Character Animator

Welcome to the Adobe Character Animator feedback page. Submit feature requests and bug reports to the Character Animator team via this UserVoice site and see what ideas or issues other users have shared.

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  1. support loading videos.

    I want you to support loading videos.

    Because It can take advantage of physical properties.
    can't do that by loading into After Effects.

    1 vote

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    0 comments  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  2. Ability to turn off joint distortion while using IK

    For cut-out animation styles (e.g. South Park type) it would be good to be able to turn off joint stretch/distortion while still being able to use IK/draggers.
    I know there are various workarounds to be able to get a similar thing, but it would be good to have the option to just have each of the limb sprites retain their exact shape while moving their arms/legs.

    3 votes

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    7 comments  ·  Rigging  ·  Flag idea as inappropriate…  ·  Admin →
  3. Improving user interface

    The user interface color desperately needs to have the flexibility to change like in other Adobe programs. The black background is way too dark!

    2 votes

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    0 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  4. BUG: Limb IK Ground Detection With Multiple Dragger Behaviors fails to move toe

    If I have a puppet rigged like OKSamurai's Yoga girl, and I want some draggers to be "hold in place" like the arms and feet, but I want the torso dragger to be "return to rest" then I would need a local Dragger Behavior for the independent leg layer.

    But when I do that, if Ground detection is enabled, then the heel/dragger moves fine, but the toe remains pinned to the ground.

    This works fine when there's only one global dragger behavior, but no matter where I put a second one, the toe information is lost.

    Nesting local dragger behaviors…

    1 vote

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    1 comment  ·  Rigging  ·  Flag idea as inappropriate…  ·  Admin →
  5. Delete Unwanted Projects

    You would be able to delete projects in your project file if they are un wanted.

    1 vote

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    1 comment  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  6. Frame by frame by arrow key!

    Pleaseee

    Make it like Premiere Pro! The arrow key is to move frame by frame through the timeline:(

    10 votes

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    3 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  7. Well it is getting strange...

    Marking the EYES as the HEAD
    and when making changes in PS
    changes are sometimes not reflected in CH
    so I just trash everything and start over.
    Even PS is very delayed in reaction time.

    I used PS for years and this new working
    from the iCloud does not make a solid reliable
    application. VERY BUGY!

    Like this see screen shots. Just mad edit in PS
    went to scene to record in CH and look at my face?!

    1 vote

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    3 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  8. BUG: color is wrong when imported into Premiere Pro via Dynamic Link

    Importing a CA scene into Premiere via Dynamic Link will result in the scene looking red when dropped into a sequence. The scene/puppet look fine when loaded into the Source monitor but in the timeline/program monitor they are bright red (see screenshot). This bug can be avoided by turning off GPU acceleration in Project Settings are running with software only, (which is not ideal). Please fix!

    3 votes

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    1 comment  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  9. Parenting Like in After Effects

    Am I not familiar enough with Character Animator or what, but here's my problem:

    I have a little experience in After Effects before. There is a thing called "parenting"

    It means I can parent layer "b" to another layer "a", and hence everytime layer a is moved layer b will follow that layer a movement. However I cannot find such option in Character Animator. A layer can only parent to its own group, and cannot parent to another layer outside its group. For example say a hair in the back of the head group and body group.

    It looks like…

    6 votes

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    4 comments  ·  Rigging  ·  Flag idea as inappropriate…  ·  Admin →
  10. HEAD TILT... please help

    How do I get the head the move with tilt but continue to stabilize the body...?
    https://youtu.be/Qbor3vaabsw

    1 vote

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    0 comments  ·  Rigging  ·  Flag idea as inappropriate…  ·  Admin →
  11. Automatic Reset on Rewind before Playback

    Using Physics and Magnets, when I go to do the performance, at the end of the performance, Character Animator stops and leaves the character in the final position. When I rewind, not all items are reset to neutral/default. Consequently, if you then play back again... everything is shifted starting from a new neutral.

    Ideally there should be an option to either keyframe the "reset" OR a way to keyframe ALL items in the initial frame (or maybe frame (-1.0) )

    Anything so we don't have to every time remember to click "reset"

    Note - this is particularly bad when exporting…

    5 votes

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    4 comments  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  12. Ability to make background transparent.

    Please update to allow the background to be made transparent so the animation can be layered on top of presentations or other projects. Camtasia has this function and I don't want to use Camtasia solely for this function. It would be great if this function could be added. Thank you

    2 votes

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    1 comment  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  13. 3 votes

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  14. During playback it would be nice if we could see the audio levels

    After recording the take(s) it would be nice to see the audio meters on screen.

    1 vote

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    0 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  15. Triggered Replays Cause Dropping of Frames Over Time

    Over time, it appears that fps drops lower and lower with use of replays. I have puppets with several triggered replays. With each triggered replay the fps gets lower and lower. This happens regardless of whether or not I am streaming using OBS or whether I am just working in Character Animator alone. Eventually the fps gets down to close to single digits and the only way to remedy the situation is to exit and restart Character Animator. I have monitored CPU and RAM usage and those numbers are no where close to being suspected of being the cause. A…

    1 vote

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    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  16. Resizing of Source Files

    I had a very large source .PSD file that I learned Character Animator would have trouble keeping up with--after I had completed all my rigging. I tried to resize my source file but this broke all the rigging (makes sense since the size of the puppet changed). Unfortunately the only way for me to fix it was to resize the source .PSD and create a new puppet and rig all over again. Fortunately I was able to use the previous build as reference, but it would have been nice to have some kind of option to create a smaller file…

    1 vote

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    0 comments  ·  Rigging  ·  Flag idea as inappropriate…  ·  Admin →
  17. Virtual Webcams, and USB EOS Webcam not detected by Character Animator

    I have a USB camera using EOS Webcam Utility as its driver. Many other applications on my computer can find and use this webcam with no problem (such as zoom, skype, chrome, default camera app, OBS studio, etc...) however character animator can not find this camera.

    Also, OBS studio is running virtual-cams that are also seen by every application (see list above) except character animator.

    System info
        Application: Character Animator v3.3.1.6
        OS: Windows v10.0.18363, RAM: 31.94 GB, CPUs (logical): 8

    2 votes

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    2 comments  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  18. Steps to reproduce:     1. ...   Result: ... Expected: ...   System info     Application: Character Animator v3.5.0.144     OS: Windows v10.

    Steps to reproduce:
        1. ...
     
    Result: ...
    Expected: ...
     
    System info
        Application: Character Animator v3.5.0.144
        OS: Windows v10.0.19042, RAM: 7.88 GB, CPUs (logical): 4

    1 vote

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    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  19. adding video files in timeline

    Would like to be able to sync characters to video movements but I can't add video into the timeline. So, that would be really helpful for the series I'm working on. Thanks! :)

    1 vote

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    0 comments  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  20. I can't open Photoshop puppet's Edit Original from Character Animator.

    I am using Character Animator and I can't open Photoshop puppet's Edit Original from Character Animator.
    I can open illustrator puppets by clicking Edit Original from Character Animator but it won't work for Photoshop puppets.

    When I click Photoshop puppet's Edit Original from Chracter animator, pictures pop up in a different picture program.

    Please help me.

    1 vote

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    1 comment  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
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