Connecting face triggers to other elements - or - Creating emotion sets
The problem i'm having right now with creating different emotion sets (sad, confused, happy etc.) is that it's something very basic and important, yet time consuming and complicated to do on a live performance.
my idea is:
if we could somehow for example, connect between the "smile" behavior that the camera tracks from the face, and connect it to other elements created for a smile set like eyebrows, eyes, cheeks etc. which will be triggered automatically.
if you make a sad/smile/surprised face, the camera detects it and automatically triggers sad eyes, eyebrows, maybe even body poses!
basic emotions that are very important for the performance, automatically by the camera, without needing to create complex sets of triggers, key binds etc.
Just a thought :)

1 comment
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Alan Kent commented
Eyelids move up and down with the webcam tracking of eyelids, but it lacks emotion. It would be great if the position of eyelids and eyebrows (and mouth?) could be used to track emotions and standardize eye controls for such emotions. E.g. eyebrows moving closer together often means anger, eye brow tilt could mean sad, wider eyes surprised. Rather than mapping webcam images to exact same movements, it would be useful to map facial positions to emotions allowing the character to express those emotions in its own way more accurately.