Paul DiPierro

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  1. 1 vote

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    2 comments  ·  After Effects » Stability  ·  Flag idea as inappropriate…  ·  Admin →
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    Paul DiPierro commented  · 

    Thank you for the prompt reply. I'm glad that it's being addressed, as it's causing some major pipeline challenges for us.

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  2. 1,137 votes

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    500 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →

    Multi-Frame Rendering is now available in After Effects public beta. We’re starting with Render Queue export, and will add support for preview, AME, MOGRTs and beyond in subsequent releases.

    This is a significant update to the After Effects architecture. Unlike older versions that rendered multiple frames by creating copies of the application, this is true multithreaded rendering. The render pipeline has been optimized from end to end, enabling After Effects to use your system to its full potential.

    We know how important rendering faster is to you. That’s why we’ve taken the time to do this right, and build a strong, high-performance foundation for the future. We appreciate your patience, and would love to hear how Multi-Frame Rendering is working on your hardware and with your projects.

    You can learn more about this multi-year effort here: https://blog.adobe.com/en/publish/2021/03/10/multi-frame-rendering-now-in-after-effects-beta.html

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  3. 30 votes

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    1 comment  ·  After Effects » Workflow & interoperability  ·  Flag idea as inappropriate…  ·  Admin →
    Paul DiPierro supported this idea  · 
  4. 232 votes

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    7 comments  ·  After Effects » General  ·  Flag idea as inappropriate…  ·  Admin →
    Paul DiPierro supported this idea  · 
  5. 435 votes

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    18 comments  ·  After Effects » Performance  ·  Flag idea as inappropriate…  ·  Admin →
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