AdminJames S (Adobe) (Software Product Quality Specialist (DVA), Adobe DVA)

My feedback

  1. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment

    Sorry for your troubles. What version of PrPro are you using?

  2. 2 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    3 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment

    srt export was broken in Beta builds from about a week ago. It should be fixed in the latest Beta build (Pr 15.0 x Beta 024) which you can update to using your CC desktop app.

    The screenshot you attached helped us to understand what you are seeing. Could you maybe attach another one to show us how you want it to look? The caption bumpers you are hitting are at just 5% of the Program Monitor frame area, which leaves very little room for readable text outside of that area.

    An error occurred while saving the comment

    Thank you for your feedback, Arun. It's good to see folks using our new captions workflow already and we're interested in helping people have the best experience possible. Can you tell us more about the workflow which requires you to move a caption outside of safely visible areas in the Program Monitor?

  3. 282 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    137 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment

    Thank you for the thorough feedback as always, Pierre. For now I will just respond to those 2 additional points you made.

    Re: (1) Drag and drop multiple mogrts to sequence. I have requested this myself because it's often part of my testing process to analyze a lot of mogrts at once. But this is not a real user scenario and when asked to come up with a real use case, I have not been able to. Can you help us understand what the actual editing/creative workflow is where someone would want to add 48 mogrts at once, all in a row in the same track?

    Re: (2) This could get dangerous. A lot of people purchase and use stock mogrts and expect to be able to keep them in their EGP to use whenever they want. If they don't remember to move them to a Library or some additional folder location they could lose their purchases for good. In any case, I think we want to err on the side of NOT automatically deleting any user media from disk or even from within a bin in the project. But again, if you have a really compelling use case for this, we'd like to hear about it.

    An error occurred while saving the comment

    Thank you all for the helpful comments and votes here. This really helps us understand user needs and priorities.

    This particular topic has included a lot of different ideas and requests over the years and has been hard to follow over time. Also, the Under Review status assigned to it may be a little misleading. As a result, we are removing that label at this time. This doesn't mean that we don't care about all the user requests in this area. On the contrary, we want to keep hearing your voices so that we can deliver the best possible features in the future.

    For now, I'd like to let anyone who is reading know about a few existing methods to help you organize your mogrts:
    (1) Export or copy your mogrts to be inside of CC Libraries. These can be filtered and viewed like folders in the EGP and they are also searchable from within the EGP Browse panel.
    (2) Use "Manage Additional Folders" which can accessed from the EGP spanner menu. You can add, remove and sort local and network folders from within this dialog and then view and filter them from within the EGP Browse tab.
    (3) There is a free plugin call Premiere Composer which will give you some really nice UI to help you organize and use mogrts.

    Regarding that 3rd option, I'll let my colleague Dacia provide some additional info about it including a link to a page where you can preview and download it if you want.

    An error occurred while saving the comment

    @scott I can understand why the workflow seems counter-intuitve when you're used to everything being like media in the Project Panel. Perhaps it would help to think of Graphic Layers as Effects (which is what they are) and the Graphic track item as a container for Layers. Like effects, Graphic Layers are only really relevant when they are used in sequence along with the media they are meant to complement.

    An error occurred while saving the comment

    @scott crozier We recently removed the drag and drop method of converting timeline Graphics into Master graphics in the project panel because it creates a scenrario where all new instances of the master item will always be exact duplicates of each other. That is not something that most users will ever want, so we made it harder to do inadvertently. It's still possible, you just have to use a menu item to do it. Select a Graphic in TL, then choose Graphics > Upgrade to Master Graphic.

    An error occurred while saving the comment

    @Vedin Trhulj

    If you can find each of the mogrts you need per sport once in the EGP, and if you click the Info button on a mogrt's thumbnail, then you can add keywords like "Tennis" or "Basketball". You can then search on "Tennis" within the My Templates tab to show that set of mogrts. You can get as detailed as you want with your keywords, like for example maybe you add "Handball, 2018, Lower Thirds" so that you can search out all the Lower Thirds graphics for your 2018 Handball segments at once.

