Character Animator

Welcome to the Adobe Character Animator feedback page. Submit feature requests and bug reports to the Character Animator team via this UserVoice site and see what ideas or issues other users have shared.

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  1. Viseme order when pasting into AE

    The information available on how to do this is, at best, incomplete and at worst, wrong.

    Referring to the page here: https://helpx.adobe.com/uk/adobe-character-animator/using/export.html#LipSyncTakeexportforAfterEffects
    Step #2 says to create a comp with the visemes "matching the order of visemes in Character Animator’s Visemes context menu" and gives an example of the order being Neutral, Aa, D "and so on".
    The problem is that in Character Animator (current version 2.11) the viseme order in the context menu is different. See screenshot.

    Just to complicate things, the layer order of the visemes in the default head PSD is different again.

    So… which is the…

    3 votes
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    5 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  2. Adjustable frame rate for Face behavior

    It would be great if there was an option to adjust the frame rate of just the Face behavior at any time. I like the look of head movements when I change my scene frame rate to 12fps, but all body movements are too jittery for what I'm doing. Enabling the "Limit Camera to 12fps" option doesn't produce the same visual results as changing the scene frame rate, nor is it flexible since it can only be set before starting a recording.

    1 vote
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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  3. I would like to see more templates with various mouths types (preferable in Adobe Illustrator)

    I would like to see more mouth shapes being available. The mouth shape used is already the same since the start of Adobe Character

    1 vote
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  4. Herramienta de Texto

    Debería ser posible agregar algún texto y si el mismo se puede animar mucho mejor. Utilizo la herramienta para hacer tutoriales educativos y si quiero poner un texto debe importarlo como png o psd.

    Saludos

    1 vote
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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  5. Rename from timeline

    Be able to change the name from the timeline.
    This is an easier way to see/change names rather than going back into RIG.

    3 votes
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    0 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  6. Dangle lags / stutters / jitters

    I have back hair that is independent. Suddenly it started to stutter. I tried to re-rig the puppet and suddenly it started again. It looks like this: [https://community.adobe.com/legacyfs/online/1663494_Dangle%20Capture.gif]
    The stutter is only visible if I move my head slowly. If I hold my head still and then move it fast to another location and then hold still, the jitter is not noticeable.

    Win10 64, GTX1080Ti, Ryzen 7 1700

    [Community Post describing the issue](https://community.adobe.com/t5/character-animator/dangle-hair-jitters-stutters/td-p/10276831?page=1)

    1 vote
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    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  7. Scroll wheel click to navigate

    Similar to navigation in After Effects, clicking the scroll wheel and dragging allows a free flow of movement on the timeline. Would help greatly.

    1 vote
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    0 comments  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  8. HSL (Hue Saturation Lightness) as a Behaviour

    A lot of my work in Character Animator has been making very flexible puppet characters that I can reuse as different characters (there's an overview how I do it using Layer Picker here: https://youtu.be/y6kVQpLESb8)

    A lot of the labour comes from adding layers into groups with different coloured versions of the same objects for things like skin colour, clothing colour, hair colour, eye colour, etc. But if I would be able to say apply a HSL effect to a group of objects and put those sliders into my Controls, it would mean instead of having say 4 possible skin…

    1 vote
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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  9. Import multiple scenes through AE Import dialog

    Would really like to be able to select more than one scene when importing through the After Effects import dialog. As it stands, you can only import them one at a time, if you have a lot of scenes this is very time consuming.
    Granted you could drag and drop multiple scenes from Character Animator, but for some reason this is unreliable... often the drag and drop doesn't work at all.

    1 vote
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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  10. not change aspect ratio if i want make video tik tok ? if it posible then i am make directly video for tik tok

    not change aspect ratio mins size of video if i want make video tik tok ? if it posible then i am make directly video for tik tok

    1 vote
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  11. The dynamic link between CA and AE needs fixing

    If the Dynamic link gets corrupted it makes you relink every scene when After Effects opens. But there's a big problem - the order of the scenes is NOT the order they appear in After effects, so you have no way of knowing which order to relink them in. This should be fixed. Please tell the user which scene After Effects is looking for in the Character Animator file when the Dynamic Link window is up.

    2 votes
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    Needs More Info  ·  2 comments  ·  Flag idea as inappropriate…  ·  Admin →
  12. select all key tracks under the pointer on the timeline

    select all key tracks under the pointer on the timeline (ctrl + A - selects everything, but I need only those that
    below the scale pointer)

    3 votes
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    0 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  13. Rotate handles without touchscreen

    I can't rotate the handles because I don't have a touchscreen. For instance left click to select handle and scroll to rotate.

    1 vote
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    0 comments  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  14. Why only live feed?

    Why only live feed?? Make also a footage option and not only live feed. The face track feature works great in AE, no reason not to have it in CA. It's all there, just let us have it!:)

    5 votes
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    1 comment  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  15. Draft Export

    Create a fast export option. It's the same as the animation you see when you play the scene. (variable framerate)

    1 vote
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    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  16. Add a take track without having to record.

    When I'm working with some of my more swap set based puppets it is so unwieldy to have to hit record and twiddle all the sets just to get editable tracks in place.

    1 vote
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    1 comment  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  17. Provide more diverse and professional examples

    I am a professor of art with an MFA in animation specifically. I need to see more examples provided which reflect the competency in figure drawing we encourage students to aspire and practice. Currently, that is not reflected in the examples provided. Additionally, where diversity is portrayed, diversity includes age. By restricting your examples to those that depict generally teenagers and children, you send a message we in art programs in art schools and colleges let alone education and the motion picture industry are trying to change. Individuals and companies are judged by actions vs words. This is one area…

    1 vote
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    2 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →

    @Lisa Rose, you’ll get no argument on the diversity front and keep an eye on the blog – https://theblog.adobe.com/creative-cloud/character-animator/ – as we add new puppets. You also can find some less age specific examples in our earlier shared puppets here: https://character.adobelanding.com/puppets/

    In regard to the drawing styles, would you be kind enough to post a couple examples of the types of artwork that indicate the competency in figure drawing you’re describing? While we always strive to make people aware of how many styles can be brought into the app, it would help to have the particular perspective to discuss. Thanks!

  18. Allow swapset assets to be triggered at specific points within stop/sustain replays

    For more nuanced animation within replays, it would be great to be able to trigger a swapset asset at a specific point within a replay,

    For example, if you want a latched replay pose where a character points to the side, it might look best for the "default hand" to switch to the "pointing hand" and back at some point a few frames from the beginning or the end. At the moment, when recording, it's only possible to have this change right at the start of the replay and then back again at the start of the blend out.

    I'd…

    1 vote
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  19. introduce ability to categorise puppet track behaviors

    I think it would help if we were able to sort out the Puppet track behavior by category. So been able to cluster all the Triggers, Walks, Headturns etc. that exist in the scene.

    2 votes
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    0 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  20. Cycle through swap set with one trigger

    Can we just use the default swap set shortcut (first one in the list) and cycle through each swap set if others haven't been assigned. That would be a quick implementation right?

    1 vote
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    0 comments  ·  Rigging  ·  Flag idea as inappropriate…  ·  Admin →
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