Character Animator

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  1. Are you finding issues with users being unable to export MP4 from CH via Encoder? It's always worked in the past but no luck over the last 3

    Are you finding issues with users being unable to export MP4 from CH via Encoder? It's always worked in the past but no luck over the last 3 days.

    2 votes

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    Needs More Info  ·  1 comment  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →

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  2. When in the scene timeline mode, add a quick shortcut for dragging on empty space: Right mouse button

    As far as I can see I can't find the option to make a shortcut for just dragging around the timeline (similar to the hand/drag tool in Premiere); I saw the "M" thing, but it doesn't seem to be that responsive. It would be sweet if you could right click on an empty space in your scene timeline and that would just drag the entire timeline. Adversely, it could be ctrl+ click, or alt+ click. Just the option would be nice.

    3 votes

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    1 comment  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →

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  3. Ability to copy and paste resolution settings when using high res PSD files to record Ch actions in low res

    Please add feature where resolution settings can be copied as templates to use in instances where you need to animate with low res versions of bigger files to avoid clipping that occurs with less powerful computers, eg Start with a 4K master Photoshop file, then edit the Scene in 1080p to avoid clipping, then change the Scene settings back to 4K after all actions have been recorded. What we need to be able to copy is the scale size of the puppet, X/Y axis, etc. Not just the Scene pixels ratios.

    2 votes

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    0 comments  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →

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  4. Inverted variables

    One thing that I could see to be helpful, not only in my puppet designs, but just generally in character animator is the option to invert the way the camera reads the facial movements. How I see this working is to create a little check box that says "invert" next to it, and all it does is invert the way the assets of your puppet reacts to your face.

    Nutcracker Jaw: Invert [ x ]

    Examples:
    Nutcracker jaw closing when your mouth is open.
    Eyes looking left when you look right.
    Eyebrows moveing down when you rais them.

    It's a…

    7 votes

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    5 comments  ·  Rigging  ·  Flag idea as inappropriate…  ·  Admin →

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    Needs More Info  ·  Sirr Less responded

    Hey @Austin,

    You can accomplish this by using nutcracker jaw with negative camera flappiness setting in the parameters. Does this resolve your issue?

  5. Color Blending Mode

    I'm unsure why the color blend mode isn't already a thing in the blending modes for CA. It is extremely useful. If there is a true technical reason why it isn't added or can't be added, then I would love to know, it sounds like an interesting thing to leave out. It may also just be a mistake, and it got left out when programing it.
    Anyway, I hope the best for the program, I'm having so much fun creating, and pushing it to its limits.

    2 votes

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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →

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  6. Internal error code: (751789695:79+6) assertion failed!

    Hello! I love your product. :)

         Internal error code: (751789695:79+6) assertion failed!
    

    I was working on creating an animation, saved a new file, imported a puppet, and then was going to drag into the timeline but as I moved the mouse from the menu, as seen in the screenshot, I received the following error code. I was able to recreate it several times.

    Everything seems to be fine with the file, however.

    Thanks!
    Axel

    ps I guess there isn't a place to save the screenshot. I have it if it would be helpful. :)

    4 votes

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    7 comments  ·  Stability  ·  Flag idea as inappropriate…  ·  Admin →

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  7. Choose default settings for Cycle layers & other behaviour modifiers

    I find myself always having to adjust the parameters whenever i add a cycle layer behaviour. If there could be a way to set default settings to your own custom ones then that would save a few more clicks.

    7 votes

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    0 comments  ·  Rigging  ·  Flag idea as inappropriate…  ·  Admin →

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  8. Make the 'Duration' of scene display exact duration instead of rounded value

    The "Duration" property of a scene rounds floating point numbers to the nearest integer. So a value of 1.5 is displayed as 2. But when you click in the field to edit, it jumps back to 1.5. The request is to make the displayed value be the exact value rather than a rounded value. (

    This is particularly made worse when a recording gets extended by a few frames. The scene length can be extended without you even realizing. (Should be a quick change.)

    3 votes

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    0 comments  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →

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    Sirr Less responded

    As of the April 2019 release, the scene duration is now precise to the 10th of a second.

  9. Snapchat style 3d mask building and face augmenting

    Snapchat style 3d mask building and face augmenting. Soemthing that feels less paper cut. Maybe allow us to mix our real eyes in with cartoon features. I know this is a big ask, but character animator is a bit underwhelming when you see the possibilities in something like Snapchat face filters (lenses)

    3 votes

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  10. Unable to open project

    Hello, I worked on a project on Character Animator.

    I wanted to secure my working hours using google drive.

    Everything was going very well during his last weeks. But in the morning I open Character Animator and I get a message: "Cannot open project << F: //ANIMA/.../Ch Data / repo.noindex / >> If it is on a server, copy it to a local disk and open it from from this location. " I have weeks of work on this project. Please do you have a solution for me? I beg you!

    0 votes

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