Character Animator

Welcome to the Adobe Character Animator feedback page. Submit feature requests and bug reports to the Character Animator team via this UserVoice site and see what ideas or issues other users have shared.

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  1. select silent mouth shapes

    I have a giant mustache so its hard for the camera to tell during silent moments if my mouth is neutral, smiling or open. would be great if when editing a recording you could select which of the silent mouth shapes that shows, rather than having to rerecord those parts.

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  2. Revamping the Triggers Panel

    On a big project, is kinda hard to look through every group of layers in order to fix or change the Triggers and Swap Sets.
    And sometimes we have to work with duplicated triggers to do something like running a Replay and a Layer Cycle at the same time.

    What if we have a robust Triggers Panel, based on Adobe's "Keyboard Shortcut" window. So the user could search and attach
    his triggers to the keyboard, without worring too much about the Layers Hierarchy.

    It could even be color coded, like on the Mockup image Attatched

    1 vote

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  3. Automatically release the Trigger from a Child Group of layers before releasing The trigger from a Parent Group

    For example, the user has a group of Cycle layers,
    some of them are nested inside each other,
    and they are sorted like this:

    . IdleLayerCycle
    . Jumping
    LayerCycle
    . SittingLayerCycle -> SittingAndWavingGoodbye

    If the user wants to go from "SittingAndWavingGoodbye" to "JumpingLayerCycle",
    he has to turn off the "SittingAndWavingGoodbye"trigger,
    then turn off "Sitting
    LayerCycle",
    to finally activate the "Jumping_LayerCycle" trigger.

    Maybe we could have a less painful way to cycle through Nested groups.

    1 vote

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  4. Add "Camera Input / Head Position Strength" Property to the "Layer Picker" Behavior

    With that feature, the user could customize detailed Headturns
    or have more control when animating items like headphones or glasses.

    1 vote

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  5. Audio Hardware

    Switching monitors and auddio devices on a mac and pc causes a ton of these pop up boxes. Even when I select do not show again, I'm stuck having to close 10+ of these every time using Character Animator. I switch screens, audio devices (headphones to monitor) etc... a lot, so these add up.

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  6. adobe animator puppet doesn't work under when alt tabbed running in background

    how do I make it so the puppet still moves when it is running in the background?

    1 vote

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    In the Camera & Microphone panel’s menu (click the three short horizontal lines next to the panel’s name to open the menu), make sure the Pause Camera & Microphone When Application in Background option is unchecked.

  7. The camera keeps coming on and off on Windows 10 v1903. All other camera apps work fine.

    I have a Dell XPS 15 (7590) with Windows 10 v1903 and the camera keeps coming on and off. It will stay on for a few seconds, then the message "waiting for camera" appears for a few seconds and repeat. All other camera apps work fine and the webcam light stays on the whole time. I have the latest version - 2.1.1. Please help!

    1 vote

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  8. richg click on scene and duplicate it :P --- it would be a big feature

    sometimes we need compare 2 scenes with some changes, this feature would be ideal for this

    1 vote

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  9. Illustrator symbols

    Currently layers that contain Illustrator symbols are not parsed correctly in Character Animator showing only one instance and recognising the layer name.

    It's useful to be able to include Illustrator symbols to avoid creating and editing multiple times the same artwork (e.g. eyes, pupils, eyebrows, etc.).

    I hope this is considered as a compatibility feature request and gets added to the backlog.

    Best

    1 vote

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  10. [Bug] Edit visemes with .ai puppets

    I noticed that I can edit visemes with a .psd import but not Illustrator artwork

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  11. 1 vote

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    Does a keyboard shortcut satisfy your needs? Shift+Command+D will split the take and create a corresponding track for the video and audio portions on either side of your “cut”.

  12. Traditional Chinese

    Is there a Traditional Chinese version for this software?

    cos I was given a Simplified Chinese one despite the fact that my computer system is using Traditional Chinese.

    1 vote

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    As of now, Character Animator’s interface is localized only to English, French, German, Japanese, Italian, Spanish, Korean, Russian, Brazilian Portuguese, and Simplified Chinese.

  13. add headturm\bodyturn feature

    adobe character animator should only have the head and body turn because they give more details to the scene , plus in such huge software how can small feature be missing like that .

    1 vote

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    Character Animator does indeed have a head turner. In the rigging panel, you can add the head turner behavior to a puppet and associate corresponding layers with front facing, left and right quarter views, profile views and even upward and downward head views. Is this helpful?

  14. Preset Behaviors

    A set of basic behaviors likely to be used repeatedly...

    Bounce
    Rotate
    Jiggle (with some kind of randomization)

    With parameters like duration, speed, randomization, ease in/out...etc

    ...All I can think of at the moment but I'm sure there's more ones likely to be used repeatedly.

    1 vote

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  15. user experience

    Greetings: My name is Ken Wampler, I've been a member since 8/28/2015. I don't have a suggestion for software changes for CA (not currently anyway), but for user experience. I've been working on a video for sometime now and I have two charactors which I have done the voices for. I have a need for third charactor which I chose the Caufman charactor to play because he could walk. I needed a voice actor for this and went to fiverr.com for this. I was disappointed with the results. I now see the difficulty in getting good voice matches.
    You have…

    1 vote

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    Glad to have you with us for so long! That’s a great suggestion, Ken. We’ll keep it in mind. In the meantime, while Character Animator doesn’t have our own site dedicated to user creations, there are many user groups online and we do have a Character Animator Forum at:
    https://forums.adobe.com/community/character-animator .

    May be a good discussion to start there and get some other folks in the community to help identify the right location for the idea. But, we’ll think about it too.

  16. Bug Report

    This is a bug report. I'm working in Character Animator but cannot get my puppet into Photoshop to Edit even though I have the program open. I've followed instructions to use either control E or Edit Original in the Edit icon but nothing happening. Could you advise any further action.
    Many thanks,
    Victoria

    1 vote

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  17. Help with Adobe Character Animation

    Hi,

    I'm working in Character Animation and I cannot get into Photoshop with my puppet even though I have the program open,

    Can you help?

    Many thanks,

    Victoria

    1 vote

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    If you have photoshop and Character Animator installed on your computer, selecting your puppet in the Project panel or even in your timeline and pressing Command E (Mac) or Control E (PC) on your keyboard, will open the puppet in Photoshop or Illustrator, depending on which program it was created in. Does that solve your issue?

  18. Fix freeze on Mac os Mojave

    There is an issue with the latest version of character freezing when it shows the record section. I have the previous version installed now and it doesn't suffer with the fault.

    1 vote

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    What version of Mojave are you on? There were some issues with the very first release that were resolved by users updating to 10.14.1 or higher. Let us know if you continue to have issues.

  19. viseme sensitivity control

    Auto lip sync slider/control to determine the amount of visemes created for pre recorded audio.

    We find we have to manually adjust the automated lip sync quite often as it seems to add a lot more visemes than required, if there was a sensitivity setting that could higher or lower the amount of visemes used that would be great.

    1 vote

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  20. 1 vote

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