TaranVH

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  1. 36 votes

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    5 comments  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →
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  2. 207 votes

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    18 comments  ·  After Effects » Workflow & interoperability  ·  Flag idea as inappropriate…  ·  Admin →
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  3. 46 votes

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    10 comments  ·  After Effects » Workflow & interoperability  ·  Flag idea as inappropriate…  ·  Admin →
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  4. 56 votes

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    8 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  5. 105 votes

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    20 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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  6. 592 votes

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    60 comments  ·  Premiere Pro » Effects & Transitions  ·  Flag idea as inappropriate…  ·  Admin →
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    TaranVH commented  · 

    Yes, there are currently two 3rd-party methods for doing this.
    The easiest way is with Excalibur, but it can be slow, and it costs $75. Here's my review of it:
    https://www.youtube.com/watch?v=jQmkyM4CCy4

    A faster method is with my AutoHotKey preset() function, for which I've just finished a step-by-step tutorial that even a beginner can follow:
    https://www.youtube.com/watch?v=T3vG8U5RoFw
    This method is free, but if you've never used AHK before, it will take a few hours of scripting to set it up on your computer. Also, this solution is PC-only.

    For most people, I would recommend Excalibur.

    I still want this as a real feature in Premiere, though.

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    TaranVH commented  · 

    @Brecon
    You can have keyboard navigation in the effects panel.
    Open the keyboard shortcuts panel.
    Assign the keyboard shortcut "F1" to Window > Effects.
    Assign the keyboard shortcut "F2" to "Select Find Box"
    Hit "OK."
    Now, hit F1 and then F2. The Effects panel's find box is now highlighted. Now you can search for effects and presets by typing away to your heart's content!

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    TaranVH commented  · 

    Haha, don't forget, guys, you CAN have this feature if you use AutoHotKey. I use it every day. I'll make a tutorial video showing EXACTLY how to install it for super noobs. But in the meantime, here's the code:
    https://github.com/TaranVH/2nd-keyboard/blob/master/Almost_All_Premiere_Functions.ahk#L304

    ALTERNATIVELY, the Palette Gear DOES have this feature - but only for effects, not presets. It's pricey, though. https://palettegear.com/
    You can even add transitions with the Palette Gear. And delete transitions!

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    TaranVH commented  · 

    BTW, my scripts have improved, and the filenames are a bit different. Here's the latest and greatest preset() function:
    https://github.com/TaranVH/2nd-keyboard/blob/cd1f9f44790c12f924d2ff0ad556f104ea3c839a/Almost_All_Premiere_Functions.ahk#L299

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    TaranVH commented  · 

    @Matyáš Levíček
    lololol, you don't NEED to use a second keyboard to make it work. You can just assign it to an unused function key. like this:
    F4::preset("crop left preset")

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    TaranVH commented  · 

    Arrr, ye poor *******!
    One of these features already exists: It's called 'selection follows playhead.' It's in the Sequence menu. You can also assign a shortcut. I use "CTRL P"
    As for the other, there are two ways to do it:
    Using the Palette Gear. It's kinda expensive. But they've got it implemented at the SDK level.
    Don't have 100-200 bucks to spare?
    Use my AHK scripts. Get ready to learn some basic programing. The one you want is called preset()
    I use these scripts ever day. They're quite stable if set up correctly.
    https://github.com/TaranVH/2nd-keyboard/blob/93cfeaa7f6462b915421ffb60e8cf4807b3d79e0/All%20Premiere%20Functions.ahk#L122

  7. 7 votes

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    0 comments  ·  Premiere Pro » 3rd Party Software  ·  Flag idea as inappropriate…  ·  Admin →
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  8. 155 votes

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    17 comments  ·  Premiere Pro » Playback  ·  Flag idea as inappropriate…  ·  Admin →
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    TaranVH commented  · 

    @Pierre Louis Beranek
    Those are some really interesting ideas that I had not considered. They could definitely help in some situations.
    But, they would not fix the problems that I pose in the explanatory video. In my example, the "where gaming begins.m4v" AMD video is in the source monitor. It has no effects on it at all. But it still has very high (slow) prefetch latency, because of the way it was encoded. The "downloading high sierra (mac).mp4" is even worse. Again, it had no effects, and was in the source monitor at 1/2 resolution.

