Nuno Ferreira

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  1. 241 votes

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    63 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →

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    Nuno Ferreira commented  · 

    When I look 10 years back I do see a great evolution in terms of tools and features.
    Unfortunately, the software has stagnated in terms of performance and the time to produce simple content has practically no gains in terms of software efficiency and only gains from the additional investment in more powerful hardware on the part of users.
    This wouldn't be such a problem if users didn't have to pay so much money for monthly subscriptions.

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    Nuno Ferreira commented  · 

    I totally agree that Adobe is doing a lousy job concerning the performance of the applications.
    I don’t understand how it is possible that all applications seem to get slower and slower with faster processors and GPUs.
    I know I can’t compare directly but, how is it possible to have 3D games running 1080 or 4K with all special effects at 100+ frames a second and one simple animation in after effects with motion blur gets so slow to preview and render?????
    Unreal Engine also has been showing mind blowing improvements. Adobe is stuck concerning speed!

    Indesign and illustrator suffer from the same problem.

    ADOBE I am looking for alternatives!

    Nuno Ferreira supported this idea  · 
  2. 68 votes

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    36 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →

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    Nuno Ferreira supported this idea  · 
  3. 1 vote

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    1 comment  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →

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    Nuno Ferreira shared this idea  · 
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    Nuno Ferreira commented  · 

    Content Aware Fill panel does not show "Create Reference Frame" and "Generate Fill Layer" buttons.

    P.S. The attached screenshot shows the interface in portuguese language.

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