Character Animator

Welcome to the Adobe Character Animator feedback page. Submit feature requests and bug reports to the Character Animator team via this UserVoice site and see what ideas or issues other users have shared.

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  1. Walk Behaviour: Add hip sway walk behaviour & walk forward behaviour like Wonder boy

    Hi,
    1. As most of my characters are woman, I'd love to be able to give them a hip sway to their walk behaviour.
    2. Would be great if you can have a Walk Front behaviour like Wonder Boy. Also include a hip sway with this behaviour.
    Thanks

    8 votes
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    2 comments  ·  Rigging  ·  Flag idea as inappropriate…  ·  Admin →

    For #1, the just-released Version 2.0 has support for separate Left/Right Hip tags and a Hip Sway parameter in the Walk behavior that can move the handles to simulate hip sway, more so for quarter-drawn characters. See this tutorial for more information: youtube.com/watch?v=b1GLkNVVEGk

  2. Behavior Strength Percentage

    An overall "Strength" parameter for behaviors. I have some eyebrows that are going to high in my position take. Just take the behavior strength down to compensate.

    2 votes
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    0 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  3. Parenting to Dragger etc.

    Would be nice to be able to parent items to a null or dragger. For instance if I want to parent both pupils to dragger, I could then just move the dragger around to control them.

    8 votes
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    2 comments  ·  Rigging  ·  Flag idea as inappropriate…  ·  Admin →
  4. Incorpation with Fuse?

    Maybe be able to animated characters made in Adobe Fuse with Character Animator?

    18 votes
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    5 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  5. Getting dangle and collision effects to work together.

    To have objects that dangle be able to collide properly with other objects when they dangle. At the current time the object just appears to be dangling but actually stays in the same spot.

    https://forums.adobe.com/thread/2520232

    7 votes
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    1 comment  ·  Rigging  ·  Flag idea as inappropriate…  ·  Admin →
  6. Add additional Mouths

    I want to be able to add a mouths with smug and sad to my animation. Right now you are set to the provided number of mouth expressions.

    8 votes
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    2 comments  ·  Rigging  ·  Flag idea as inappropriate…  ·  Admin →
  7. Manual Multiple Images Option for Characterizer

    Characterizer offers 3 way of building a puppet:

    1) Automatic Webcam where you sit in front of the camera and follow the instructions

    2) Manual Webcam where you sit in front of the camera and follow the instructions (but instructions are more detailed and numerous)

    3) Image where you submit one single image with minimalistic rigging

    I am suggesting that Characterizer should offer a fourth option that sounds quite simple to me which is:

    4) Manual multiple images where you can enter several images or photos following the same instructions as Manual Webcam but instead of having to sit yourself…

    4 votes
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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  8. I want to create Scripts to Character Animator, is it possible?

    Where is SDK documentation? CEP PANELS? JSX add-ons?

    4 votes
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    2 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →

    Still interested in your thoughts on Dan’s comment below:

    “Out of curiosity, what kinds of scripts do you want to add? We’ve considered various sorts of SDK support, but feedback on what ways you want to extend the app would help us decide on how to prioritize those efforts.”

  9. Send raw characterizer captures to Photoshop

    Characterizer system is awesome but, it has trouble recognizing and masking a couple of things like beards and certain skin tones even with lighting.The capture process is incredibly useful though and it would be awesome to be able to send those initial captures to photoshop to do things like edit what is masked out, manually draw faces based on the captures, and manipulate the captures themselves.
    OR
    at a minimum add a step between the captures and characterization where you can tell characterizer what it should see as face, head hair, facial hair, etc. Similar to the process when adding…

    2 votes
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  10. Stream via Instagram Live

    I want to stream my character on Instagram Live.