    I don't really need to scrub through footage quickly to find stuff once it's already been placed onto the timeline. I already know where everything is on my timeline... I put it there!

    You might think that automatically lowering the quality to 1/4 or 1/8 or even 1/16 would help, but in my experience (all 8+ years of it) that only helps with all-I-frame video, like cineform, .r3d, and .braw. For H.264, I believe that a decoder still needs to load the entire frame BEFORE it can determine what it would look like at a lower resolution. Like, go look up "DCT zigzag pattern" and you'll see why. Each of those 8x8 blocks of pixels is a "macroblock." The decoder can't just SKIP 3/4 of the pixels. It needs to go through ALL of them or it'll get the values wrong.

    It is possible that only loading and displaying the luminance data would be faster than loading and displaying the luminance + chrominances, but I don't know enough about H.264, H.265, etc, to say for sure.

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    TaranVH commented  · 

    @Pierre Louis Beranek
    You clearly did not watch the accompanying video. I recommend that you watch the whole thing.
    The delay from prefetch latency can be enormous -- multiple seconds, in some cases.
    https://youtu.be/XeFezzmG22c?t=378
    In those cases, it is impossible to know if the frame you're looking at, is /actually/ the frame that you have selected. Especially with screen capture footage. Thus, the ghost playhead would show which frame IS being shown. Premiere already knows which frame it's showing... it just has no way of telling the user.

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    TaranVH commented  · 

    @Thomas Berglund
    I have not tried that. Interesting idea... will do..

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  9. 37 votes

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    9 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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    TaranVH commented  · 

    Premiere conforms to the Windows UI scaling. This is relatively new.
    Have you tried increasing it in the windows control panel "Display" section, under "scale and layout" ? I've attached a picture.
    Set it to 150% or something. Everything will get bigger, but slightly blurry, since it's a kinda lame bilinear upscale. However, when you restart, Premiere will use its own native scaling instead, so it'll no longer be blurry.

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  10. 113 votes

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    19 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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    TaranVH commented  · 

    @Tyrese Taylor
    are you using just regular trim, rather than RIPPLE trim, which does keep the clips snapped together?
    Try it - I believe it is on Q and W by default. Or you can use the ripple trim tool. It's yellow instead of red.

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    TaranVH commented  · 

    @Sami I snap to transitions occasionally. But I still totally want the OPTION to turn that functionality off. The 2-3 frame transitions sound AWFUL for the current snapping behaviour.

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    TaranVH commented  · 

    @Morten Bredal
    There is a way to turn snapping off. The default shortcut is "S."
    This feature request is about getting more options for what is and is not included in that snapping.

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  11. 26 votes

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    8 comments  ·  Premiere Pro » Export  ·  Flag idea as inappropriate…  ·  Admin →
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  12. 47 votes

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    24 comments  ·  Premiere Pro » Stability  ·  Flag idea as inappropriate…  ·  Admin →
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    TaranVH commented  · 

    @guy bashan
    TO AVOID THIS ERROR AND FULLY RENDER YOUR PROJECT,
    Don't render straight off your timeline. Create render previews first.
    First, click on your sequence, then go to Sequence > sequence settings.
    Make sure that your video previews Width and Height are the SAME as your Video Frame size horizontal and vertical values.
    Also, you may wish to use Preview File Format: GoPro Cineform (YUV 10-bit) rather than the default .mpeg.
    say OK.
    Now, put your In and Out points around your entire video, and select Sequence > render in to out.
    Now sit back and watch it pre-render. If you hit the error again, you can just dismiss it. The rendering will stop, but you'll still keep almost everything you rendered so far. SAVE your project, and then move your IN point much closer to where the render failed. Try render in to out again. If it still gives you that error, save and restart premiere.
    Keep doing this until the whole timeline has green render previews.
    Now, you can smart render directly to .mov if you render with "use sequence settings" and "use previews" checked ON. It'll happen in mere minutes. Then, you'll convert that .mov file to whatever you want, using media encoder.
    Alternatively, you can just turn on "use previews" and render directly to H.264 .mp4 or whatever else you like.
    Keep in mind that render timeline previews can take up a lot of storage space. They live in a folder named "\Adobe Premiere Pro Video Previews"

