AdminJames S (Adobe) (Software Product Quality Specialist (DVA), Adobe DVA)

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  1. 2 votes
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    4 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    Michael, Premiere Text allows kerning in the Essential Graphics Panel as shown in this image. If you are using Motion Graphics Templates from After Effects, kerning is not currently supported for those, but then you would not be able to open the Text directly in Photoshop either. So I'm a little confused about what you are trying to do and why it is not working for you.

  2. 1 vote
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    2 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    Hi Blake, I have been unable to reproduce this on Win 10 (or on mac) using the H265 preset in AME and a 4K sequence. I set up my own media + Graphic with an animated opacity mask, so maybe there's something about your workflow I am missing.

    If possible, I'd like to get a simple Project + Media from you that may repro the failure for me. If you are able to do that, please reply back here and I will contact you directly for steps and a way to get some files from you. Thank in advance.

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    Thank you for reporting this to us. And thank you for including screenshots, especially the one that shows what your ECP and Program Mon look like. That really helps me know what you're trying. I'm going to investigate this using my own Media and Graphics to see if I can get a local repro of it.

  3. 2 votes
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    9 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    Thank you, Holly. I got your mogrt that time and I see what the problem is. You have added the Responsive Design -Time protected regions to the comp called "First Comp" which is nested one level down from the comp you are Exporting as Mogrt. You just need to move the protected regions up one level, so that they are applied to the comp called "Main". Export that as Mogrt and it should work.

    Note that when you remove the Protected Region Markers from "First Comp", the no-handle blue regions will still be there in the "Main" comp. To get rid of those before making new regions, go to the Layer menu > Markers > Update Markers From Source.

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    Thank you for your response. I don't see any attached file or a link to a zip file though.

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    Holly, if you're using an Ae Mogrt with Responsive Design - Time protected areas, you should use the arrow tool to trim it out or in in the timeline, rather than the rate stretch tool. However from your previous comment (on 6/29/20) I see that you're unable to trim the mogrt in Pr that way. If that is the case, can you please share the mogrt with me so I can open it and see where the problem might be?

  4. 1 vote
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    1 comment  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    The Cmd+B shortcut is mapped to the Legacy Titler's Bold command by default, but it can be mapped to Faux Bold for text layers using the Keyboard Shortcuts dialog.

  5. 1 vote
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    1 comment  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    Thank you for the well-written report, Sean. Besides the test media, there is a little more we'd like to know about what you did. I will email you directly.

  6. 12 votes
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    9 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    Thank you for your suggestions, Yan-Nick and others. As some of the previous comments have noted, Mogrts Exported from Pr can have a preview movie embedded within. Additionally, many (but not all) Stock Ae mogrts have preview movies which you can see in the Essential Graphics Panel > Browse tab within PrPro. Make sure you click on the Mogrt thumbnail first and wait a second for the preview to load. Alternatively, you can click on the Info (i) button in the lower right corner of the Mogrt thumbnail and you will have a little more playback control over the thumbnail in the info view.

    As for preview movies embedded into Ae mogrts like what you can do with Pr mogrts, that is an open feature request that we would like to implement someday if possible. I'm going to merge some similar suggestions into this one so that votes and comments count in one place.

  7. 1 vote
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    1 comment  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    We have been unable to reproduce this on our own mac systems. I have sent you a private message so that we can work together to get a reproducible test case for this.

  8. 1 vote
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    1 comment  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    Mogrts made from Pr Graphics include all Layers, Text controls, Effects, Keyframes and other properties that were part of the Pr graphic when it was exported as a Mogrt. So when you apply a Pr Mogrt, you get a Graphic again which has everything editable. But I understand your request to make only certain things editable in Graphics that come from Pr mogrts. We've heard that request by others and I'm making a note of your request now.

  9. 180 votes
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    28 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    @Trish Meyer Drop Shadow is already supported for Shapes using the latest public version of Pr. The attached image shows you how to enable Shadow for a Shape. Is there some other functionality you need besides that?

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    Thank you all for taking the time to contribute here. The feature request I submitted some time ago is still there and we have implemented some improvements but not all of them yet. We understand that the Legacy Titler cannot go away if there are still bug gaps in a lot of users' workflows. For now, let me clarify some things to make sure you understand you available options right now.

