TaranVH

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  1. 11 votes
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    3 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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    TaranVH commented  · 

    Note that this should only occur when "ripple sequence markers" is enabled.
    WORKAROUND: It can presently be done by using the ripple trim tool - you just have to strategically find an edge of a clip to move way over. It can be quite annoying.
    Basically the Track select forward (and backward) tool is useless to me until this is fixed.

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  2. 6 votes
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    1 comment  ·  Premiere Pro » Color/Lumetri  ·  Flag idea as inappropriate…  ·  Admin →
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    TaranVH commented  · 

    What do you mean? It does scale larger when you make the panel larger. Images attached.
    Or, maybe it didn't used to work this way in October 2018, and they did add this feature? In that case, this should be marked as "completed."

  3. 1 vote
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    0 comments  ·  Premiere Pro » Effects & Transitions  ·  Flag idea as inappropriate…  ·  Admin →
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  4. 7 votes
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    3 comments  ·  Premiere Pro » Color/Lumetri  ·  Flag idea as inappropriate…  ·  Admin →
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    TaranVH commented  · 

    @TaizteluKisu
    It is possible to rotate hues using lumetri's hue vs hue. It doesn't work EXACTLY like fast color corrector, but it's pretty similar. I even made a video where I compare several different methods of doing this. The relevant part begins at 7:54:
    https://youtu.be/nIaczt4F2D4?t=474

  5. 145 votes
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    Under Review  ·  76 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    TaranVH commented  · 

    @Sergiu Mihalache
    You're not gonna like it.
    HOW TO SAVE ALL YOUR LEGACY TITLES PERMANENTLY:
    Create a new sequence with the same resolution as those titles.
    place all the titles onto the sequence.
    highlight them all, and open up the Clip Speed / Duration panel. (i believe it is CTRL R by default)
    Change the duration to 00:00:00:01 (so, one frame each) and CHECK ON the "ripple edit, shift trailing clips" checkbox.
    Press OK.
    Now you should have a sequence with all your titles one 1 frame each.
    Now, export that sequence as Format: PNG, PNG Sequence with Alpha.
    Make a new folder and let 'em export.
    Now, the exported pngs will no longer be editable in Premiere's legacy titler, but you will at least have saved them all in full quality. And you can use photoshop. Yep.

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    TaranVH commented  · 

    Fun fact... the Adobe guys didn't program the "legacy" titler. They bought the code from someone else. That's why it's packed with so many features, and has so many integrated shortcuts.

    I'm just glad that other people are as upset at its potential deletion as I am.

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    TaranVH commented  · 

    Oh, I forgot one of the most important features of the legacy titler: Multiple lines per text box.
    Premiere's new text tool DOES have this, but the Essential Graphics that you create in After Effects and import into Premiere... Do NOT have multiple lines. which is honestly really annoying... deleting just one line in a big list of credits, for example, requires a bunch of copy/pasting across text box fields.

    Also, dang, it really is convenient to be able to click on a (legacy) title style and have all the settings loaded instantly...

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    TaranVH commented  · 

    @andreas For archival purposes, it might be best for you to NOT just have the exported video file. Instead, separate it into layers - one video export will be A-roll, another will be B-roll, and another will be graphics. You'd want minimal compression. Personally, I'd use 10-bit cineform with alpha for this (though I think it does tend to make gradients look banded.)
    At the same time, export a multi-track audio or .ts file, with dialogue on its own track(s), sound effects on its own track, and music on its own track.
    Obviously, this would require more labor, but it makes your content 100% future-proof. Now, no matter what NLE you are using, no matter what year or version, you will easily be able to re-cut an old episode. Even if cineform is no longer supported by any NLE in the future, you will surely be able to transcode it with a program like handbrake or something.
    You can even build new episodes with this process in mind - always keeping all your music confined to specific audio tracks.
    Personally, we even keep ALL of our original assets, like B-roll shots, uncompressed. So if we ever need to use a shot again, it's easy for me to go back to that project, open the B-roll folder, find the shot, and use it in another video. But I doubt you have 2 petabytes of storage like we do...

