Character Animator

Welcome to the Adobe Character Animator feedback page. Submit feature requests and bug reports to the Character Animator team via this UserVoice site and see what ideas or issues other users have shared.

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For all other questions and discussions, visit the Character Animator community forum.

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  1. Distorted camera view with ElGato HD60 capture card and a gopro

    As the image shows, camera and microphone view looks skewed. Dont even know how to troubleshoot this.

    1 vote

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    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  2. iOS webcam extension

    I would like to be able to use my iPad or iOS device as an external camera for capturing. I run a mac mini and it does not have a webcam built in. i usually use iOS devices for camera attatchments and it would also be wonderful to be able to download character puppets and use them on iOS with an accompanying webcam puppeteering app.

    1 vote

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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  3. Smaller icons, half-grid snap in control panel and more...

    It would be nice if there were a size slider for icons in the control panel. Or at least three size options in the context menu.

    I use a midi keyboard, so it would also be nice if icons could snap to a half grid space so it would be a little easier to lay things out like a keyboard.

    Also, it would be nice if icons in the control panel would take the same color as the labels in the triggers panel. Or at least be able to assign colors to icons individually or in groups.

    Also, it would…

    1 vote

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    0 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  4. New Things For "Puppet Maker"

    Hi I really love the new Puppet Maker but can you add new things? It will be awesome if you update for new things and for hats can you add a hijab? Good Job Character Animator Team👍❤️

    1 vote

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    1 comment  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  5. Video file support and parentable push pins

    1. I would like to see the option to put video files like .mp4 into the timeline and preview them at the same time as doing capture or puppeting work in the timeline.

    2. I would like to be able to have a parenting functionality that could be linked to puppet handles via a possible tagging system to control and puppet/move multiple layers at one time in a specific spot on the art work.
      Example: Human puppet playing guitar, you want the arm/hand behind the guitar neck to move and you want triggerable fingers on a layer in front of the guitar…

    2 votes

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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  6. Recording follows playback settings option

    It would be really nice to be able to use the work area bar/markers etc. to set in and out points for recording in the same way as for playback.

    Maybe I'm missing something, but it seems like that would be standard fare in an app like this. I checked the documentation, but couldn't find anything.

    1 vote

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    0 comments  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  7. bug free

    if photoshop and character animator con talk better to each other that would be great right now we have the buggiest adobe software because you keep on adding cool features that don't even work half the time

    1 vote

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    1 comment  ·  Rigging  ·  Flag idea as inappropriate…  ·  Admin →
  8. Sync lips and actions from uploaded video.

    I would like to be able to prerecord an actor talking and moving and have character animator analyse their movement and sync the lips and movements.

    3 votes

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    2 comments  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  9. using video as a source to animate a puppett

    I would like to use a prerecorded video instead of a live web camera, so face tracking and audio (lipsync) comes from there.
    Instead of applying some sort of filter to the video.

    11 votes

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    2 comments  ·  Rigging  ·  Flag idea as inappropriate…  ·  Admin →
  10. Export Lip Sync as FBX to be imaported in 3Ds max to be copied in head morph targets as values for each channel

    Export Lip Sync as FBX to be imaported in 3Ds max to be copied in head morph targets as values for each channel

    1 vote

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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  11. Add keyframing support and editing for all animating items

    Add the ability to key, animate, or fine tune recorded performances. Make everything that moves, or triggers keyframable.

    1 vote

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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  12. 1 vote

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  13. interface background color

    The interface color NEEDS to have options! It is way, way too dark! !

    1 vote

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    1 comment  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  14. ZOrder Behavior - Reordering Layers at Recording Time

    Hi Guys!

    I think a feature "ZOrder Behavior" would improve Character Animator a lot!

    For example, consider a character sitting behind a table - where both are separated puppets. As expected, puppet character should be BEHIND the table puppet - but the arms should be OVER the table. Today, it's a big problem when you are dealing with different puppets.

    A Zorder feature would solve this problem at recording time. By adding this new behavior to the arm and changing a simple index value, the arm layer can OVERLAP another puppets. So, the character arms would appear OVER the table…

    10 votes

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    0 comments  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  15. 1 vote

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    1 comment  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  16. Camera not fully supported

    I have issue in my character animator, I am using surface book 3 as my production device. But when I installed character animator, It says :

    "Surface Camera Rear (not fully supported)"
    "Surface Camera Front (not fully supported)"

    1 vote

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    0 comments  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  17. caption this!!

    the ability to go from cation text to visems.. now thats gold!

    2 votes

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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  18. More movement please

    It would be great to have walking added to the characters provided in Adobe Character (I'm on v4.4). At the moment you can just slide them in/out and move their arms. Creatively it would be much better if they could walk in from either left or right and forwards. Speed adjustment too so they could walk in slo mo or run.

    1 vote

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  19. Audio drops on Timeline Playhead.

    Instead of audio dropping to the beginning of the track (when dragging in), it should show up on the Timeline Playhead mark!

    It's mega annoying to have to go back to 00:00 and move the audio to your mark!

    1 vote

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    1 comment  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  20. Why isn't my computer's built in camera supported in Character Animator?

    Camera Error:

    USB Video Device (not fully supported)

    Please help

    1 vote

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    1 comment  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
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