Matthew Awad

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  1. 2 votes

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    1 comment  ·  Premiere Rush » Capturing & Managing Media  ·  Flag idea as inappropriate…  ·  Admin →
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    Matthew Awad commented  · 

    I found a workaround to bulk convert the footage if you're on a Mac. Right-click the footage > Services > Encode Selected Video Files

  2. 11 votes

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    11 comments  ·  Premiere Pro » Import  ·  Flag idea as inappropriate…  ·  Admin →
    Matthew Awad supported this idea  · 
  3. 11 votes

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    1 comment  ·  Media Encoder » Render Queue  ·  Flag idea as inappropriate…  ·  Admin →
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  4. 1 vote

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    3 comments  ·  Premiere Pro » Export  ·  Flag idea as inappropriate…  ·  Admin →
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    Matthew Awad commented  · 

    This isn't just in CC 2018; older versions of Premiere also do this. I think it's by design so CPU/GPU resources can be dedicated to playback.

  5. 27 votes

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    8 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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    Matthew Awad commented  · 

    In my experience, this setting is baked into individual projects. If I work off a template project where the setting is turned off, it doesn't seem to randomly turn on for me. And when I encounter other peoples' projects with the setting turned on, I use a shortcut to turn it off.

  6. 7 votes

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    0 comments  ·  Premiere Pro » Audio  ·  Flag idea as inappropriate…  ·  Admin →
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  7. 13 votes

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    1 comment  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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    Matthew Awad commented  · 

    You can already do this. Press L once to show levels controls, then hold Shift while pressing L twice to add the waveforms. In general, Shift can be used for displaying multiple properties on the same layer.

  8. 20 votes

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    1 comment  ·  After Effects » Workflow & interoperability  ·  Flag idea as inappropriate…  ·  Admin →
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  9. 9 votes

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    2 comments  ·  Premiere Pro » Projects  ·  Flag idea as inappropriate…  ·  Admin →
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  10. 8 votes

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    0 comments  ·  Premiere Pro » Projects  ·  Flag idea as inappropriate…  ·  Admin →
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  11. 1,135 votes

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    500 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →

    Multi-Frame Rendering is now available in After Effects public beta. We’re starting with Render Queue export, and will add support for preview, AME, MOGRTs and beyond in subsequent releases.

    This is a significant update to the After Effects architecture. Unlike older versions that rendered multiple frames by creating copies of the application, this is true multithreaded rendering. The render pipeline has been optimized from end to end, enabling After Effects to use your system to its full potential.

    We know how important rendering faster is to you. That’s why we’ve taken the time to do this right, and build a strong, high-performance foundation for the future. We appreciate your patience, and would love to hear how Multi-Frame Rendering is working on your hardware and with your projects.

    You can learn more about this multi-year effort here: https://blog.adobe.com/en/publish/2021/03/10/multi-frame-rendering-now-in-after-effects-beta.html

    Matthew Awad supported this idea  · 
  12. 566 votes

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    31 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
    Matthew Awad supported this idea  · 
  13. 294 votes

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    56 comments  ·  Premiere Pro » General  ·  Flag idea as inappropriate…  ·  Admin →
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