NAB this April.

    I personally think that Adobe is using this as a way to shift out of the professional video market and tap more into the drone/youtubers/vloggers that just want a quick auto cut to music from cellphone / gopro / DJI footage that could be done in the field. (AKA rush on IOS)

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    liquidblueocean commented  · 

    Wait I found it https://aescripts.com/braw-studio works on PC and Mac version coming soon Ed Adobe and waiting.

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    liquidblueocean commented  · 

    The hilarious thing is that small company did it as a plug-in for PC in no time at all. Scroll through the comments for the link. They should have Mac soon they said so perhaps Adobe is just letting third parties do it and not bothering to invest themselves. Fine except we subscribe to the cloud for these sorts of updates. Resolve is potentially up for a huge announcement at NAB this year so maybe it will be the nail in the coffin

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    liquidblueocean commented  · 

    Bug fix came out today and alas still no Braw :( Mac users are chomping at the bit! Antoine how is the Mac Version coming?

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    liquidblueocean commented  · 

    Wow ok looking into both those things! I know that the one thing that we were really excited about was the fact that Resolve shows all the on set logged metadata the Scene/shot/take info. We have been entering it on the day into the Ursa Pro as we shoot and then renaming clips in that awkward round trip that we have to do to get our CDNG's or Braw's into Premiere but to just have that available in Resolve while we are editing would be AMAZING. It could seriously save a full day of renaming clips and rendering out footage / Proxy footage. and last i checked the loaded rate on an editor was about 80 - 100 per hour, That alone is enough to make us want to switch..... All great food for thought. What do you guys think.... We don't do much Aftereffects in house so I haven't even clicked on that fusion tab, and we are already round-tripping footage and doing most of our colour correction in Resolve as a 'Work Around' I am going to look into this and see if we can just work.

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    liquidblueocean commented  · 

    Hah! Can we just start up-voting the comments instead of B-Raw - Good Call Influenced! You 'Influenced' me to look at resolve seriously now. (Bad joke I know) but yeah your plan sort of makes sense. any suggestions for Resolve training?

  3. 513 votes
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    Under Review  ·  47 comments  ·  Premiere Pro » Effects & Transitions  ·  Flag idea as inappropriate…  ·  Admin →
    liquidblueocean supported this idea  · 
  4. 568 votes
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    15 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
    liquidblueocean supported this idea  · 
  5. 548 votes
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    48 comments  ·  Premiere Pro » Effects & Transitions  ·  Flag idea as inappropriate…  ·  Admin →
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  6. 572 votes
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    148 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →

    This is a great request that is certainly something we want to implement. Rest assured our engineers DO understand the importance of this feature and how to get the job done. We also know that the performance and stability of the app should be our #1 priority and that is where our focus is right now.

    liquidblueocean supported this idea  · 
  7. 482 votes
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    27 comments  ·  Premiere Pro » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
    liquidblueocean supported this idea  · 
  8. 18 votes
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    5 comments  ·  Premiere Pro » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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    liquidblueocean commented  · 

    Just checked today... and alas this is still gone. I think Adobe is giving up on merged clips as they don't support any of the new features.... Merged clips is always a donkey show with it comes to the audio though not a great work around.

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  9. 136 votes
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    14 comments  ·  Premiere Pro » Formats  ·  Flag idea as inappropriate…  ·  Admin →
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    liquidblueocean commented  · 

    CinemaDNG is Adobe’s baby. Since Apple’s announcement of ProRes RAW, I could see Adobe siding with Blackmagic Design and supporting compressed CinemaDNG RAW. The request link is here:
    https://adobe-video.uservoice.com/forums/911233-premiere-pro?query=raw%203%3A1

    Compressed CinemaDNG RAW already exists since 2014 but Apple conveniently ignored it in their whitepaper. It was invented by Blackmagic Design, extending CinemaDNG, and is in their cameras and works with Da Vinci Resolve already. Maybe this is where Apple decided they needed to do the same, but with lots of the usual marketing pretending again that they are the first inventor.

    Maybe everyone here should be asking for that instead, since you're not FCPX users? I doubt CinemaDNG RAW 3:1 and 4:1 are proprietary like ProRes is. This means there's a better chance with more and more products supporting it.

    Since Apple is starting a compressed RAW codec war, maybe Premiere should support both?

    liquidblueocean supported this idea  · 

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