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    TaranVH commented  · 

    @andreas But you didn't need those codecs and plugins when those projects were originally created. So why would you need them now?
    Every time you update an older project, I certainly hope you are still saving your older .prproj file. You never know what adobe might choose to remove.
    The absolute best solution for you will be to keep an older copy of Premiere, for use with those older projects... which is why it's so important that Adobe should keep them available... which they have not done: https://forums.adobe.com/thread/2413891
    So you better download the version(s) that you'll need, right NOW. And back it up somewhere.

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    TaranVH commented  · 

    It's also worth noting that Essential Graphics turns the timeline red, and is very slow to load and render.
    I'm currently rendering 4K on my top-of-the-line machine:
    Intel Core i7-6950X CPU @ 3.00GHz 3.00GHz
    64.0 GB RAM
    Titan X (Generation 9)
    And it's taking 3 seconds to render a single frame. https://i.imgur.com/JGajDZT.png

    Had I used the legacy titler instead, this would be done rendering by now.

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    TaranVH commented  · 

    "Text ***** control! "
    That's odd, it looks like uservoice censored the word " s I a n t ." I had no idea that was a naughty word. :P

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    TaranVH commented  · 

    I must agree. I'd absolutely hate to lost the legacy titler tool. Even as a very advanced user, I use it every day. It's simple. Effective. Quick and dirty.

    The legacy titler tool is basically a WYSIWYG (what you see is what you get) raster-based tool... like having a better version of MS Paint right inside of Premiere.
    Essential graphics is basically a vector-based tool. You can do a lot of cool stuff with it, but there is a lot to learn and keep track of, a lot of ways for it to go wrong, and even a lot that is still (AFAIK) missing:
    Gradients!
    Underline?
    Text ***** control!
    Small caps size control!
    Rounded rectangles with X and Y distortion and fillet size adjustments
    Multiple inner and outer strokes
    Title styles to instantly change font/color/stroke/etc
    The PEN TOOL!!
    The list goes on.

    The legacy titler tool is like an axe. The axe head might be a little loose, (it's still a bit buggy) but it gets the job done when you just need to hack off a few branches.

    Don't force your users to use a chainsaw, when they just want to use an axe.

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  6. 86 votes
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    13 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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    TaranVH commented  · 

    @Morten Bredal
    There is a way to turn snapping off. The default shortcut is "S."
    This feature request is about getting more options for what is and is not included in that snapping.

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  7. 32 votes
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    3 comments  ·  After Effects » Workflow & interoperability  ·  Flag idea as inappropriate…  ·  Admin →
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  8. 18 votes
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    12 comments  ·  Premiere Pro » General  ·  Flag idea as inappropriate…  ·  Admin →
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    TaranVH commented  · 
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    TaranVH commented  · 

    There is a solution for this one, but you might not like it.
    It has to do with Windows' UI scaling.
    https://forums.adobe.com/message/10091784#10091784

    This is unique ID 108 and 109 in my problem tracker spreadsheet:
    https://docs.google.com/spreadsheets/d/1dVJb7kI_ZETLavrplfARgn9gL8HUpvkq6A0jCPxqA3w/edit#gid=1133868629

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  9. 7 votes
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    5 comments  ·  Premiere Pro » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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    TaranVH commented  · 

    Here is a very similar issue, also caused by non-100% UI scaling in windows:
    https://adobe-video.uservoice.com/forums/911233-premiere-pro/suggestions/33840037-zoom-to-mouse-on-timeline-alt-scroll-broken
    These days, I use a 4K monitor at 100% UI, but I can only do so because it's 43 inches! I love it, but it's not a practical solution for everyone!

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  10. 75 votes
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    20 comments  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →
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  11. 117 votes
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    2 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  12. 12 votes
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    1 comment  ·  Premiere Pro » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
    TaranVH supported this idea  · 
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    TaranVH commented  · 

    THERE IS A FIX FOR THIS.
    In Windows, go to the control panel.
    Go to "mouse"
    Click "Additional mouse options" or "Change the mouse pointer display or speed."
    The "Select a pointer speed" value must be on the 7th notch or higher.
    I also recommend turning "Enhance pointer precision" OFF.

    See the attached .png.

    However, if your cursor is now moving too fast for you, this means that you need a mouse that can independently adjust its own "sensitivity" or "dpi."

