Character Animator

Welcome to the Adobe Character Animator feedback page. Submit feature requests and bug reports to the Character Animator team via this UserVoice site and see what ideas or issues other users have shared.

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  1. Hold position of draggers when puppet is armed

    I find it very frustrating when wanting to add more detail to arm motions for example that I can't see the previous position I'd recorded without un arming the puppet.

    For example, if I want to create a simple wave motion and have set a basic position for the arm but then want to add some extra motion to it, I struggle to match the original position to then add the extra piece of motion.

    The only way I can see the original position is to unarm the puppet - hold the position in my mind, arm the puppet, and…

    6 votes

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    2 comments  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  2. 動画のインポート機能やマスク機能を追加してほしい。

    動画を見ながらCHの動きがコントロールでるので便利だからです。
    また、Prに装備されているマスク機能があると便利だと思います。
    ご検討よろしくお願いいたします。

    2 votes

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  3. Camera not fully supported

    I have issue in my character animator, I am using surface book 3 as my production device. But when I installed character animator, It says :

    "Surface Camera Rear (not fully supported)"
    "Surface Camera Front (not fully supported)"

    1 vote

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  4. Cut and Paste Scenes

    You should be able to simply COPY the assets on a scene and PASTE into another.

    Or simply DUPLICATE A SCENE!

    1 vote

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    2 comments  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  5. An option to record in 1.25x, 1.50x, 2x or faster. Same for the playing.

    I currently have 6+ hours of educational voice over which has to be animated and it takes me about triple the time to do the animations

    1 step: head movement
    2. step: draggers
    3. step: triggers

    So it is taking me around 18 hours of work and it would be nice to have an option for 2x speed recording since the movements required are not that complex....also for the playing

    2 votes

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  6. Recording follows playback settings option

    It would be really nice to be able to use the work area bar/markers etc. to set in and out points for recording in the same way as for playback.

    Maybe I'm missing something, but it seems like that would be standard fare in an app like this. I checked the documentation, but couldn't find anything.

    1 vote

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  7. Sync lips and actions from uploaded video.

    I would like to be able to prerecord an actor talking and moving and have character animator analyse their movement and sync the lips and movements.

    3 votes

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  8. ZOrder Behavior - Reordering Layers at Recording Time

    Hi Guys!

    I think a feature "ZOrder Behavior" would improve Character Animator a lot!

    For example, consider a character sitting behind a table - where both are separated puppets. As expected, puppet character should be BEHIND the table puppet - but the arms should be OVER the table. Today, it's a big problem when you are dealing with different puppets.

    A Zorder feature would solve this problem at recording time. By adding this new behavior to the arm and changing a simple index value, the arm layer can OVERLAP another puppets. So, the character arms would appear OVER the table…

    10 votes

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  9. Camera not fully supported

    I have issue in my character animator, I am using surface book 3 as my production device. But when I installed character animator, It says :

    "Surface Camera Rear (not fully supported)"
    "Surface Camera Front (not fully supported)"

    1 vote

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  10. Audio drops on Timeline Playhead.

    Instead of audio dropping to the beginning of the track (when dragging in), it should show up on the Timeline Playhead mark!

    It's mega annoying to have to go back to 00:00 and move the audio to your mark!

    1 vote

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  11. Add a way to track faces from pre-recorded video

    Ability to load a video source for recording so that remote actors can participate, or to characterize other video in post.

    2 votes

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  12. Additional trigger keys

    Not sure why the keys associated for triggers are limited to numbers and letters on the keyboard. I ought to be able to use other keyboard characters or even combinations of keystrokes to execute various triggers. I know I can add more using MIDI but that seems kind of silly when there are still so many keys on the keyboard that should be able to be programmed for trigger use.

    3 votes

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    1 comment  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  13. Ch doesn't work with Universal Audio Audio Hardware in external microphone mode

    Character Animator seems to not work with Universal Audio audio hardware like Apollo Twin MKII . Luckily I had a focusrite audio interface Scarlet 2i2

    1 vote

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  14. Be able to easily import pre-recorded video of someone speaking to control characters facial movements

    Be able to easily import pre-recorded video of someone speaking to control characters facial movements.

    5 votes

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  15. Help Explain this?

    Can someone explain this... watch the short video...
    I am still learning
    https://youtu.be/5HGulAFeLtg

    1 vote

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  16. Universal Cameras

    You should be able to export a camera to a different scene.

    1 vote

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  17. Recorded Swap Set Triggers should play back while recording other triggers

    I've noticed that when I have Triggers record enabled, and I'm recording, say doing an overdub of some mouth stuff with triggers, other triggers and swap sets that are on the timeline don't play back, instead taking the currently active or default state of the swap set.

    On playback all is well again, but Id really like to see those other triggers during recording as they affect my performance timing on the overdub ones?

    Maybe an overdub mode that focuses on only one trigger and the others all playback from the timeline rather than being live?

    3 votes

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  18. Stop and sustain triggers

    When recording a replay it would be helpful if a trigger would stop/sustain in the same way as draggers do.

    After recording a replay I have to go back into the timeline and edit the duration of triggers to match the draggers.

    1 vote

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  19. adding video files in timeline

    Would like to be able to sync characters to video movements but I can't add video into the timeline. So, that would be really helpful for the series I'm working on. Thanks! :)

    2 votes

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  20. support loading videos.

    I want you to support loading videos.

    Because It can take advantage of physical properties.
    can't do that by loading into After Effects.

    1 vote

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