Ability to flag layer as "ignored" with prefix
Character Animator currently supports flagging a layer as independent by prefixing it with a '+' character.
I would like to suggest a new prefix (suggest '~') that tells Character Animator to ignore layers and groups while importing / updating artwork.
I often have layers and groups in my artwork file (psd or ai) that I want to keep for editing purposes (a color palette layer is one example), but do not want them "seen" by Character Animator.
As it stands, Character Animator searches all layers for auto-tagging and behaviour inclusion, and I have no way to control this process.
That results in a lot of annoying rigging errors and slows the program down.
Character Animator also calculates size, original and mesh properties based on invisible layers, which can lead to glitches and puppet distortion.This behaviour is necessary because it is difficult to predict which layers will become visible while animating.
I would like to be able to prefix a group or layer name with, say '~' to have Character Animator ignore it while importing / updating. In the case of a group, it should ignore all contents of the group, including sub-groups.
With this feature, I could make more adjustments in the source puppet, rather than correcting in Ch, which is time-consuming and risks being undone if the layer structure changes.