    Also, if the thumbnails you want are already Local, checking on Local Templates Folder should make it easier to spot what you want. It should be even easier if you save to Libraries and filter to show only the Library(s) you want.

    An error occurred while saving the comment

    I'll let one of our Product Managers explain the reasons behind replacing the EGP Browser folder navigation with a tagging and search system for mogrts.

    For now, to help people understand more about the current workflow, here are some steps that might help.

    Create your own Graphics packages to share:
    1. Make a Graphic in Pr or author one in Ae's EGP.
    2. Export as Mogrt.
    3. (Optional) In the export dialog, assign some kind of shared keyword(s) so that you can easily search and find related graphics in the EGP later. You can also add, remove keywords after the fact in the EGP Mogrt's Info view, as long as it's in your possession (not a mogrt in the stock tab).
    4. Choose a Library as the export destination.
    5. Repeat step 1-4 for additional graphics in that package. Make multiple Libraries if you want and arrange things in various Libraries as needed. Mogrt sets can be filtered by Library name in this way.
    6. Invite other users to your Library(s).
    7. Go to Pr's EGP > Browser > My Templates > Libraries > LibraryName. (one or more Library can be checked on at a time)
    8. Drag and drop a mogrt form there to a sequence in the Timeline.

    NOTE: If Export as MOGRT destination is CC Library... it will always create a new item, even if you give it the same name. If it gets too confusing to have a lot of variations in the same Library with iterated names, you may want to add a step where you delete the old one before Exporting a revised mogrt from Ae or Pr.

    An error occurred while saving the comment

    "Other : Open .morgtfiles on Aftereffects ????"

    This is already possible in Ae 15.1 ... Launch Ae > Open Project > point to a mogrt > Extract
    It has to be a mogrt compatible with that version though.

  4. 2 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    4 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment

    @david Please see Annika's comment from May 13, 2019. There is a way to show all fonts being used in any Pr Graphics across any open sequences and projects. Look under the Graphics menu and choose "Replace Fonts in Projects..." Just note that fonts used in Legacy Ttiles or inside and Ae Graphics will not be included in the list.

  5. 8 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    6 comments  ·  Premiere Pro » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment

    Thanks for your continued support and feedback, Pierre. We take these suggestions really seriously and want to do what we can to understand and respond to them. Here are a couple of points I can speak to:

    (1) Ctrl/Cmd + Click on Graphic layers in the Program Mon: this switches the selection from one layer to another, which is the same as the Ae behavior. Ps does not have a monitor, of course, but clicking on one layer in the canvas and then Ctrl + Clicking on another layer does not select both layers. It keeps only the 1st layer selected.

    (2) Captions: Ctrl/Cmd + A will highlight all characters in a caption block if it's in edit mode. This is brand new behavior and should be in the latests beta builds. Ctrl/Cmd + A does not work for selecting all caption blocks in a track because it selects all track items in the Timeline, which is what you stated it should do... "Ctrl-A = selects all items".

  6. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment

    Thank you for taking the time to send this to us.

    Animated GIFs can be added to Pr Graphics as clip layers, but a mogrt made from that Graphic is not supported in Rush. So this is a good request, but it's really a request for the Rush product. If you want, I can move this idea to the Rush product, or you can write your own idea for this request over on the Rush page.

  7. 3 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    2 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment

    Thank you very much for sharing your ideas with us. This kind of feedback helps us know what's important to our users.

  8. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment

    Thank you for taking the time to send us your feedback. I know how frustrating it can be when tools to do not work as expected. Could you tell us a few specific ways in which the Type tool is slow, buggy and difficult for you to use?

  9. 6 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    2 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment

    Thank you very much for taking the time to submit this. Rounded rectangle shapes and rounded text backgrounds are something we have wanted to include for a while but everything takes time and must be prioritized. Suggestions like this, as well as votes and comments supporting, help us keep the right priorities.

