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  1. 487 votes

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    46 comments  ·  Premiere Pro » Effects & Transitions  ·  Flag idea as inappropriate…  ·  Admin →
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    Currently, Premiere uses the Lanczos method for intrinsic scale and rotation. Lanczos is an exceptionally high-quality interpolation method which generally yields better results than bicubic, bilinear or nearest neighbor. From reading the forum post, it seems that up-scaling is the real issue here. I suggest looking at the Detail-Preserving Upscale effect in After Effects. It does a really good job and gives you some parameters to tweak to fit your specific content.

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  2. 48 votes

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    5 comments  ·  Character Animator » Recording  ·  Flag idea as inappropriate…  ·  Admin →
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    Sirr Less responded

    While the heading of this post is “import video as scene background”, and you can’t just grab any video file to do so, you can accomplish the requests of both comments in Character Animator now. By importing a PNG sequence. Once you’ve turned the video background you want into a PNG sequence, using an encoder/transcoder like Adobe Media Encoder, then, in Character Animator, go to:

    File→Import Cycle→
    (browse to PNG folder and click on first image of your PNG sequence)
    →Import

    You will create a puppet in your Project panel with the name of the sequence folder. Open this puppet in the Puppet panel (Rig workspace) and apply the Cycle Layers behavior to the root puppet layer. In the Properties panel, under ‘Behaviors’, you’ll see your Cycle Layers behavior and an item that says “Start” with a corresponding drop down menu that defaults to “Immediately”. Click on the drop down…

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  3. 5 votes

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    2 comments  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →
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    Sirr Less responded

    As of the April 2019 release, you should no longer have to increase mouth strength for parallax to be effective.

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  4. 5 votes

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    1 comment  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →
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  5. 9 votes

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    0 comments  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →
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  6. 7 votes

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    0 comments  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →
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  7. 13 votes

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    1 comment  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →
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    Sirr Less responded

    Hey all, to the point below, we’ve added search filtering in the puppet panel in the Version 2.1 release that went live on April 3rd, 2019. Check it out!

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  8. 5 votes

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    0 comments  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →
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  9. 13 votes

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    3 comments  ·  Character Animator » Streaming  ·  Flag idea as inappropriate…  ·  Admin →
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    346510943 Selina supported this idea  · 
  10. 6 votes

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    3 comments  ·  Character Animator » Recording  ·  Flag idea as inappropriate…  ·  Admin →
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  11. 25 votes

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  12. 47 votes

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    15 comments  ·  Character Animator  ·  Flag idea as inappropriate…  ·  Admin →
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    Sirr Less responded

    Scene Cameras have come to Character Animator 3.0 in the November 4th, 2019 release. Find them by clicking Scene→Add New Scene Camera. You can quickly setup and toggle between camera views or apply keyframes to the camera for more elaboration.

    Here’s a video: https://www.youtube.com/watch?v=8ZdnGazWtq4

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