Yu Ueda
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3 votes
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7 votes
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1 vote
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You can add separate physics behavior directly to your hair and hat layers, then you can give unique parameters to each of them.
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1 vote
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You can create a blank layer to swap to, which will disable (or "remove") the original artwork.
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1 vote
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Doesn't spacebar already start a playback in scenes?
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1 vote
An error occurred while saving the comment Yu Ueda commented
AfterEffects同様にシャイレイヤー機能を使えば不要なレイヤーを非表示にできますよ。
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18 votes
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1 vote
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1 vote
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1 vote
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6 votes
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12 votes
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15 votes
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2 votes
Yu Ueda supported this idea ·
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1 vote
Yu Ueda shared this idea ·
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6 votes
An error occurred while saving the comment Yu Ueda commented
I also feel that ability to change orders of behaviors is important. And I would like to request more features goes to the panel.
After adding multiple views for bodies and smooth head turns to my character, it became necessary to add certain behaviors, such as Limb IK, Face and Eye Gaze for each views. Now I have so many Behaviors to manage during recordings. I wish there are ways to organize and control them in bulk.
Here is my additional wish list:- Ability to create folders to organize behaviors visually.
- Adding arm/disarm button on top so users can arm or disarm all behaviors at once.
- Pop up menu for Arm/disarm selected behaviors at once
- Ability to "merge" multiple behaviors of the same type so they will be controlled simultaneously. This also helps the list to look more organized.Yu Ueda supported this idea ·
Hi matheus nascimento, as a bandage solution, you can duplicate the layer you want to display in front of or behind then hide the original layer. If the duplicate layer's handles must follow that of the original, you can use the new leader follower behavior.