    If you love your existing mouse and don't want to get a new one, then you can use the linked AHK script at the bottom of this post.

    ========= ETC INFO ===========

    That forum thread is no longer available. Here's a link to a newer thread,

    https://community.adobe.com/t5/premiere-pro/to-change-parameter-values-i-have-to-move-my-mouse-at-a-certain-speed/m-p/11067914?page=1#M265030

    A link to an archive of the old thread:
    https://web.archive.org/web/20141128004553/https://forums.adobe.com/thread/1440550

    And finally a link to the old AHK that I used to use to fox the problem:
    https://github.com/TaranVH/2nd-keyboard/blob/master/Taran's_Premiere_Mods/I_do_not_use/PREMIERE_BUG_FIX_for_stubborn_hot_text.ahk

  13. 1 vote
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    0 comments  ·  Premiere Pro » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  14. 55 votes
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    3 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  15. 51 votes
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    2 comments  ·  After Effects » Animation  ·  Flag idea as inappropriate…  ·  Admin →
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  16. 8 votes
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    3 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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    TaranVH commented  · 

    @andrew Thanks a lot! Your idea to edit the .txt file directly, worked!

    To make this searchable - Here's how to circumvent / fix the " That key may not be reassigned " problem.

    For me, the folder location was here:
    C:\Users\13gpu\AppData\Roaming\Adobe\After Effects\16.1\aeks
    You'll have to replace "13gpu" with your own username.

    And my current text file of shortcuts is called:
    taran 4 - AE keyboard.txt
    but yours will be different.

    Then I just opened that file in a notepad, and changed a few lines, like so:

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  17. 20 votes
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    4 comments  ·  Premiere Pro » Effects & Transitions  ·  Flag idea as inappropriate…  ·  Admin →
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    TaranVH commented  · 

    @anon
    Film impact transitions do have easing. I use impact dissolve exclusively now.
    https://www.filmimpact.net/plugin/transition-pack-1/
    I believe it might even be free! 6 of those are!

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  18. 395 votes
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    26 comments  ·  Premiere Pro » Effects & Transitions  ·  Flag idea as inappropriate…  ·  Admin →

    Currently, Premiere uses the Lanczos method for intrinsic scale and rotation. Lanczos is an exceptionally high-quality interpolation method which generally yields better results than bicubic, bilinear or nearest neighbor. From reading the forum post, it seems that up-scaling is the real issue here. I suggest looking at the Detail-Preserving Upscale effect in After Effects. It does a really good job and gives you some parameters to tweak to fit your specific content.

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    TaranVH commented  · 

    ***UPDATE:*** (because I can't edit the post)
    Adobe redesigned their forums, and the thread I linked to seems to have gone missing. Here's a screenshot of the whole thread: https://imgur.com/sfw3i2N

    To bump my response to Francis Crossman, which has gotten a bit buried:
    Neither Lanczos nor Detail-Preserving Upscale can solve the problem of preserving sharp pixel edges - only Nearest Neighbor can. I've created all_upscale_comparisons.png to prove it (attached.)

    And here is the the original sprite so that you can try it yourself:
    https://i.imgur.com/Mdnm5lr.gif
    On a 1080p timeline, scale the .gif to 4000% and you will see the same blurry results.

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    TaranVH commented  · 

    @phil Yes, but if you use "Replace with after Effects composition," you don't even have to render it from AE and re-import to premiere... the whole thing gets rendered all at the same time at the end.
    Yes, I wish Premiere could do Nearest Neighbor on its own, (thus this feature request) but dynamic linking to AE is the best solution for now. Certainly, better than rendering from Virtualdub!

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    TaranVH commented  · 

    @Phil Strahl
    What do you mean? You can use link to AE and use After Effect's draft mode - it's the same as Nearest Neighbor.
    Just make sure you set it to quality: Current settings.
    There's also sharp-billinear scaling, which can be great for sprite art.
    you should definitely watch this whole video: https://www.youtube.com/watch?v=fKV1JFE0_Nk

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    TaranVH commented  · 

    @Letty
    Hmmm, it's possible that RedGiant's Instant4K "draft" might actually be nearest neighbor, but I don't know. I'll have to check it out sometime.

