Group Multiple Behaviors for Arm/Disarm
It would be very helpful if we could bundle certain behaviors together - like in a group or folder that can be turned on and off at once - so that we could arm/disarm behaviors more easily. For instance if you have multiple head turners applied to different views, and want to turn them all off at once, or if you want to bundle lip sync, eye gaze, and face behaviors so that you can disarm them when working with the draggers, then disarm draggers and arm those behaviors for recording.
Raizel Shurpin commented
Thanks. I know what you're saying. The situation that I've run into is that I had a really large puppet with multiple views for the body and head turns on all the views for just the heads. I made the heads shareable so that I could reuse them on all the views, but that created separate triggers for all heads. I also had the separate head turner behaviors because I didn't want the body turns controlled by the camera. I've since separated the puppet into separate puppets per body view which helps. However, I still think this would be useful - so you could have separate groups for the different behaviors that you usually record at the same time. (Sorry, not sure if that clarified it.)
David Simons (Adobe) commented
Not exactly what you're asking for, but did you know that instead of applying a behavior again, you can use a view tag to indicate a separate "grouping" for behaviors to look for handles?
Some behaviors (like Face) will look for an entire set of handles _per view_. So if you tag a group with a view tag (e.g. Frontal or Left Quarter) then you don't need to apply the behavior again, as long as you want all the parameters to be the same for all those views. If not, you would still apply another behavior, as that allows the parameters to be different.
Note that you are allowed to have as many of each view as you want.
To find out if a behavior matches on views this way, look for a "Views" parameter in the behavior's puppet panel properties.