Stefan Böker

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  1. 3 votes
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    4 comments  ·  Character Animator » Rigging  ·  Flag idea as inappropriate…  ·  Admin →
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    Stefan Böker commented  · 

    You can change the group order by open the puppet in Photoshop and put the layers in other groups. Or define new groups inside Photoshop.

    Did I understood your point right?

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  2. 2 votes
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    2 comments  ·  Character Animator » General  ·  Flag idea as inappropriate…  ·  Admin →
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    Stefan Böker commented  · 

    Hi Dan here are more details:
    I have different Characters singing separately parts of the a song.
    I already recorded their moves to the soundtrack in single scenes.
    For my video I want to mix them singing in multiple combinations.
    So it would be helpful to copy an paste them with all of their moves and visemes in a new choir scene.
    I wondered why this isn't possible.

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  3. 2 votes
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    0 comments  ·  Character Animator » General  ·  Flag idea as inappropriate…  ·  Admin →
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  4. 3 votes
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    0 comments  ·  Character Animator » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  5. 9 votes
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    3 comments  ·  Character Animator » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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    Stefan Böker commented  · 

    for me Ctrl/Command + Left/Right Arrow works perfect because I come from AE and so for me it's consistent and the expected shortcut.

  6. 1 vote
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    2 comments  ·  Character Animator » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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    Stefan Böker commented  · 

    ... each closed folder turns into an open folder and stays open when I drag something onto it.
    So I have to close it every time afterwards. So that's one needless click.

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  7. 1 vote
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    1 comment  ·  Character Animator » General  ·  Flag idea as inappropriate…  ·  Admin →
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  8. 1 vote
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  9. 1 vote
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    2 comments  ·  Character Animator » General  ·  Flag idea as inappropriate…  ·  Admin →
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    Stefan Böker commented  · 

    I experimenting with putting all puppets in seperate scenes an then alltogether in a nested scene.
    Still not sure if this is a good workflow)
    ... alle separate nested scenes are empty except of some seconds, when the puppets appear
    alle puppets-scenes have the same audio-track - so all screns have to hve thje same length.
    I I could see the work area or the inner markes in a way, I could find the appearence of the puppets in their "scene-bar".

    Understand, what I mean? :)

    (It would be helpful as well if you could copy/paste markers from one scene to another.
    Or if you could copy/paste puppets and their recorded properties from one scene to another)

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  10. 2 votes
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    3 comments  ·  Character Animator » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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    Stefan Böker commented  · 

    @Dan
    Thanks for your feedback.
    It could work the way as in AE: Threr you can drag the time line by SPACE + MousebuttonDown AND you can start the playback (without mousedown)
    For me thst whould waork perfectly and it would be more constistent between the two programs.

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  11. 1 vote
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  12. 1 vote
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    2 comments  ·  Character Animator » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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    Stefan Böker commented  · 

    Cool, Dan! THanks for your reply.
    I checked out these Apps in the App Store.
    Maybe I give them a try, but they are quite expensive for only playing around.
    Looking forward to Metagrid 2.0 coming :)
    Q: Can you do sliders as well? Or is it limited to buttons?

    I tried an additional setting: I just dragged my whole Controls panel on the connected iPad Pro 12" (via Luna Dongle) and maximized the panel. In this way I can use the picture buttons of CH.
    Works quite well and you have it directly named by CH an everything.

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  13. 7 votes
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    1 comment  ·  Character Animator » User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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  14. 3 votes
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    0 comments  ·  Character Animator  ·  Flag idea as inappropriate…  ·  Admin →
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