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    TaranVH commented  · 

    @Amédée
    I know this is no help to you, but I actually haven't encountered this bug in over a year. so I think they've been making progress in fixing it.

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  13. 110 votes

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    2 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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  14. 215 votes

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    20 comments  ·  Premiere Pro » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  15. 76 votes

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    17 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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  16. 28 votes

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    7 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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    TaranVH commented  · 

    This actually seems to have been fully put in Premiere. See attached screenshot.

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    TaranVH commented  · 

    I agree with this. I have some custom macros, but they're a big PITA to set up, and don't always work. Yes, it's easy to add yellow, red, and green markers, but I'd like dedicated shortcuts for ALL the colors.
    Don't even try to figure out my spaghetti code...
    https://github.com/TaranVH/2nd-keyboard/blob/93cfeaa7f6462b915421ffb60e8cf4807b3d79e0/ALL%20MULTIPLE%20KEYBOARD%20ASSIGNMENTS.ahk#L122

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  17. 15 votes

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    3 comments  ·  Premiere Pro » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  18. 60 votes

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    19 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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  19. 397 votes

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    Under Review  ·  28 comments  ·  Premiere Pro » Color/Lumetri  ·  Flag idea as inappropriate…  ·  Admin →
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    TaranVH commented  · 

    Oh, and while I'm at it... I think it'd be quite useful to have diagonal background lines that indicate where to put the curve if you wish to maintain the same hue. The existing vertical lines don't seem to be very useful. If they were made to be diagonal instead, they would be useful.

    Or, we could use colors. I already made an example "cheat sheet" for this video, https://youtu.be/cdMhHtRJmgc?t=31 which I've attached.

    *If* that colorful overlay is added, I'm not sure if it should be optional or not. Seems too small a thing to make optional, though.

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    TaranVH commented  · 

    Let the record show that *I no longer think that red in the center should be Premiere's default behavior.* It should be OPTIONAL, and OFF BY DEFAULT.

    Francis Crossman's explanation makes sense - the hues are laid out in order of frequency, like a rainbow. ROYGBIV. This makes all the hues easy to find, as this is usually the way colors are presented.

    Red in the center is best for manipulating skin tones, but what if your video footage has no humans in it? I'd certainly prefer the current layout (red on the edges) for all other color correction work.

    I really can't say with any authority how common it is to be color correcting skin tones, versus color correcting anything else. And this will definitely vary based on the user.

    So instead of putting red in the middle for ALL users by default, I really think there should just be a little check box somewhere in the preferences that says something like:

    ☐ Lumetri curves, red in center.

    This box should be unchecked by default.

    Checking the box will move red to the center and cyan to the edges, but it should NOT change the position of the scroll bar. (As shown in "RED in the center by default would be preferable.png".) I like how I can currently choose to scroll one way or the other, and it would be frustrating to only be able to scroll one direction because the bar is already stuck on one side.

    I also really like Andrew's idea of using a middle click + drag to do horizontal scrolling, rather than the scroll bar being the only method.
    I would add that this method should NOT be limited by the scroll bar's current position. That is, if you drag "too far" to the left, such that the scroll bar hits the left-most side, rather than stopping you, the scroll bar would simply teleport to the far right side, and continue moving left as needed. This is a hue circle, after all.

    Basically, all of this is to get the scroll bar out of the way so that the editor doesn't have to think about it very much. It should be an assistance, not be a hinderance.

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    TaranVH commented  · 

    I do not advocate for "obedience without question."

