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While the heading of this post is “import video as scene background”, and you can’t just grab any video file to do so, you can accomplish the requests of both comments in Character Animator now. By importing a PNG sequence. Once you’ve turned the video background you want into a PNG sequence, using an encoder/transcoder like Adobe Media Encoder, then, in Character Animator, go to:
File→Import Cycle→
(browse to PNG folder and click on first image of your PNG sequence)
→ImportYou will create a puppet in your Project panel with the name of the sequence folder. Open this puppet in the Puppet panel (Rig workspace) and apply the Cycle Layers behavior to the root puppet layer. In the Properties panel, under ‘Behaviors’, you’ll see your Cycle Layers behavior and an item that says “Start” with a corresponding drop down menu that defaults to “Immediately”. Click on the drop down…
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3 votes
As of the April 2019 release, you should no longer have to increase mouth strength for parallax to be effective.
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want clipping mask to work like track matte in AE. Or like that in AI. so we can hide the mask layer
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12 votes
Hey all, to the point below, we’ve added search filtering in the puppet panel in the Version 2.1 release that went live on April 3rd, 2019. Check it out!
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21 votes11 comments · Character Animator » User experience/interface · Flag idea as inappropriate… · Admin →
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Scene Cameras have come to Character Animator 3.0 in the November 4th, 2019 release. Find them by clicking Scene→Add New Scene Camera. You can quickly setup and toggle between camera views or apply keyframes to the camera for more elaboration.
Here’s a video: https://www.youtube.com/watch?v=8ZdnGazWtq4
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