1 voteFred Lindgren shared this idea ·
An error occurred while saving the commentFred Lindgren commented
Dude, yes. This. It just occurred to me today that navigating the timeline is the most frustrating things getting in the way of what I want to do. I thought by getting a giant monitor to give it a ton of window space, that I would magically not need to zoom and pan and scroll around the timeline as much, but dang was I wrong...
I noticed that I always had this weird habit of holding the spacebar down when trying to adjust things in the timeline and therefor end up popping all over the place, and I had this epiphany that I keep doing that simply because I'm used to being able to smoothly navigate photoshop that way!
I wish I had the ability to just hold Z + m1 and just drag left and right to zoom back and forth, and hold space bar to swipe the canvas. That's what's missing from my timeline experience. How can I get that sort of experience?
I was thinking maybe like a ball mouse for my keyboard hand would be a potential solution, but how do we bring that sort of navigation to the average user?
I feel like it's a big missed opportunity efficiency wise, so that I can stay focused on the edit.