add headturm\bodyturn feature
adobe character animator should only have the head and body turn because they give more details to the scene , plus in such huge software how can small feature be missing like that .
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Character Animator does indeed have a head turner. In the rigging panel, you can add the head turner behavior to a puppet and associate corresponding layers with front facing, left and right quarter views, profile views and even upward and downward head views. Is this helpful?