  10. 5 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    4 comments  ·  Premiere Pro » Editing  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment

    Thank you for taking the time to list all of these things out. It's all good feedback and it helps us to know what is problematic for users. I can't promise any imminent behavior changes, but I can explain some of the existing behaviors to perhaps help you use our existing features more easily.

    Some of what you are seeing is due to a fundamental shapes behavior, which is that when you click and drag on a shape's blue-box handle, you are actually editing the path, not scaling the shape. If you want to truly scale a shape, use the Scale control in the EGP and it will do some (but not all) of what you want. (see the attached screenshot.)

    As for Groups, we do scale Layers within a Group as one, it's just that the bounding box is the frame size, not the combined area of the layers in the group. I have made requests to change that.

  11. 168 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    Under Review  ·  87 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment

    Thank you for taking the time to comment, Nigel. We are interested in knowing what is or is not working well for users with Pr Graphics. I noticed you said you've had messy issues with the re-sizing of Shapes and Text. Can you tell me, or perhaps show me in a screenshot, what exactly the problem is?

    In the meantime, there is not a single channel that we use to collect user feedback about a particular set of features. User Voice is a good source of info for us, but we also gain insight from user studies, customer visits and things like that. Adding comments and votes to a thread like this certainly helps us see how users feel.

    An error occurred while saving the comment

    @John P I probably didn't make it clear that I'm just scratching my brain for workarounds that might be viable for you, not excusing the feature gap with a cumbersome workaround.

    I also tried Master Text Styles to see if that could be a way for you to set custom Small Caps Size onto several Layers/Graphics at once. But that did not work out since Master Text Styles do not support sub-strings.

    I think we need to add Small Caps Size that are only possible in the Legacy Titler.

    An error occurred while saving the comment

    Graphics also have Small Caps and the size of those Caps relative to each other can be adjusted by using the Font Size property for selected characters.

    An error occurred while saving the comment

    Thanks for catching this, John. You are correct, we are trying to keep all the 'don't get rid of the old titler' topics in one place so all the votes and comments can count as one. I will merge it.

    An error occurred while saving the comment

    Google translate has a 3900 character limit, but I ran what I could through it. I think this is a request for the Legacy Titler to not go away, or for Graphics to have additional telop features added in order to bridge that gap. At least that's what the first several paragraphs seem to indicate. I'm migrating this to the existing request for not eliminating the Legacy titler so that all the votes and comments will count in one place.

    An error occurred while saving the comment

    Thank you for taking the time to give us your feedback. I'm merging this to a related thread about not getting rid of the Legacy Titler (you know it's still there in the current Pr version (as of Pr 12.1.2 at least) right?). By merging things like this, we can keep all the votes and comments in one place where they can count the most.

    An error occurred while saving the comment

    @Joel Ferland You can make clip layers to insert your logos in the same way using Graphics > Rolls. Then you can position them wherever you want within the Roll and they will roll right along with the rest of of your text/shape layers in the same roll. You can make your program monitor bigger by just clicking and dragging the panel edges out. Or make it full screen by pressing "~" (without the quotes) and toggle back to your regular workspace using the same key whenever you want.

    An error occurred while saving the comment

    @morgan To make a roll, make a new Graphic + Text/Shape/Clip Layer(s) in Pr. Make sure the Graphic is selected, but its individual layers are not. Click on Roll in the EGP.

    The animation of a Roll happens automatically. Duration and speed depend on how long your content is, how many frames the Graphic clip is, and what roll options you've set in the EGP. You can still edit your roll as much as you want after making it a roll so don't worry about finishing it all first.

    I've made multi and mixed column rolls with many layers entirely inside Pr using text, shape and clip layers with pinning. But for really complex rolls, I've found it easier to design it all as one big psd/png file in Photoshop, then just add that image as a Graphic clip layer and enable that as a roll. That method makes it a little harder to edit back and forth between Ps and Pr after you make the Graphic, but if you don't care about that and you just want all the imaging and graphical power of apps like Ps or Ai for the actual authoring and design part before you go to Pr, it's a good way to go.