    2 votes
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    0 comments  ·  Streaming  ·  Flag idea as inappropriate…  ·  Admin →
  11. Connecting face triggers to other elements - or - Creating emotion sets

    The problem i'm having right now with creating different emotion sets (sad, confused, happy etc.) is that it's something very basic and important, yet time consuming and complicated to do on a live performance.

    my idea is:
    if we could somehow for example, connect between the "smile" behavior that the camera tracks from the face, and connect it to other elements created for a smile set like eyebrows, eyes, cheeks etc. which will be triggered automatically.

    if you make a sad/smile/surprised face, the camera detects it and automatically triggers sad eyes, eyebrows, maybe even body poses!

    basic emotions that are…

    5 votes
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    1 comment  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  12. Criador de Caracteres

    Inicio o Criador de Caracteres em meu mac, ele fala a primeira frase para fazer uma expressão neutra e para por aí.

    Há algo que possa fazer para corrigir este erro ?

    Obrigado

    1 vote
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    0 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  13. DOUBLE CLICK TO RESET THE SLIDERS

    Premiere Pro has an option to reset the sliders of Lumetri Color when you hit twice on them.

    Your developing team could add this functionality to all the sliders of all the effects of all the Adobe video & audio apps.

    It could be awesome ;)

    TKS, Adobe

    1 vote
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    0 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  14. Develop a web API

    It would be amazing to be able to implement the puppets inside a website, can we have this please?! :D

    1 vote
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    0 comments  ·  General  ·  Flag idea as inappropriate…  ·  Admin →
  15. Isolate Parameters When Selected

    When a take is selected in the timeline, just the parameters for the clip(s) are shown, eliminating the hunt for the specified parameter.

    Deselect clip(s) to show all parameters.

    1 vote
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    0 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  16. Enabling record for a take should not discard other property values set up for recordings

    If you have say three properties armed (red dot on) and you set up all the draggers etc, then you decide to arm the "trigger" behavior as well, it loses all the other values you set up for armed behavior properties (e.g. all the drags you set up ready for the record are reset). I don't think arming or disarming a property should reset values for other properties (especially draggers). It should only reset a specific property if the "arm" (record) button is turned off for that property.

    6 votes
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    0 comments  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  17. Teleprompter Feature - Separate Tab or Onion Skin Over Scene

    It would be great to have a Teleprompter feature that prompts the person speaking with a visual text of a speech or script.

    This could take the form of a Teleprompter tab or an onion skin over the scene as it's being recorded (that is, the script is superimposed over the scene as it's recorded).

    Since I do most of my recordings on an iMac, I could see undocking the Teleprompter tab and placing it at the upper middle of the Desktop, just below there the built-in web cam is located. Or, reading the text as is scrolls by while…

    9 votes
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    1 comment  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  18. Can we have CYCLE LAYERS be automatically the same way the EYELID behavior is added (by typing it)?

    I find that adding the CYCLE LAYERS takes the most time (besides assigning MIDI triggers to multiple hand positions) after importing. It can also be a challenge to explain this to a client when passing off work.

    WHAT IF:
    In Illustrator or Photoshop, you could just write "CYCLE LAYERS" and the behavior would already be added? You could even give us a letter to add for "hold on last layer" "cycle once" and "when trigger released" [Or give us the ability to change the default of CYCLE LAYERS in ACA].

    THANK YOU!

    12 votes
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    1 comment  ·  Rigging  ·  Flag idea as inappropriate…  ·  Admin →
  19. New behavior: kneel

    Hello, it would be great if there was a knee flexion for the puppets in the behavior. Then she could squat down and pick something up from the ground. This behavior should then start from a trigger so that the "go" behavior can be interrupted. I hope I explained that understandably :)
    Best regards
    Gabi

    8 votes
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    1 comment  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  20. Setting to quickly switch between different backgrounds & character during performance

    I would like to incorporate multiple backgrounds and characters during a live presentation, to create the look of a two-way conversation as seen on TV and film. I want to be able to switch backgrounds every time a new character speaks, and have both the new character and background appear onscreen.

    I can currently achieve background switching by stacking multiple backgrounds in the timeline and then manually fading the opacity of the background(s) on top, but it is slow, manual, and very clear to the audience what is going on.

    On a similar note, switching out the characters is currently…

    11 votes
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    3 comments  ·  Streaming  ·  Flag idea as inappropriate…  ·  Admin →
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