Armando Vidaurri

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  1. 15 votes

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    2 comments  ·  After Effects » Animation  ·  Flag idea as inappropriate…  ·  Admin →
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    Armando Vidaurri commented  · 

    This is an actual good idea!

    Armando Vidaurri supported this idea  · 
  2. 12 votes

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    2 comments  ·  After Effects » Workflow & interoperability  ·  Flag idea as inappropriate…  ·  Admin →
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    Armando Vidaurri commented  · 

    The solution Pablo is giving doesn’t convince me.. having to open a different program to export as gif is still tedious. Also media encoder doesn’t support exporting gifs with “transparent” background

    Armando Vidaurri supported this idea  · 
  3. 3 votes

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    0 comments  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →
    Armando Vidaurri supported this idea  · 
  4. 90 votes

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    8 comments  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →
    Armando Vidaurri supported this idea  · 
  5. 68 votes

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    8 comments  ·  After Effects » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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    Armando Vidaurri commented  · 

    Hi, sorry. I marked this suggestion as inappropriate by mistake with my finger.. Here’s a suggestion: make it a two-clicks action to mark suggestions as inappropriate

    Armando Vidaurri supported this idea  · 
  6. 1,136 votes

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    500 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →

    Multi-Frame Rendering is now available in After Effects public beta. We’re starting with Render Queue export, and will add support for preview, AME, MOGRTs and beyond in subsequent releases.

    This is a significant update to the After Effects architecture. Unlike older versions that rendered multiple frames by creating copies of the application, this is true multithreaded rendering. The render pipeline has been optimized from end to end, enabling After Effects to use your system to its full potential.

    We know how important rendering faster is to you. That’s why we’ve taken the time to do this right, and build a strong, high-performance foundation for the future. We appreciate your patience, and would love to hear how Multi-Frame Rendering is working on your hardware and with your projects.

    You can learn more about this multi-year effort here: https://blog.adobe.com/en/publish/2021/03/10/multi-frame-rendering-now-in-after-effects-beta.html

    Armando Vidaurri supported this idea  · 

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