    Finally, I have to disagree that Pr Graphics are largely focused on Ae templates. (read my previous response to Jason to understand the difference between aegraphics and prgraphics) If you just want to make Titles in Pr, that's what the Type/Shape/EGP and other tools are for. Making Titles that way does not need to involve Ae at all. If it seems like all the focus is on Ae, that's because a lot of users seem to prefer designing all their Motion Graphics in Ae even for relatively simple ones that they could easily do in Pr using Graphics tools and Effect Controls.

    An error occurred while saving the comment

    @jason ross For multiple lines of text in Pr, use the title tool, click in the Program Mon (PM), start typing, hit enter for a carriage return tot he next line. Or click and drag in the PM not make a 'Text in Box' so that you can just enter your text and it will wrap within the box boundaries.

    Once you have the text you want, use the EGP edit tab to change your font, size, color and many other things for selected text or shape layers. If you are not seeing all that in a pretty intuitive way, it makes me thing that you are either not using the Essential Graphics workspace, or else you are using aegraphics instead of prgraphics. Ae graphics are what you get when you apply an ae mogrt in Pr. Pr graphics are what you get when you wither apply a pro mogrt or make a new Graphic + Layer using the type or shape tools. Ae graphics are much more limited in what can be edited in the EGP and the Ae user decides what to make editable in Pr at all. prgraphcis are always fully editable in Pr.

    An error occurred while saving the comment

    Thank you for your response @Jason Ross
    We understand your frustration.

    Any further feedback from others? Especially for things you might need regularly which you can only do in the Old Titler.

    An error occurred while saving the comment

    Fair enough. Thanks for the feedback. Can you tell us a little more about what you can't afford to lose if we were to remove the Legacy Titler at some point? Perhaps some of those who voted this up could chime in as well.

  12. 3 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    4 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment

    Michael, Premiere Text allows kerning in the Essential Graphics Panel as shown in this image. If you are using Motion Graphics Templates from After Effects, kerning is not currently supported for those, but then you would not be able to open the Text directly in Photoshop either. So I'm a little confused about what you are trying to do and why it is not working for you.

  13. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    2 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment

    Hi Blake, I have been unable to reproduce this on Win 10 (or on mac) using the H265 preset in AME and a 4K sequence. I set up my own media + Graphic with an animated opacity mask, so maybe there's something about your workflow I am missing.

    If possible, I'd like to get a simple Project + Media from you that may repro the failure for me. If you are able to do that, please reply back here and I will contact you directly for steps and a way to get some files from you. Thank in advance.

    An error occurred while saving the comment

    Thank you for reporting this to us. And thank you for including screenshots, especially the one that shows what your ECP and Program Mon look like. That really helps me know what you're trying. I'm going to investigate this using my own Media and Graphics to see if I can get a local repro of it.

  14. 2 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    9 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment

    Thank you, Holly. I got your mogrt that time and I see what the problem is. You have added the Responsive Design -Time protected regions to the comp called "First Comp" which is nested one level down from the comp you are Exporting as Mogrt. You just need to move the protected regions up one level, so that they are applied to the comp called "Main". Export that as Mogrt and it should work.

    Note that when you remove the Protected Region Markers from "First Comp", the no-handle blue regions will still be there in the "Main" comp. To get rid of those before making new regions, go to the Layer menu > Markers > Update Markers From Source.

    An error occurred while saving the comment

    Thank you for your response. I don't see any attached file or a link to a zip file though.

    An error occurred while saving the comment

    Holly, if you're using an Ae Mogrt with Responsive Design - Time protected areas, you should use the arrow tool to trim it out or in in the timeline, rather than the rate stretch tool. However from your previous comment (on 6/29/20) I see that you're unable to trim the mogrt in Pr that way. If that is the case, can you please share the mogrt with me so I can open it and see where the problem might be?

