Character Animator
Welcome to the Adobe Character Animator feedback page. Submit feature requests and bug reports to the Character Animator team via this UserVoice site and see what ideas or issues other users have shared.
- Type into the idea field to search for submissions or choose from the categories in the sidebar
- Check out other submissions and vote for the ideas you like
- If your feature idea or issue is not listed, post it
The UserVoice feedback pages are for feature requests and bug reports only. Upload only content that you have permission to use and refrain from posting personal information (e.g. address, phone number, email, or credit card) or abusive content (spam, phishing links, vulgar language, etc.). Tips for submitting useful feedback
UserVoice is a third-party platform for product feedback. Please note that feedback is voluntary, and you give Adobe a right to use feedback you provide without restrictions.
For all other questions and discussions, visit the Character Animator community forum.
-
Develop a web API
It would be amazing to be able to implement the puppets inside a website, can we have this please?! :D
1 vote -
Cinema 4D
Character Animator could has an interoperability with Cinema 4D to animate 3D models with Character Animator. This can be the next union level between ADOBE and MAXON, like is happening with After Effects/Illustrator with Cinema 4D.
11 votes -
default puppet position option
I think this would be very helpful!
the basic position in which we design the character is almost never a default position for it. So you always need to start with one dragger recording of a default position, and than on top of that additional dragger recordings.it would be great if we could build one or maybe even a number of "default" body positions and choose without needing to record it with a different dragger!
hope i explained it properly :)
3 votes -
Scale exports to different sizes (vector based projects)
It would be nice to scale the entire scene (and all its sub-scenes/puppets) to any scale. For example, I have a master scene which contains many puppets and everything is in vector. I am working in a 1920x1080 resolution and everything is made for this resolution. It would be nice though since everything is in vector to be able to scale the project up to 4k for example (same aspect ratio) and now have a 4k vector animation of this too done very easily. 4k+ is very slow in character animator to work with which is why I use 1920x1080.…
5 votes -
camera
I tried CC last year and stopped using it when I started having webcam issues. A year later, I still have issues with it. I have a Logitech C922 and Blackmagic Capture Recorder. At first, I got the "Camera Busy" with NO other applications running. I tested it, I opened OBS and the C922 turned on no problem. I closed OBS, restarted, went to Device Manager disabled Blackmagic, restarted, opened CC and still the same issue "Camera Busy".
Yes, I went to the 'Switch camera' option, yes I 'Default Camera' too, still same issue. I performed another test, closed CC…
2 votesHave you continued to have this issue in recent versions of the app? Version 2.0 made substantial improvements in the area of camera selection. Let us know!
-
Color Blending Mode
I'm unsure why the color blend mode isn't already a thing in the blending modes for CA. It is extremely useful. If there is a true technical reason why it isn't added or can't be added, then I would love to know, it sounds like an interesting thing to leave out. It may also just be a mistake, and it got left out when programing it.
Anyway, I hope the best for the program, I'm having so much fun creating, and pushing it to its limits.2 votes -
Snapchat style 3d mask building and face augmenting
Snapchat style 3d mask building and face augmenting. Soemthing that feels less paper cut. Maybe allow us to mix our real eyes in with cartoon features. I know this is a big ask, but character animator is a bit underwhelming when you see the possibilities in something like Snapchat face filters (lenses)
3 votesNot exactly the same, but have you tried Characterizer?
-
Unable to open project
Hello, I worked on a project on Character Animator.
I wanted to secure my working hours using google drive.
Everything was going very well during his last weeks. But in the morning I open Character Animator and I get a message: "Cannot open project << F: //ANIMA/.../Ch Data / repo.noindex / >> If it is on a server, copy it to a local disk and open it from from this location. " I have weeks of work on this project. Please do you have a solution for me? I beg you!
0 votes
- Don't see your idea?