    (1) Gradients - gradients for Shape layers are already possible with Pr graphics. This includes multiple stops, angle control and opacity gradients. Simply select a shape, click on Fill in the EGP, and then use the Gradient fill pulldown in the upper left of the Color Picker. You will then see UI that will let you set Color and Transparency stops as well as a start, end and mid point for your gradient.

    (2) Layers with texture fill - textured fill is possible by means of our EGP masking feature. Put an image (still or video) under your Text (or other) Layers as a Clip Layer in the EGP. Select the top Layer and then check on Mask with Text (or Mask with Shape) and you will now have a layer that has a textured fill. (see attached screenshot) Put the two layers inside a Group in the EGP and the masking will not affect layers outside that Group.

    Note; You can make your own Gradient for Text by using the same basic steps I just described for Texture fill. Just use a Shape with a Gradient fill as your underlying Layer instead of a clip Layer.

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    These are all good requests, thanks for sending them to us. Most of these we've heard from our Japanese community and other users before, but to be sure we have them covered can you clarify some things?

    (1) Gradients - gradients for Shape layers are already possible with Pr graphics. Simply select a shape, click on Fill in the EGP, and then use the Gradient fill pulldown in the upper left of the Color Picker. You will then see UI that will let you set Color and Transparency stops as well as a start, end and mid point for your gradient.
    (2) Scene features - what do you mean by this? Please explain, with a screenshot if needed.
    (3) Multi shadows - can you please send me a real world sample of some titles with Multi Shadows? We recently added multiple strokes so I'm not sure whate else is needed for multi shadows.

    Thanks in advance. I'll make sure stories are in place for the remaining things you need to be free of the Legacy Tilter for good.

  10. 155 votes
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    Under Review  ·  76 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    @John P I probably didn't make it clear that I'm just scratching my brain for workarounds that might be viable for you, not excusing the feature gap with a cumbersome workaround.

    I also tried Master Text Styles to see if that could be a way for you to set custom Small Caps Size onto several Layers/Graphics at once. But that did not work out since Master Text Styles do not support sub-strings.

    I think we need to add Small Caps Size that are only possible in the Legacy Titler.

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    Graphics also have Small Caps and the size of those Caps relative to each other can be adjusted by using the Font Size property for selected characters.

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    Thanks for catching this, John. You are correct, we are trying to keep all the 'don't get rid of the old titler' topics in one place so all the votes and comments can count as one. I will merge it.

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    Google translate has a 3900 character limit, but I ran what I could through it. I think this is a request for the Legacy Titler to not go away, or for Graphics to have additional telop features added in order to bridge that gap. At least that's what the first several paragraphs seem to indicate. I'm migrating this to the existing request for not eliminating the Legacy titler so that all the votes and comments will count in one place.

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    Thank you for taking the time to give us your feedback. I'm merging this to a related thread about not getting rid of the Legacy Titler (you know it's still there in the current Pr version (as of Pr 12.1.2 at least) right?). By merging things like this, we can keep all the votes and comments in one place where they can count the most.

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    @Joel Ferland You can make clip layers to insert your logos in the same way using Graphics > Rolls. Then you can position them wherever you want within the Roll and they will roll right along with the rest of of your text/shape layers in the same roll. You can make your program monitor bigger by just clicking and dragging the panel edges out. Or make it full screen by pressing "~" (without the quotes) and toggle back to your regular workspace using the same key whenever you want.

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    @morgan To make a roll, make a new Graphic + Text/Shape/Clip Layer(s) in Pr. Make sure the Graphic is selected, but its individual layers are not. Click on Roll in the EGP.

    The animation of a Roll happens automatically. Duration and speed depend on how long your content is, how many frames the Graphic clip is, and what roll options you've set in the EGP. You can still edit your roll as much as you want after making it a roll so don't worry about finishing it all first.

    I've made multi and mixed column rolls with many layers entirely inside Pr using text, shape and clip layers with pinning. But for really complex rolls, I've found it easier to design it all as one big psd/png file in Photoshop, then just add that image as a Graphic clip layer and enable that as a roll. That method makes it a little harder to edit back and forth between Ps and Pr after you make the Graphic, but if you don't care about that and you just want all the imaging and graphical power of apps like Ps or Ai for the actual authoring and design part before you go to Pr, it's a good way to go.

