more precise control over the rotation and scale y/x options.
the idea to rotate a character or object in place without it rotating clock or counter across the whole scene screen. Just having it rotate in place would be really/very nice.
And the same idea goes for the scale y/x. Scaling a character or an object in place without it going up or down the screen when i try to scale it.
I think tweaking these controls would make them more precise and accurate... Thanks for reading my idea :] 7-27-2020
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