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René Caron

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  1. 38 votes

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    28 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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    René Caron commented  · 

    Problem still there in 13.1.2. Definitely related to GPU acceleration. Using GPU acceleration (OpenCL or Metal) breaks the timecode. Software only is a the only workaround at a huge rendering speed expense. Guys fix this ASAP please! Unworkable in my situation cannot use this release as it is right now.

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    René Caron commented  · 

    This bug has once again reappeared in Premiere v13. It makes this release totaly useless for us. Ex.: a 24fps timecode effect generator @ 10:00:00:00 in a 24fps timeline will display 09:59:22:00 and double or skip frames from time to time. So frustrating and unacceptable!

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  2. 11 votes

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    6 comments  ·  Premiere Pro » Export  ·  Flag idea as inappropriate…  ·  Admin →
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    René Caron commented  · 

    This bug is still there on 13.1. Definitely related to GPU acceleration. Software only and GPU acelerated have a different result. Guys fix this ASAP! Unworkable.

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  3. 12 votes

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    5 comments  ·  Premiere Pro » Effects & Transitions  ·  Flag idea as inappropriate…  ·  Admin →
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    René Caron commented  · 

    Gawd!!! This is unbelievably annoying.

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  4. 3 votes

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    0 comments  ·  Premiere Pro » Stability  ·  Flag idea as inappropriate…  ·  Admin →
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  5. 222 votes

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    81 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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    Hi all, 

    There are two parts to this request:

    1. Ensuring that proxies are created respecting changes that have already been applied to media via Interpret Footage. 

    2. Ensuring that changes in Interpret Footage are applied to proxies that have already been created. 

    The first part was done and is in v23 or later of Premiere Pro and Media Encoder. The second part is being worked on but I don't have a release data to share at this time. 

    Regards,

    Fergus

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  6. 12 votes

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    1 comment  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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    René Caron supported this idea  · 
  7. 78 votes

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    29 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
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    René Caron supported this idea  · 
  8. 403 votes

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    48 comments  ·  Premiere Pro » Adobe Interoperability  ·  Flag idea as inappropriate…  ·  Admin →
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    Hi Florian,

    while this is a rather critical and large change to the way the application works and will take some time to be implemented, we’ll definitely put this under consideration.

    There’s more than one solution to this problem, though.

    A good short term opportunity is to use the parallel install feature in the creative cloud application. It should help to at least take away some of the issues working with people on a different version of the application.

    Another thing worth keeping in mind is that you can install CC on two different machines (if you’re on an individual subscription). That gives you additional opportunity to keep different versions around for compatibility reasons.

    I’ll update the status of this request as we move along.

    If you have further thoughts on this matter, please keep them coming.

    Thanks
    Patrick

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    René Caron commented  · 

    In an ideal world we could just update to the latest release and let the project update. But we've experienced so many old bugs being reintroduced and new bugs to features already working in previous version that we systematically have to hold on new releases. A postproduction facility like ours cannot spare to find out the problems as we go and debug all day. This is a plague almost every Premiere release as been affected for years and if it's not taken care of by the team very soon, we'll have to look at other solutions for the perennity of our business.

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