    Finally, I have to disagree that Pr Graphics are largely focused on Ae templates. (read my previous response to Jason to understand the difference between aegraphics and prgraphics) If you just want to make Titles in Pr, that's what the Type/Shape/EGP and other tools are for. Making Titles that way does not need to involve Ae at all. If it seems like all the focus is on Ae, that's because a lot of users seem to prefer designing all their Motion Graphics in Ae even for relatively simple ones that they could easily do in Pr using Graphics tools and Effect Controls.

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    @jason ross For multiple lines of text in Pr, use the title tool, click in the Program Mon (PM), start typing, hit enter for a carriage return tot he next line. Or click and drag in the PM not make a 'Text in Box' so that you can just enter your text and it will wrap within the box boundaries.

    Once you have the text you want, use the EGP edit tab to change your font, size, color and many other things for selected text or shape layers. If you are not seeing all that in a pretty intuitive way, it makes me thing that you are either not using the Essential Graphics workspace, or else you are using aegraphics instead of prgraphics. Ae graphics are what you get when you apply an ae mogrt in Pr. Pr graphics are what you get when you wither apply a pro mogrt or make a new Graphic + Layer using the type or shape tools. Ae graphics are much more limited in what can be edited in the EGP and the Ae user decides what to make editable in Pr at all. prgraphcis are always fully editable in Pr.

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    Thank you for your response @Jason Ross
    We understand your frustration.

    Any further feedback from others? Especially for things you might need regularly which you can only do in the Old Titler.

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    Fair enough. Thanks for the feedback. Can you tell us a little more about what you can't afford to lose if we were to remove the Legacy Titler at some point? Perhaps some of those who voted this up could chime in as well.

  11. 1 vote
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    2 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    Thank you for your feedback here. We try to read and consider all the topics we get from users.

    What you are seeing is a feature of certain fonts where they give you ligatures for characters that can fit together as one like Th or fl ... We have an open feature request to turn on/off ligatures for fonts that use them. We'd like to implement that when we can.

    For now, you may have to choose a font that does not use ligatures.

  12. 3 votes
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    3 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    Ok I think I see what you are wanting to do now. By substring formatting I just meant a single text layer which uses different formatting throughout... like a line with Heading properties followed by another line (in the same layer) with Body properties.

    It's easy to set up Pr Graphic text layers with substring formatting, but as you discovered, the whole layer will be formatted the same if you apply a Master Text Style (MTS) to it. So if you have a layer (or a set of Layers) with substring formatting that you want to use elsewhere without re-formatting everything, the best thing is to make a MOGRT out of it and then apply that mogrt as needed in your timeline. This way all the substring formatting will be correct and all you have to do is change what the strings say. You can make a mogrt out of any Pr Graphic by right clicking on the timeline track item and choosing Export As Motion graphics Template...

    Does it sound like that will work for you?

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    Thank you for your suggestions. We value them.

    (1) Hint that text is flowed out of a text in Box - We have an open story for this It's something we'd like to add but I can't say when

    (2) Paragraph styles and character styles - If you mean sub-string formatting, that is already possible with Pr Graphic Text Layers. We are hoping to add at least some of that soon for Ae Text Layers.

    (3) Environment that is fast to edit - It should not be unusably slow as is. Can you provide us some more info to give us an idea of what is particularly slow for you?

  13. 8 votes
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    13 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    I just chose the 5x and 50x commands for my example because 1x units are really small and I like to see more change per command. But it's fine if you prefer to kern one unit at a time, just choose the same key combos I suggested and set them up something like this:

    Alt + Left Arrow = Decrease Kerning by One Unit
    Alt + Shift + Left Arrow = Decrease Kerning by Five Units
    Alt + Right Arrow = Increase Kerning by One Unit
    Alt + Shift + Right Arrow = Increase Kerning by Five Units

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    I can certainly understand your point of view, so I'd like to take a little time to tell you why those text selection shortcuts were added to PrPro and what your workaround options are.

    We did it to have parity with other Adobe apps, like After Effects, Illustrator and Photoshop. It's a pretty helpful shortcut for users who work with text often.