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  20. 276 votes

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    Under Review  ·  61 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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    TaranVH commented  · 

    @alex Elkins
    No. Because sometimes you're copying from a different sequence, which may have different organization.
    Sometimes you're copying footage or sound effects from one part of your sequence to another, and you don't want the pasted media to overwrite the media that's already there. Clips getting overwritten when you paste is the super annoying thing that we're trying to avoid!

    When you paste something into a sequence, it's because "I want this footage to go here." Not because "I want this footage to go here, and also for an indeterminate amount of other footage to possibly be deleted."

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    TaranVH commented  · 

    @Alex Elkins
    You're under-thinking it.
    Exactly HOW does the user select a different track? Right now, it uses the track targeting, but that must be done by manually clicking each layer on or off, and is also used for tons of other stuff. Then the editor would paste, and then have to return the track targeting to what it was. more annoying clicking.
    Source patching makes more sense. It's already used for insert/overwrite, and does not affect anything else like Q and W (ripple trim)
    Top-most targeted track, and top-most empty track also make sense.
    So, this can all be done wither with different dedicated shortcuts per command, by adding default pasting behavior options, or best of all, both.

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    TaranVH commented  · 

    I personally had another idea for how to do this: Not with several different shortcuts, but as a global preference. This has the advantage of not requiring two or more shortcuts to be mapped, all related to slightly different "paste" functionality. Personally, I think the default behavior is stupid anyway, and it should be changed, even if we do also get additional shortcuts for different track pasting behaviors.

    "
    Pasted video clips currently go on the lowest numbered (and unlocked) targeted track by default. This is quite annoying, since the user probably already has something there. Please give us the following option/preference:
    Pasted video/audio clips go to:
    ⚪︎Lowest number targeted track
    ⚪︎Highest number targeted track
    ◉Source patching
    ⚪︎Same as copied track(s)
    ⚪︎ V▭ and A▭ (Choose specific tracks)
    "

    This is item 78 on my spreadsheet: https://docs.google.com/spreadsheets/d/1dVJb7kI_ZETLavrplfARgn9gL8HUpvkq6A0jCPxqA3w/edit#gid=1133868629

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    TaranVH commented  · 

    An additional shortcut has been recommended.

    "Vastly improving pasting is simple: Give users the ability to choose 'on the fly' where they want their media pasted or insert-pasted:
    1. on the lowest enabled track (current behavior)
    2. on the highest enabled track
    3. on the same track in was copied from"

    From here:
    https://adobe-video.uservoice.com/forums/911233-premiere-pro/suggestions/41066920-new-shortcuts-to-choose-where-to-paste-on-the-fly

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    TaranVH commented  · 
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    TaranVH commented  · 

    @jim_simon
    The trouble is the track targeting is also used for a ton of other stuff, like Ripple Trim to Next/Previous edit, (Q and W,) Go to Previous/Next Edit Point, (Up/Down keys) and more. As a result, I pretty much have to leave it ON for all tracks at all times.

    My suggestion to fix all this is as follows:

    Pasted video clips currently go on the lowest numbered (and unlocked) targeted track by default. This is quite annoying, since the user probably already has something there. Give us the following option/preference:
    Pasted video/audio clips go to:
    ⚪︎Lowest number targeted track
    ⚪︎Highest number targeted track
    ◉Source patching
    ⚪︎Same as copied track(s)
    ⚪︎ V▭ and A▭ (Choose specific tracks)

    IMPORTANT: Note my use of the term "lowest number." this is referring to the V1 V2, A1 A2 track numbering.
    This is because audio track numbering is "mirrored" from video track numbering.

    This is item # 78 in my speadsheet: https://docs.google.com/spreadsheets/d/1dVJb7kI_ZETLavrplfARgn9gL8HUpvkq6A0jCPxqA3w/edit#gid=1133868629

    PS: there was also some discussion in this other thread, which should perhaps be merged: https://adobe-video.uservoice.com/forums/911233-premiere-pro/suggestions/35103007-cut-and-paste#comments

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