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Philip B

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  1. 11 votes

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    Philip B supported this idea  · 
  2. 3 votes

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    Sirr Less responded

    As of the April 2019 release, the scene duration is now precise to the 10th of a second.

    Philip B supported this idea  · 
  3. 11 votes

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    Philip B supported this idea  · 
  4. 47 votes

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    Sirr Less responded

    Scene Cameras have come to Character Animator 3.0 in the November 4th, 2019 release. Find them by clicking Scene→Add New Scene Camera. You can quickly setup and toggle between camera views or apply keyframes to the camera for more elaboration.

    Here’s a video: https://www.youtube.com/watch?v=8ZdnGazWtq4

    Philip B supported this idea  · 
  5. 18 votes

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    Philip B supported this idea  · 
  6. 7 votes

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    Needs More Info  ·  Sirr Less responded

    Still interested in your thoughts on Dan’s comment below:

    “Out of curiosity, what kinds of scripts do you want to add? We’ve considered various sorts of SDK support, but feedback on what ways you want to extend the app would help us decide on how to prioritize those efforts.”

    Philip B supported this idea  · 
  7. 18 votes

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    Philip B supported this idea  · 
  8. 19 votes

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    Sirr Less responded

    As a workaround for importing video to animate against, you can import a PNG or JPG sequence (File → Import Cycle…) and use the Cycle Layers option for Start = Synced to timeline. This is new in version 2.1 released in April 2019.

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  9. 11 votes

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    Philip B supported this idea  · 

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