    To be clear, the default shortcuts I used which were the same across those four apps:
    Shift + L/R arrow extends the selection by one character
    Shift + Cmd/Ctrl + L/R arrow extends selection by one word

    Unfortunately, in PrPro, these shortcuts are inherent to the app and are not modifiable in the KBS Dialog. So your best bet is to use shortcuts that are free from those and other assignments. If you really want to involve the Arrow keys, I was able to get these combos working on Windows 10 with no conflict:

    Alt + Left Arrow = Decrease Kerning by Five Units
    Alt + Shift + Left Arrow = Decrease Kerning by Fifty Units
    Alt + Right Arrow = Increase Kerning by Five Units
    Alt + Shift + Right Arrow = Increase Kerning by Fifty Units

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    See the screenshot for what I mean about the blue hot text for Kerning in the Essential Graphics Panel (EGP) in Premiere Pro (Pr). You can click and drag on the hot text to roll the value up or down, or you can single click on it to get numbers in a box you can change.

    The reason that the Alt+arrow shortcuts stopped working is because we added some arrow-based shortcuts for extending the highlighted text selection or navigating the text to the left or right. So it may be overriding the left/right arrow KBS’s you prefer to use.

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    I tried it on windows too, and it works with the Keyboard Shortcuts I assigned. Shortcuts that involve to Ctrl/Cmd modifier tend to be problematic because they often conflict with other mapped shortcuts or intrinsic shortcuts. For example, I mapped Ctrl + Shift + Left / Right arrow to Decrease / Increase Kerning by 5 pts and it extended the selection highlight to the left or right instead of doing any kerning. I think this is happening because a shortcut like Ctrl + Shift + Left is a text-specific shortcut which is not overridden by changes made in the Keyboard Shortcut dialog. To play it safe, I avoided the use of the Cmd or Ctrl keys as modifiers and used combos like Alt + Shift + Left/Right instead. Or better yet, use keys that you know are not mapped to anything, like Ctrl + H and Ctrl + Y (there are very few of those left though, so you may need to stack modifiers to get something clean).

    Also, to be clear, at no point in my testing did I experience any problems getting the blue Kerning hot text to work in Pr's EGP. Hav you had any problems with that, or is it just keyboard shortcuts that have been problematic for you?

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    Thank you for letting us know about this. We'd like to do whatever we can to get it working for you.

    I tried kerning using Pr 13.1.5 (Build 47), which is CC 2019. If you are using the kerning hot text in the EGP, it should just work as long as you have the caret inserted between two characters. If you want to use a Keyboard Shortcut, you may have to assign one since there are no default shortcuts assigned for kerning for Text Layers. In the attached example, you can see that I assigned Cmd + Y / H to increase and decrease kerning by 5 points.

    Please try that if you can and let us know if it's still not working for you.

  14. 1 vote
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    2 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    Thank you for taking the time to share your feedback with us here. I'm having a hard time following exactly what features you are referring to. There are two types of masks in PrPro:

    (1) Effect masks in the ECP - Click on a media clip (still image or video) go to the Effect Controls Panel (ECP), twirl down opacity, click on the Ellipse, Polygon or Free Shape mask tool, draw a shape in the Program Monitor. These masks can be moved around or rotated as a whole or point by point, but they cannot be scaled.

    (2) Shape masks in the EGP - Using a shape or Pen tool, draw a shape in the Program Mon. You now have a Graphic track item containing your shape. Add more shapes, text or a clip layer to the same graphic, then put the shape you want to use at a mask at the top of the layer stack. Make sure that shape is selected, then go down to the bottom of the Essential Graphics Panel (EGP) and click on Mask with Shape. You now have a mask layer made out of a vector shape which can be positioned, rotated and uniformly or non uniformly scaled using the EGP or directly inside the Program Mon.

    If you're still having a hard time transforming your mask, could you please attach a screenshot demonstrating what part of the UI you are looking at?

  15. 14 votes
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    10 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    Ok, thanks again for your feedback. We try to read and consider all the ideas that come to us from this and other forums. It helps to know what users' real-world needs are, so thank you for providing some insight into your workflow.

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    Thank you all for your feedback here. Would the rulers and customizable guides we added a couple versions (April 2019) ago be helpful for your workflows?

    You can turn on rulers in the view menu and then you drag out guides from the rulers and right click to set specific guide locations and colors. You can also save guides and use them later in Pr or Ae.

