Character Animator

Welcome to the Adobe Character Animator feedback page. Submit feature requests and bug reports to the Character Animator team via this UserVoice site and see what ideas or issues other users have shared.

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  1. Limb IK - more control to multiple legs.

    I have a Dog character and would be great that the Limb IK could add more than 2 legs. This new feature is amazing but I need this "ground detection" for the 4 legs.Thanks!

    1 vote
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    1 comment  ·  Rigging  ·  Flag idea as inappropriate…  ·  Admin →
  2. Estimating what new handle will affect

    It would be nice to see some sort of an area of effect when it comes to putting new handles on the puppet. For example, we can take the "blank" puppet and put handle for breathing behavior Right in the middle of "Ch" logo; the puppet will breathe with the chest. But if we move it slightly below "Ch", it will breathe with the belly. It would be nice to see some sort of visibility that would be affected when putting a trigger or adding behavior. Right now the only way is to jump back and forth until it works.

    2 votes
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  3. Bug Report

    Can't export (edit original) to photoshop. Can't open puppet files in PS

    2 votes
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    1 comment  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  4. 自動瞬きの値と実際の挙動が一致しない

    瞬き/分に0を入力すると高速で瞬きをするようになる
    「1分あたりに0回の瞬き」という指示になるはずなので、瞬きをしなくなるのが正しい挙動だと思われます

    1 vote
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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  5. Ability to parent takes to each other so they move and scale together

    When recording multiple takes that using (using face behaviour for example) it would be nice to have the ability to parent or group takes so they can be moved and scaled at the same time.

    1 vote
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    0 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  6. Auto-merge Triggers

    I have 2 different swap sets of hand poses, namely the right hand and the left hand. Both swap groups has the same hand poses. However I would like to have it in one trigger swap set, instead of two. I can do this by creating swap set of, as example, the right hand, then manually move individual hand poses from the left hand group to the right hand swap set. It's a lot of work. Is it possible just to create for both hand groups its own swap set, then in the trigger panel, I drag either hand swap…

    1 vote
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    1 comment  ·  Rigging  ·  Flag idea as inappropriate…  ·  Admin →
  7. being able to make triggers with the controller ''joystick''

    if we can use the controller like the PlayStation controller or Xbox or pc controller to some triggers it will be easier. and everybody has one.
    vote if you like the idea.
    thanks!

    3 votes
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    0 comments  ·  Streaming  ·  Flag idea as inappropriate…  ·  Admin →
  8. 音声データの中身が変わった際に波形が変わらない

    Chに『いぬ.mp3』というデータを読み込ませておき、いぬ.mp3を直接編集し、中身を変更した場合、聞こえる音声は変更後のものになっているが、オーディオの波形は一番最初に配置したものが表示されており、聞こえる音声と表示されている波形が一致しない現象が起こる

    1 vote
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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  9. Make it a one time payment please!

    I would very much like to be able to use this program without having to get everything else. if you made it a one time, i would buy it, and then recommend it to my friends.

    1 vote
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  10. make the anchor point visible

    since you don't see the anchor point you have to guess where it is.
    Thats not so convenient.
    Please make the anchor point visible as long as you change the value in the properties panel.
    (Or even better than two x/y prameters: add a crosshair-cursor to place the anchor point with one click)
    tnx :)

    1 vote
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    0 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  11. Ability to change the pitch of the recorded voice

    I think it will be a function to add color to the work when one person plays multiple roles. I want an effect that just changes the pitch, like premiere pro, instead of changing the speed.

    1 vote
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    0 comments  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  12. Freeze sitting position (hip) so that I can control only head movement

    I can make the character go to a sitting position by dragging the head down. It would be nice to somehow freeze its position and hip so that I could then only control head movements.

    1 vote
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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  13. holding object with two hands

    It would be nice to be able to hold an object like a rifle with both hands and being able to drag/animate de rifle recoil and then both arms would follow the movement.

    1 vote
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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  14. four legged

    four legged creatures/animals

    1 vote
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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  15. edit original-open illustrator,not photoshop?PSD file

    Dont understand why edit original open my illustrator,not photoshop??
    this is a psd file.Why open illustrator automaticly???

    1 vote
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  16. 1 vote
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    3 comments  ·  Rigging  ·  Flag idea as inappropriate…  ·  Admin →

    It looks like you have three of the triggers in the Body Position swap set set as latched. Just curious, if don’t make them latched, does it make that momentary view switch no longer occur?

    If you’re still having trouble resolving the issue, and are willing to share a copy of the puppet with us to diagnose, feel free to send an exported puppet (File > Export > Puppet) for the puppet and we can try to figure out what might be causing the issue.

    Thanks.

  17. Reduce the size of the trigger on the panel controls

    I use a lot of triggers, but they all do not fit on the panel. their size is large. Please enter the option to reduce them as on the screen on the left side.

    I also did not understand exactly how I can assign the "[" key as well as the numeric keypad, which is located on the right

    7 votes
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    1 comment  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  18. please help

    please help./Users/jacquave/dev/apd/animal/sandboxes/newcompiler/animal/shared/thirdparty/OpenCV2.4.13/modules/core/src/array.cpp:2482: error: (-206) Unrecognized or unsupported array type in function cvGetMat

    this comes up when I try to generate puppet in open character.

    1 vote
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    1 comment  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  19. Blendshapes for Limbs

    I come from a 3D background and for rirgging whenever we have a shape that bends in an undesirable shape we create blendshapes, which is a shape that morphs from one shape to another when the control moves toward that particular problem area.

    1 vote
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    0 comments  ·  Rigging  ·  Flag idea as inappropriate…  ·  Admin →
  20. I cannot use live action animation, because I'm too disabled.

    I cannot use live action animation, because I'm too disabled.

    However, I would like to develop a character to represent me and read my post. I know I can bring in an audio file, but can I then animate the face, rather that just a fixed face with just the mouth moving? Hope this makes sense?

    3 votes
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    2 comments  ·  Flag idea as inappropriate…  ·  Admin →
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