Character Animator

Welcome to the Adobe Character Animator feedback page. Submit feature requests and bug reports to the Character Animator team via this UserVoice site and see what ideas or issues other users have shared.

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For all other questions and discussions, visit the Character Animator community forum.

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  1. bug free

    if photoshop and character animator con talk better to each other that would be great right now we have the buggiest adobe software because you keep on adding cool features that don't even work half the time

    1 vote

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    1 comment  ·  Rigging  ·  Flag idea as inappropriate…  ·  Admin →
  2. Sync lips and actions from uploaded video.

    I would like to be able to prerecord an actor talking and moving and have character animator analyse their movement and sync the lips and movements.

    3 votes

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    2 comments  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  3. Export Lip Sync as FBX to be imaported in 3Ds max to be copied in head morph targets as values for each channel

    Export Lip Sync as FBX to be imaported in 3Ds max to be copied in head morph targets as values for each channel

    1 vote

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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  4. 1 vote

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  5. ZOrder Behavior - Reordering Layers at Recording Time

    Hi Guys!

    I think a feature "ZOrder Behavior" would improve Character Animator a lot!

    For example, consider a character sitting behind a table - where both are separated puppets. As expected, puppet character should be BEHIND the table puppet - but the arms should be OVER the table. Today, it's a big problem when you are dealing with different puppets.

    A Zorder feature would solve this problem at recording time. By adding this new behavior to the arm and changing a simple index value, the arm layer can OVERLAP another puppets. So, the character arms would appear OVER the table…

    10 votes

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    0 comments  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  6. 1 vote

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    1 comment  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  7. Camera not fully supported

    I have issue in my character animator, I am using surface book 3 as my production device. But when I installed character animator, It says :

    "Surface Camera Rear (not fully supported)"
    "Surface Camera Front (not fully supported)"

    1 vote

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    0 comments  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  8. More movement please

    It would be great to have walking added to the characters provided in Adobe Character (I'm on v4.4). At the moment you can just slide them in/out and move their arms. Creatively it would be much better if they could walk in from either left or right and forwards. Speed adjustment too so they could walk in slo mo or run.

    1 vote

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  9. Audio drops on Timeline Playhead.

    Instead of audio dropping to the beginning of the track (when dragging in), it should show up on the Timeline Playhead mark!

    It's mega annoying to have to go back to 00:00 and move the audio to your mark!

    1 vote

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    1 comment  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  10. Why isn't my computer's built in camera supported in Character Animator?

    Camera Error:

    USB Video Device (not fully supported)

    Please help

    1 vote

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    1 comment  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  11. Please fix Dynamic Linking to Premiere Pro and After Effects

    Since I need to use many features in Premiere Pro and After Effects to finish a project with Ch, I am finding dynamic linking a good idea/concept to do professional work but it always ends up making things unworkable. Right now I have a project I spent 3 weeks on, and I can't even open it in Premiere Pro, all the Ch scenes are 'pending' and I have done everything recommended on the Internet but cannot open the project in either Premiere Pro or After Effects (all the apps are updated). If Adobe cannot fix dynamic linking then please consider…

    2 votes

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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  12. GoPro Webcam compatibility

    Please make Ch compatible with the GoPro Webcam utility

    4 votes

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    2 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  13. Allow pasting of external lip sync data from After Effects

    Hello! Character Animator is amazing, however I have a lip sync workflow in After Effects I prefer over what's included in the software. It would be great to be able to take that keyframe data from after effects and paste it into a lip sync layer. As of now, even if I copy the keyframe data from Character Animator, paste it into a text document and change the values manually, I can't even paste that back in. Would be great to be able to do so!

    1 vote

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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  14. Trigger and Replay Artwork Creation

    Would like the ability after creating a trigger to be able to create artwork for it from within CA. Replays can get quite long. Maybe being able to select a specific frame from the timeline and then similarly to premiere's export frame (ctrl+shift+e) the frame could then be instantly applied to the selected trigger.

    1 vote

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    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  15. Add a paid puppet

    Hi everyone !

    I've just have a idea why not import a puppet for a website and import into the timeline.

    Good idea ? :)

    1 vote

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  16. Mic audio with NDI stream

    I use my main PC for games and rendering my character. Then the NDI stream is captured by a streaming PC. Since the audio doesn't come with the character's NDI, the mic has to be streamed by a different app. I have to manually sync the mic audio to the character. This would be easier if the mic audio came included with the character video.

    1 vote

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    0 comments  ·  Streaming  ·  Flag idea as inappropriate…  ·  Admin →
  17. Please add a visible (grey) stopwatch to parameters that can be keyframed

    Like in After Effects I think it would be beneficial to see at once which parameters can be animated via keyframes with grey stop watch icons that are visible all the time and not only with mouse over.

    As Dave says in the tutorial video for key framing it is a bit of a “trial and error thing” – you want to make it easier for users as character animation is a lot of work already. Thanks!

    2 votes

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    0 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  18. My Wishlist

    Would really love if the characters were more business oriented. I would love to incorporate CA more into my projects, but I find that the characters are too cartoony or the existing characters appeal to a much younger audience.

    -business casual clothing
    -older aged characters
    -blue collar clothing
    -ability to generate a custom logo for shirts. A simple text generator will do.

    1 vote

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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  19. What is wrong with BLINKING?

    Watch the video and help with why my blink was not working then work but then my eyebrows blink with eyes?
    https://youtu.be/qEQpv0nS0sY

    1 vote

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    2 comments  ·  Rigging  ·  Flag idea as inappropriate…  ·  Admin →
  20. Fujifilm X Webcam 2 support

    I'm using a Fujifilm camera (XT-4) as my main webcam. It's recognized by the system through the official Fujifilm X Webcam 2 application. It's recognized in Skype, Zoom, Discord, Google Meet, and pretty much anything I've tried. However, the webcam isn't recognized at all by Character Animator.

    I didn't found any way to make it happen in settings or through the general interface. Using the latest version on Windows.

    1 vote

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    1 comment  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
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