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    PrPro does not really have layers in the timeline like Ae does. It has tracks, which can contain Graphics with Layers (text, shape, clips) and Adjustment Layers, which are like clips. So it sounds like you are asking for a Graphic property that says 'don't render me' for specified Layer(s)? And by "bug" you mean a digital on-screen graphic (like a watermark/logo), right?

  16. 1 vote
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    2 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    Thank you for taking the time to submit this idea. Please note that the default Graphics Workspace has the EGP panel all the way to the right so that it is as tall as it can be within the app window. This makes it far less likely that the Appearance controls will be out of view. You might consider using the Graphics workspace or making something custom for yourself which still has the EGP at full-height.

  17. 121 votes
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    Under Review  ·  33 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    Good suggestion. I am merging it with our existing idea about Media Replacement so that the votes and comments all count in one place.

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    This is a good request, well thought out. Thanks for making it. I'm merging it with the existing media replace topic in the Essential Graphics section so that we can keep all the votes in one place.

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    Do you mind if I move this to an existing request for the same thing over on the Pr Product / Essential Graphics space? It helps to keep the votes in one place when we can.

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    @John Pooley
    Thank you for the good suggestion. I merged your request into and existing one so that votes and comments can be consolidated into on thread.

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    Thank you for the fine suggestion, Zach. I am going to merge this into an existing suggestion for the same thing so that we can keep track of the total number of votes and comments in one place.

    Also, if possible, please fill out this survey on loading media into mogrts: https://adobe.allegiancetech.com/surveys/GMHAJS/

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    Thank you for your submission, Eduard.

    For Graphics in Premiere Pro (including ones that were Exported as MOGRT), video or still media is added to Graphics in Pr as clip layers. You can remove and re-order clip layers directly in the Essential Graphics Panel (EGP). You can add new clip layers to the EGP via drag and drop from the Project panel to the EGP Layers pane, or choose Graphics > New Layer > from file... to import media and add it as a clip layer. Then you can re-export he Graphic as a new MOGRT if needed, or just save the project with those changes.

    For MOGRTS that were authored in and exported from After Effects, we recognize the need for a feature to allow users to replace media from within Pr. I can't say much about if or when that will happen, but we understand your use case and value your feedback.

  18. 5 votes
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    1 comment  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    Thank you for taking the time to submit this. We have an open story for this feature already. I cannot comment on if or when that might get done though. I'll add this suggestion to the open story as a +1.

    For now, here is another possible workaround:
    Font and other style attributes are sticky per Graphic, per Sequence and per Project (in the same app session). So if you make some text, style it as you please, then the next text you will make will have that same look. This is not sticky across app session though.

    So to have that text look easily available, consider making a Pr mogrt with the text looking the way you want, Then just apply that to the timeline from the EGP whenever you want new text looking like that. If you make your mogrt with a Master Text Style applied, that will get imported like media when you apply the mogrt from the EGP. So that will be available too without having to manually migrate the Master Text Style project item.

  19. 1 vote
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    1 comment  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    Thank you for taking the time to submit this. We have an open story for this feature already. I cannot comment on if or when that might be done though.

    I added this suggestion to that story as a +1.

  20. 4 votes
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    Needs More Info  ·  3 comments  ·  Premiere Pro » Essential Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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    In that case, please help me understand just what it is you want to do.

    It sounds like maybe you want to be able to paste certain attributes (like a layer's position or scale) including any associated keyframes from one graphic layer to another. Is that correct?

    If you have transform keyframes for things like position or scale, you should be able to copy/paste those between layers. But you have to do your copying and pasting within the Effect Controls Panel (ECP) for it to work.

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    I am unable to repro this in Pr 12.1.1 x 10. Can you tell me a bit more about what you are doing?

    Here is what I did:
    1. Use the Text tool to make a new Graphic + Text Layer in the Program Mon (PM)/Timeline (TL)
    2. Apply Gaussian blur by drag and dropping onto the Graphic in the TL
    3. Make sire the graphic is selected, go to the Effect Controls Panel (ECP)
    4. Find the gaussian blur (turn up its blurriness) right click > Copy
    5. Repeat step 1 to make a new Graphic + Text
    6. Back in the ECP > Right Click > Paste

    The Gaussian blur is pasted in (with correct blur value) and not other Text or other effects are pasted in with it.

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