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    TaranVH commented  · 

    @Antoine
    https://twitter.com/TaranVH/status/1112874478952800256
    GPUresize sucks for Premiere. If you just want 200% or 300% nearest neighbor upscale, you have to calculate the exact Width and Height dimensions manually. And if it goes beyond the frame edges, the X and Y position is offset.
    Also, there's an arbitrary limit (8192) to how far I can upscale using nearest neighbor. So there are 3 things wrong with this implementation.
    ...
    It's also very slow to render, which it shouldn't be, as nearest neighbor is the most basic, least processor-intensive scaling method, when done properly.
    ...
    Currently (Aug 2019) linking to an AE composition that uses "draft" mode is still the best/easiest method for getting nearest neighbor into Premiere.

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    TaranVH commented  · 

    @Francis Crossman
    I've created a comparison of several up-scaling methods for you to look at. (all upscale comparisons.png)
    As you can see, only Nearest Neighbor provides the desired result with sharp pixel edges - all other methods, including detail-preserving upscale, are blurry.
    Here's a direct link to the sprite so that you can try it yourself:
    https://i.imgur.com/Mdnm5lr.gif
    Put this into a 1080p Premiere sequence and up-scale it to 3000%, and you will see the same blurry result.

    (Note: If you open it in Photoshop and zoom in, it WILL retain its sharp pixel edges, because Photoshop's canvas (correctly) uses Nearest Neighbor for that.)

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    TaranVH commented  · 

    @Francis Crossman
    Thank you for reading and responding to this feature request, but, with all due respect, you don't understand what we're asking for.
    Detail-Preserving Upscale does NOT solve the problem of preserving sharp pixel edges. I've created another comparison to prove it to you.
    This is an extreme example, but the differences between Nearest Neighbor and Lanczos are still noticeable even at 200% and 300%. I can upload more comparisons if you would like.
    I've also uploaded the original sprite so that you can try it yourself. On a 1080p timeline, scale link_sprite.gif to 4000% and you will see the same result.

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    TaranVH commented  · 

    IMPORTANT:
    Additionally, a hybrid of Nearest Neighbor and Bilinear would also be very useful.
    I made a video just to explain how it works:
    https://www.youtube.com/watch?v=fKV1JFE0_Nk&feature=youtu.be
    And here's a screenshot that makes it very clear:
    https://i.imgur.com/Zu8aXBS.png

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    TaranVH commented  · 

    Apparently, there is a Premiere plugin that will do this. I haven't tried it yet, but I hear that although it has Nearest Neighbor, it is very slow to work. https://aescripts.com/gpuresize/
    I'd still very strongly prefer to get this in vanilla Premiere.

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  19. 15 votes
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    3 comments  ·  Premiere Pro » Preference & Settings  ·  Flag idea as inappropriate…  ·  Admin →
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    TaranVH commented  · 

    Just adding some links to other forum threads / pages discussing the same issue:
    https://forums.adobe.com/thread/1058733
    https://forums.creativecow.net/docs/forums/post.php?forumid=3&postid=965843&univpostid=965843&pview=t

    https://tutvid.com/video-editing/5-must-know-tips-better-smoother-animations-premiere-pro/

    After Effects has the option to change the default to "linear," but this article doesn't even mention that. Looking through the comments, though, you can see how many people are affected by the issue of having Auto Bezier be the default:
    https://greyscalegorilla.com/tutorials/most-common-animation-mistake-in-after-effects-and-how-to-fix-it-wobbly-keyframes/

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  20. 5 votes
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    1 comment  ·  Premiere Pro » Playback  ·  Flag idea as inappropriate…  ·  Admin →
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    TaranVH commented  · 

    Your request is a good idea, but it is incomplete.
    Think about how this will affect other users who like the current behavior and have gotten used to it over the last 25 years.
    The best practice when changing something like this, is to keep the current behavior as default, but add an OPTION in the software preferences for your desired behavior.
    It is even better to ALSO have a keyboard shortcut that can toggle between these two behaviors instantly, so that you don't have to go into the preferences panel every time.

    This is item 328 on my spreadsheet:
    https://docs.google.com/spreadsheets/d/1dVJb7kI_ZETLavrplfARgn9gL8HUpvkq6A0jCPxqA3w/edit#gid=1133868629

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