  15. 3 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment

    The Cmd+B shortcut is mapped to the Legacy Titler's Bold command by default, but it can be mapped to Faux Bold for text layers using the Keyboard Shortcuts dialog.

  16. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment

    Thank you for the well-written report, Sean. Besides the test media, there is a little more we'd like to know about what you did. I will email you directly.

  17. 15 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    12 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment

    Thank you for your suggestions, Yan-Nick and others. As some of the previous comments have noted, Mogrts Exported from Pr can have a preview movie embedded within. Additionally, many (but not all) Stock Ae mogrts have preview movies which you can see in the Essential Graphics Panel > Browse tab within PrPro. Make sure you click on the Mogrt thumbnail first and wait a second for the preview to load. Alternatively, you can click on the Info (i) button in the lower right corner of the Mogrt thumbnail and you will have a little more playback control over the thumbnail in the info view.

    As for preview movies embedded into Ae mogrts like what you can do with Pr mogrts, that is an open feature request that we would like to implement someday if possible. I'm going to merge some similar suggestions into this one so that votes and comments count in one place.

  18. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment

    We have been unable to reproduce this on our own mac systems. I have sent you a private message so that we can work together to get a reproducible test case for this.

  19. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    1 comment  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment

    Mogrts made from Pr Graphics include all Layers, Text controls, Effects, Keyframes and other properties that were part of the Pr graphic when it was exported as a Mogrt. So when you apply a Pr Mogrt, you get a Graphic again which has everything editable. But I understand your request to make only certain things editable in Graphics that come from Pr mogrts. We've heard that request by others and I'm making a note of your request now.

  20. 243 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    39 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
    An error occurred while saving the comment

    @Trish Meyer Drop Shadow is already supported for Shapes using the latest public version of Pr. The attached image shows you how to enable Shadow for a Shape. Is there some other functionality you need besides that?

    An error occurred while saving the comment

    Thank you all for taking the time to contribute here. The feature request I submitted some time ago is still there and we have implemented some improvements but not all of them yet. We understand that the Legacy Titler cannot go away if there are still bug gaps in a lot of users' workflows. For now, let me clarify some things to make sure you understand you available options right now.

    (1) Gradients - gradients for Shape layers are already possible with Pr graphics. This includes multiple stops, angle control and opacity gradients. Simply select a shape, click on Fill in the EGP, and then use the Gradient fill pulldown in the upper left of the Color Picker. You will then see UI that will let you set Color and Transparency stops as well as a start, end and mid point for your gradient.

    (2) Layers with texture fill - textured fill is possible by means of our EGP masking feature. Put an image (still or video) under your Text (or other) Layers as a Clip Layer in the EGP. Select the top Layer and then check on Mask with Text (or Mask with Shape) and you will now have a layer that has a textured fill. (see attached screenshot) Put the two layers inside a Group in the EGP and the masking will not affect layers outside that Group.

    Note; You can make your own Gradient for Text by using the same basic steps I just described for Texture fill. Just use a Shape with a Gradient fill as your underlying Layer instead of a clip Layer.

    An error occurred while saving the comment

    These are all good requests, thanks for sending them to us. Most of these we've heard from our Japanese community and other users before, but to be sure we have them covered can you clarify some things?

    (1) Gradients - gradients for Shape layers are already possible with Pr graphics. Simply select a shape, click on Fill in the EGP, and then use the Gradient fill pulldown in the upper left of the Color Picker. You will then see UI that will let you set Color and Transparency stops as well as a start, end and mid point for your gradient.
    (2) Scene features - what do you mean by this? Please explain, with a screenshot if needed.
    (3) Multi shadows - can you please send me a real world sample of some titles with Multi Shadows? We recently added multiple strokes so I'm not sure whate else is needed for multi shadows.

    Thanks in advance. I'll make sure stories are in place for the remaining things you need to be free of the Legacy Tilter for good.

← Previous 1 3 4 5 9 10

Feedback and Knowledge Base